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math: remove unused matrix_print & print_matrix_floats
Signed-off-by: António Monteiro <antonio.fmr.monteiro@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19428>
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2 changed files with 0 additions and 61 deletions
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@ -115,22 +115,6 @@
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#define TEST_MAT_FLAGS(mat, a) \
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((MAT_FLAGS_GEOMETRY & (~(a)) & ((mat)->flags) ) == 0)
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/**
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* Names of the corresponding GLmatrixtype values.
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*/
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static const char *types[] = {
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"MATRIX_GENERAL",
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"MATRIX_IDENTITY",
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"MATRIX_3D_NO_ROT",
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"MATRIX_PERSPECTIVE",
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"MATRIX_2D",
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"MATRIX_2D_NO_ROT",
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"MATRIX_3D"
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};
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/**
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* Identity matrix.
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*/
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@ -271,48 +255,6 @@ _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m )
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/*@}*/
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/**********************************************************************/
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/** \name Matrix output */
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/*@{*/
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/**
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* Print a matrix array.
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*
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* \param m matrix array.
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*
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* Called by _math_matrix_print() to print a matrix or its inverse.
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*/
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static void print_matrix_floats( const GLfloat m[16] )
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{
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int i;
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for (i=0;i<4;i++) {
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_mesa_debug(NULL,"\t%f %f %f %f\n", m[i], m[4+i], m[8+i], m[12+i] );
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}
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}
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/**
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* Dumps the contents of a GLmatrix structure.
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*
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* \param m pointer to the GLmatrix structure.
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*/
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void
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_math_matrix_print( const GLmatrix *m )
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{
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GLfloat prod[16];
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_mesa_debug(NULL, "Matrix type: %s, flags: %x\n", types[m->type], m->flags);
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print_matrix_floats(m->m);
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_mesa_debug(NULL, "Inverse: \n");
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print_matrix_floats(m->inv);
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matmul4(prod, m->m, m->inv);
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_mesa_debug(NULL, "Mat * Inverse:\n");
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print_matrix_floats(prod);
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}
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/*@}*/
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/**
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* References an element of 4x4 matrix.
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*
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@ -146,9 +146,6 @@ _math_matrix_push_copy(GLmatrix *to, GLmatrix *from);
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extern void
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_math_matrix_analyse( GLmatrix *mat );
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extern void
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_math_matrix_print( const GLmatrix *m );
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extern GLboolean
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_math_matrix_is_length_preserving( const GLmatrix *m );
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