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remove dead code
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1 changed files with 0 additions and 77 deletions
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@ -103,83 +103,6 @@ st_get_format_info(
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GLuint format,
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struct pipe_format_info *pinfo )
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{
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#if 0
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static const struct pipe_format_info info[] = {
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{
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PIPE_FORMAT_U_R8_G8_B8_A8, /* format */
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GL_RGBA, /* base_format */
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GL_UNSIGNED_BYTE, /* datatype for renderbuffers */
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8, 8, 8, 8, 0, 0, /* color bits */
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0, 0, /* depth, stencil */
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4 /* size in bytes */
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},
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{
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PIPE_FORMAT_U_A8_R8_G8_B8,
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GL_RGBA, /* base_format */
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GL_UNSIGNED_BYTE, /* datatype for renderbuffers */
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8, 8, 8, 8, 0, 0, /* color bits */
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0, 0, /* depth, stencil */
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4 /* size in bytes */
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},
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{
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PIPE_FORMAT_U_A1_R5_G5_B5,
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GL_RGBA, /* base_format */
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GL_UNSIGNED_SHORT, /* datatype for renderbuffers */
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5, 5, 5, 1, 0, 0, /* color bits */
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0, 0, /* depth, stencil */
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2 /* size in bytes */
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},
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{
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PIPE_FORMAT_U_R5_G6_B5,
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GL_RGBA, /* base_format */
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GL_UNSIGNED_SHORT, /* datatype for renderbuffers */
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5, 6, 5, 0, 0, 0, /* color bits */
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0, 0, /* depth, stencil */
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2 /* size in bytes */
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},
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{
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PIPE_FORMAT_S_R16_G16_B16_A16,
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GL_RGBA, /* base_format */
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GL_UNSIGNED_SHORT, /* datatype for renderbuffers */
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16, 16, 16, 16, 0, 0, /* color bits */
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0, 0, /* depth, stencil */
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8 /* size in bytes */
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},
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{
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PIPE_FORMAT_U_Z16,
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GL_DEPTH_COMPONENT, /* base_format */
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GL_UNSIGNED_SHORT, /* datatype for renderbuffers */
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0, 0, 0, 0, 0, 0, /* color bits */
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16, 0, /* depth, stencil */
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2 /* size in bytes */
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},
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{
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PIPE_FORMAT_U_Z32,
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GL_DEPTH_COMPONENT, /* base_format */
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GL_UNSIGNED_INT, /* datatype for renderbuffers */
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0, 0, 0, 0, 0, 0, /* color bits */
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32, 0, /* depth, stencil */
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4 /* size in bytes */
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},
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{
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PIPE_FORMAT_S8_Z24,
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GL_DEPTH_STENCIL_EXT, /* base_format */
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GL_UNSIGNED_INT, /* datatype for renderbuffers */
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0, 0, 0, 0, 0, 0, /* color bits */
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24, 8, /* depth, stencil */
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4 /* size in bytes */
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}
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/* XXX lots more cases to add */
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};
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GLuint i;
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for (i = 0; i < sizeof(info) / sizeof(info[0]); i++) {
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if (info[i].format == format)
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return info + i;
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}
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return NULL;
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#endif
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union pipe_format fmt;
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fmt.value32 = format;
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