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mesa: allow DEPTH_STENCIL_TEXTURE_MODE queries in GLES 3.1 contexts
This fixes dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer and a few related tests. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
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parent
2a0fc82864
commit
d33ef19479
1 changed files with 3 additions and 5 deletions
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@ -500,9 +500,7 @@ set_tex_parameteri(struct gl_context *ctx,
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goto invalid_pname;
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case GL_DEPTH_STENCIL_TEXTURE_MODE:
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if ((_mesa_is_desktop_gl(ctx) &&
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ctx->Extensions.ARB_stencil_texturing) ||
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_mesa_is_gles31(ctx)) {
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if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
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bool stencil = params[0] == GL_STENCIL_INDEX;
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if (!stencil && params[0] != GL_DEPTH_COMPONENT)
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goto invalid_param;
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@ -1819,7 +1817,7 @@ get_tex_parameterfv(struct gl_context *ctx,
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*params = (GLfloat) obj->DepthMode;
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break;
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case GL_DEPTH_STENCIL_TEXTURE_MODE:
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if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
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if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
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goto invalid_pname;
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*params = (GLfloat)
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(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
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@ -2054,7 +2052,7 @@ get_tex_parameteriv(struct gl_context *ctx,
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*params = (GLint) obj->DepthMode;
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break;
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case GL_DEPTH_STENCIL_TEXTURE_MODE:
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if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
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if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
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goto invalid_pname;
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*params = (GLint)
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(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
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