Convert everything from the talloc API to the ralloc API.

This commit is contained in:
Kenneth Graunke 2011-01-21 14:32:31 -08:00
parent dc55254f5b
commit d3073f58c1
67 changed files with 590 additions and 604 deletions

View file

@ -49,23 +49,23 @@ struct YYLTYPE;
*/
class ast_node {
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_zero_size(ctx, size);
node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. */
* ralloc_free in that case. */
static void operator delete(void *table)
{
talloc_free(table);
ralloc_free(table);
}
/**

View file

@ -66,7 +66,7 @@ process_parameters(exec_list *instructions, exec_list *actual_parameters,
* formal or actual parameter list. Only the type is used.
*
* \return
* A talloced string representing the prototype of the function.
* A ralloced string representing the prototype of the function.
*/
char *
prototype_string(const glsl_type *return_type, const char *name,
@ -75,19 +75,19 @@ prototype_string(const glsl_type *return_type, const char *name,
char *str = NULL;
if (return_type != NULL)
str = talloc_asprintf(str, "%s ", return_type->name);
ralloc_asprintf(&str, "%s ", return_type->name);
str = talloc_asprintf_append(str, "%s(", name);
ralloc_asprintf_append(&str, "%s(", name);
const char *comma = "";
foreach_list(node, parameters) {
const ir_instruction *const param = (ir_instruction *) node;
str = talloc_asprintf_append(str, "%s%s", comma, param->type->name);
ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
comma = ", ";
}
str = talloc_strdup_append(str, ")");
ralloc_strcat(&str, ")");
return str;
}
@ -188,7 +188,7 @@ match_function_by_name(exec_list *instructions, const char *name,
ir_dereference_variable *deref;
var = new(ctx) ir_variable(sig->return_type,
talloc_asprintf(ctx, "%s_retval",
ralloc_asprintf(ctx, "%s_retval",
sig->function_name()),
ir_var_temporary);
instructions->push_tail(var);
@ -210,7 +210,7 @@ match_function_by_name(exec_list *instructions, const char *name,
_mesa_glsl_error(loc, state, "no matching function for call to `%s'",
str);
talloc_free(str);
ralloc_free(str);
const char *prefix = "candidates are: ";
@ -226,7 +226,7 @@ match_function_by_name(exec_list *instructions, const char *name,
str = prototype_string(sig->return_type, f->name, &sig->parameters);
_mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
talloc_free(str);
ralloc_free(str);
prefix = " ";
}
@ -247,7 +247,7 @@ match_function_by_name(exec_list *instructions, const char *name,
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type)
{
void *ctx = talloc_parent(src);
void *ctx = ralloc_parent(src);
const unsigned a = desired_type->base_type;
const unsigned b = src->type->base_type;
ir_expression *result = NULL;
@ -310,7 +310,7 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
static ir_rvalue *
dereference_component(ir_rvalue *src, unsigned component)
{
void *ctx = talloc_parent(src);
void *ctx = ralloc_parent(src);
assert(component < src->type->components());
/* If the source is a constant, just create a new constant instead of a

View file

@ -719,7 +719,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
static ir_rvalue *
get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue)
{
void *ctx = talloc_parent(lvalue);
void *ctx = ralloc_parent(lvalue);
ir_variable *var;
var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp",
@ -3392,7 +3392,7 @@ ast_struct_specifier::hir(exec_list *instructions,
* the types to HIR. This ensures that structure definitions embedded in
* other structure definitions are processed.
*/
glsl_struct_field *const fields = talloc_array(state, glsl_struct_field,
glsl_struct_field *const fields = ralloc_array(state, glsl_struct_field,
decl_count);
unsigned i = 0;

View file

@ -178,7 +178,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
if (st->error) {
printf("error reading builtin: %.35s ...\\n", functions[i]);
printf("Info log:\\n%s\\n", st->info_log);
talloc_free(sh);
ralloc_free(sh);
return NULL;
}
}
@ -203,7 +203,7 @@ void *builtin_mem_ctx = NULL;
void
_mesa_glsl_release_functions(void)
{
talloc_free(builtin_mem_ctx);
ralloc_free(builtin_mem_ctx);
builtin_mem_ctx = NULL;
memset(builtin_profiles, 0, sizeof(builtin_profiles));
}
@ -219,7 +219,7 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
if (sh == NULL) {
sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count);
talloc_steal(builtin_mem_ctx, sh);
ralloc_steal(builtin_mem_ctx, sh);
builtin_profiles[profile_index] = sh;
}
@ -231,7 +231,7 @@ void
_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state)
{
if (builtin_mem_ctx == NULL) {
builtin_mem_ctx = talloc_init("GLSL built-in functions");
builtin_mem_ctx = ralloc_context(NULL); // "GLSL built-in functions"
memset(&builtin_profiles, 0, sizeof(builtin_profiles));
}

View file

@ -795,6 +795,10 @@ int glcpp_get_lineno (yyscan_t yyscanner );
void glcpp_set_lineno (int line_number ,yyscan_t yyscanner );
int glcpp_get_column (yyscan_t yyscanner );
void glcpp_set_column (int column_no ,yyscan_t yyscanner );
YYSTYPE * glcpp_get_lval (yyscan_t yyscanner );
void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
@ -954,7 +958,7 @@ YY_DECL
/* Single-line comments */
#line 958 "glcpp/glcpp-lex.c"
#line 962 "glcpp/glcpp-lex.c"
yylval = yylval_param;
@ -1121,7 +1125,7 @@ case 8:
YY_RULE_SETUP
#line 94 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
yyextra->space_tokens = 0;
return HASH_VERSION;
}
@ -1132,7 +1136,7 @@ case 9:
YY_RULE_SETUP
#line 102 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
yylineno++;
yycolumn = 0;
return OTHER;
@ -1312,7 +1316,7 @@ case 24:
YY_RULE_SETUP
#line 221 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
YY_BREAK
@ -1320,7 +1324,7 @@ case 25:
YY_RULE_SETUP
#line 226 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
YY_BREAK
@ -1328,7 +1332,7 @@ case 26:
YY_RULE_SETUP
#line 231 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
YY_BREAK
@ -1406,7 +1410,7 @@ case 37:
YY_RULE_SETUP
#line 276 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return IDENTIFIER;
}
YY_BREAK
@ -1421,7 +1425,7 @@ case 39:
YY_RULE_SETUP
#line 285 "glcpp/glcpp-lex.l"
{
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return OTHER;
}
YY_BREAK
@ -1471,7 +1475,7 @@ YY_RULE_SETUP
#line 319 "glcpp/glcpp-lex.l"
ECHO;
YY_BREAK
#line 1475 "glcpp/glcpp-lex.c"
#line 1479 "glcpp/glcpp-lex.c"
case YY_STATE_EOF(DONE):
case YY_STATE_EOF(COMMENT):
case YY_STATE_EOF(UNREACHABLE):

View file

@ -92,7 +92,7 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
}
{HASH}version {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
yyextra->space_tokens = 0;
return HASH_VERSION;
}
@ -100,7 +100,7 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
/* glcpp doesn't handle #extension, #version, or #pragma directives.
* Simply pass them through to the main compiler's lexer/parser. */
{HASH}(extension|pragma)[^\n]+ {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
yylineno++;
yycolumn = 0;
return OTHER;
@ -219,17 +219,17 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
}
{DECIMAL_INTEGER} {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
{OCTAL_INTEGER} {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
{HEXADECIMAL_INTEGER} {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return INTEGER_STRING;
}
@ -274,7 +274,7 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
}
{IDENTIFIER} {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return IDENTIFIER;
}
@ -283,7 +283,7 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
}
{OTHER}+ {
yylval->str = talloc_strdup (yyextra, yytext);
yylval->str = ralloc_strdup (yyextra, yytext);
return OTHER;
}

File diff suppressed because it is too large Load diff

View file

@ -32,10 +32,6 @@
#include "main/core.h" /* for struct gl_extensions */
#include "main/mtypes.h" /* for gl_api enum */
#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
#define glcpp_printf(stream, fmt, args, ...) \
stream = talloc_asprintf_append(stream, fmt, args)
static void
yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
@ -79,7 +75,7 @@ _argument_list_length (argument_list_t *list);
static token_list_t *
_argument_list_member_at (argument_list_t *list, int index);
/* Note: This function talloc_steal()s the str pointer. */
/* Note: This function ralloc_steal()s the str pointer. */
static token_t *
_token_create_str (void *ctx, int type, char *str);
@ -89,7 +85,7 @@ _token_create_ival (void *ctx, int type, int ival);
static token_list_t *
_token_list_create (void *ctx);
/* Note: This function calls talloc_steal on token. */
/* Note: This function calls ralloc_steal on token. */
static void
_token_list_append (token_list_t *list, token_t *token);
@ -189,12 +185,12 @@ input:
line:
control_line {
glcpp_print(parser->output, "\n");
ralloc_strcat (&parser->output, "\n");
}
| text_line {
_glcpp_parser_print_expanded_token_list (parser, $1);
glcpp_print(parser->output, "\n");
talloc_free ($1);
ralloc_strcat (&parser->output, "\n");
ralloc_free ($1);
}
| expanded_line
| HASH non_directive
@ -223,9 +219,9 @@ control_line:
macro_t *macro = hash_table_find (parser->defines, $2);
if (macro) {
hash_table_remove (parser->defines, $2);
talloc_free (macro);
ralloc_free (macro);
}
talloc_free ($2);
ralloc_free ($2);
}
| HASH_IF conditional_tokens NEWLINE {
/* Be careful to only evaluate the 'if' expression if
@ -258,12 +254,12 @@ control_line:
}
| HASH_IFDEF IDENTIFIER junk NEWLINE {
macro_t *macro = hash_table_find (parser->defines, $2);
talloc_free ($2);
ralloc_free ($2);
_glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL);
}
| HASH_IFNDEF IDENTIFIER junk NEWLINE {
macro_t *macro = hash_table_find (parser->defines, $2);
talloc_free ($2);
ralloc_free ($2);
_glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL);
}
| HASH_ELIF conditional_tokens NEWLINE {
@ -310,7 +306,7 @@ control_line:
macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
if (macro) {
hash_table_remove (parser->defines, "__VERSION__");
talloc_free (macro);
ralloc_free (macro);
}
add_builtin_define (parser, "__VERSION__", $2);
@ -325,7 +321,7 @@ control_line:
if ($2 >= 130 || $2 == 100)
add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
glcpp_printf(parser->output, "#version %" PRIiMAX, $2);
ralloc_asprintf_append (&parser->output, "#version %" PRIiMAX, $2);
}
| HASH NEWLINE
;
@ -426,12 +422,12 @@ identifier_list:
IDENTIFIER {
$$ = _string_list_create (parser);
_string_list_append_item ($$, $1);
talloc_steal ($$, $1);
ralloc_steal ($$, $1);
}
| identifier_list ',' IDENTIFIER {
$$ = $1;
_string_list_append_item ($$, $3);
talloc_steal ($$, $3);
ralloc_steal ($$, $3);
}
;
@ -559,7 +555,7 @@ _string_list_create (void *ctx)
{
string_list_t *list;
list = talloc (ctx, string_list_t);
list = ralloc (ctx, string_list_t);
list->head = NULL;
list->tail = NULL;
@ -571,8 +567,8 @@ _string_list_append_item (string_list_t *list, const char *str)
{
string_node_t *node;
node = talloc (list, string_node_t);
node->str = talloc_strdup (node, str);
node = ralloc (list, string_node_t);
node->str = ralloc_strdup (node, str);
node->next = NULL;
@ -650,7 +646,7 @@ _argument_list_create (void *ctx)
{
argument_list_t *list;
list = talloc (ctx, argument_list_t);
list = ralloc (ctx, argument_list_t);
list->head = NULL;
list->tail = NULL;
@ -662,7 +658,7 @@ _argument_list_append (argument_list_t *list, token_list_t *argument)
{
argument_node_t *node;
node = talloc (list, argument_node_t);
node = ralloc (list, argument_node_t);
node->argument = argument;
node->next = NULL;
@ -713,15 +709,17 @@ _argument_list_member_at (argument_list_t *list, int index)
return NULL;
}
/* Note: This function talloc_steal()s the str pointer. */
/* Note: This function ralloc_steal()s the str pointer. */
token_t *
_token_create_str (void *ctx, int type, char *str)
{
token_t *token;
token = talloc (ctx, token_t);
token = ralloc (ctx, token_t);
token->type = type;
token->value.str = talloc_steal (token, str);
token->value.str = str;
ralloc_steal (token, str);
return token;
}
@ -731,7 +729,7 @@ _token_create_ival (void *ctx, int type, int ival)
{
token_t *token;
token = talloc (ctx, token_t);
token = ralloc (ctx, token_t);
token->type = type;
token->value.ival = ival;
@ -743,7 +741,7 @@ _token_list_create (void *ctx)
{
token_list_t *list;
list = talloc (ctx, token_list_t);
list = ralloc (ctx, token_list_t);
list->head = NULL;
list->tail = NULL;
list->non_space_tail = NULL;
@ -756,11 +754,12 @@ _token_list_append (token_list_t *list, token_t *token)
{
token_node_t *node;
node = talloc (list, token_node_t);
node->token = talloc_steal (list, token);
node = ralloc (list, token_node_t);
node->token = token;
node->next = NULL;
ralloc_steal (list, token);
if (list->head == NULL) {
list->head = node;
} else {
@ -799,7 +798,7 @@ _token_list_copy (void *ctx, token_list_t *other)
copy = _token_list_create (ctx);
for (node = other->head; node; node = node->next) {
token_t *new_token = talloc (copy, token_t);
token_t *new_token = ralloc (copy, token_t);
*new_token = *node->token;
_token_list_append (copy, new_token);
}
@ -819,7 +818,7 @@ _token_list_trim_trailing_space (token_list_t *list)
while (tail) {
next = tail->next;
talloc_free (tail);
ralloc_free (tail);
tail = next;
}
}
@ -905,51 +904,51 @@ static void
_token_print (char **out, token_t *token)
{
if (token->type < 256) {
glcpp_printf (*out, "%c", token->type);
ralloc_asprintf_append (out, "%c", token->type);
return;
}
switch (token->type) {
case INTEGER:
glcpp_printf (*out, "%" PRIiMAX, token->value.ival);
ralloc_asprintf_append (out, "%" PRIiMAX, token->value.ival);
break;
case IDENTIFIER:
case INTEGER_STRING:
case OTHER:
glcpp_print (*out, token->value.str);
ralloc_strcat (out, token->value.str);
break;
case SPACE:
glcpp_print (*out, " ");
ralloc_strcat (out, " ");
break;
case LEFT_SHIFT:
glcpp_print (*out, "<<");
ralloc_strcat (out, "<<");
break;
case RIGHT_SHIFT:
glcpp_print (*out, ">>");
ralloc_strcat (out, ">>");
break;
case LESS_OR_EQUAL:
glcpp_print (*out, "<=");
ralloc_strcat (out, "<=");
break;
case GREATER_OR_EQUAL:
glcpp_print (*out, ">=");
ralloc_strcat (out, ">=");
break;
case EQUAL:
glcpp_print (*out, "==");
ralloc_strcat (out, "==");
break;
case NOT_EQUAL:
glcpp_print (*out, "!=");
ralloc_strcat (out, "!=");
break;
case AND:
glcpp_print (*out, "&&");
ralloc_strcat (out, "&&");
break;
case OR:
glcpp_print (*out, "||");
ralloc_strcat (out, "||");
break;
case PASTE:
glcpp_print (*out, "##");
ralloc_strcat (out, "##");
break;
case COMMA_FINAL:
glcpp_print (*out, ",");
ralloc_strcat (out, ",");
break;
case PLACEHOLDER:
/* Nothing to print. */
@ -960,7 +959,7 @@ _token_print (char **out, token_t *token)
}
}
/* Return a new token (talloc()ed off of 'token') formed by pasting
/* Return a new token (ralloc()ed off of 'token') formed by pasting
* 'token' and 'other'. Note that this function may return 'token' or
* 'other' directly rather than allocating anything new.
*
@ -1031,7 +1030,7 @@ _token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
{
char *str;
str = talloc_asprintf (token, "%s%s", token->value.str,
str = ralloc_asprintf (token, "%s%s", token->value.str,
other->value.str);
combined = _token_create_str (token, token->type, str);
combined->location = token->location;
@ -1039,11 +1038,11 @@ _token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
}
glcpp_error (&token->location, parser, "");
glcpp_print (parser->info_log, "Pasting \"");
ralloc_strcat (&parser->info_log, "Pasting \"");
_token_print (&parser->info_log, token);
glcpp_print (parser->info_log, "\" and \"");
ralloc_strcat (&parser->info_log, "\" and \"");
_token_print (&parser->info_log, other);
glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n");
ralloc_strcat (&parser->info_log, "\" does not give a valid preprocessing token.\n");
return token;
}
@ -1085,7 +1084,7 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
glcpp_parser_t *parser;
int language_version;
parser = talloc (NULL, glcpp_parser_t);
parser = ralloc (NULL, glcpp_parser_t);
glcpp_lex_init_extra (parser, &parser->scanner);
parser->defines = hash_table_ctor (32, hash_table_string_hash,
@ -1102,8 +1101,8 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
parser->lex_from_list = NULL;
parser->lex_from_node = NULL;
parser->output = talloc_strdup(parser, "");
parser->info_log = talloc_strdup(parser, "");
parser->output = ralloc_strdup(parser, "");
parser->info_log = ralloc_strdup(parser, "");
parser->error = 0;
/* Add pre-defined macros. */
@ -1145,7 +1144,7 @@ glcpp_parser_destroy (glcpp_parser_t *parser)
{
glcpp_lex_destroy (parser->scanner);
hash_table_dtor (parser->defines);
talloc_free (parser);
ralloc_free (parser);
}
typedef enum function_status
@ -1316,7 +1315,7 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser,
/* Replace a macro defined as empty with a SPACE token. */
if (macro->replacements == NULL) {
talloc_free (arguments);
ralloc_free (arguments);
return _token_list_create_with_one_space (parser);
}
@ -1472,7 +1471,7 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser,
token_list_t *expansion;
token_t *final;
str = talloc_strdup (parser, token->value.str);
str = ralloc_strdup (parser, token->value.str);
final = _token_create_str (parser, OTHER, str);
expansion = _token_list_create (parser);
_token_list_append (expansion, final);
@ -1508,8 +1507,8 @@ _active_list_push (active_list_t *list,
{
active_list_t *node;
node = talloc (list, active_list_t);
node->identifier = talloc_strdup (node, identifier);
node = ralloc (list, active_list_t);
node->identifier = ralloc_strdup (node, identifier);
node->marker = marker;
node->next = list;
@ -1525,7 +1524,7 @@ _active_list_pop (active_list_t *list)
return NULL;
node = list->next;
talloc_free (list);
ralloc_free (list);
return node;
}
@ -1674,17 +1673,18 @@ _define_object_macro (glcpp_parser_t *parser,
if (loc != NULL)
_check_for_reserved_macro_name(parser, loc, identifier);
macro = talloc (parser, macro_t);
macro = ralloc (parser, macro_t);
macro->is_function = 0;
macro->parameters = NULL;
macro->identifier = talloc_strdup (macro, identifier);
macro->replacements = talloc_steal (macro, replacements);
macro->identifier = ralloc_strdup (macro, identifier);
macro->replacements = replacements;
ralloc_steal (macro, replacements);
previous = hash_table_find (parser->defines, identifier);
if (previous) {
if (_macro_equal (macro, previous)) {
talloc_free (macro);
ralloc_free (macro);
return;
}
glcpp_error (loc, parser, "Redefinition of macro %s\n",
@ -1705,17 +1705,18 @@ _define_function_macro (glcpp_parser_t *parser,
_check_for_reserved_macro_name(parser, loc, identifier);
macro = talloc (parser, macro_t);
macro = ralloc (parser, macro_t);
ralloc_steal (macro, parameters);
ralloc_steal (macro, replacements);
macro->is_function = 1;
macro->parameters = talloc_steal (macro, parameters);
macro->identifier = talloc_strdup (macro, identifier);
macro->replacements = talloc_steal (macro, replacements);
macro->parameters = parameters;
macro->identifier = ralloc_strdup (macro, identifier);
macro->replacements = replacements;
previous = hash_table_find (parser->defines, identifier);
if (previous) {
if (_macro_equal (macro, previous)) {
talloc_free (macro);
ralloc_free (macro);
return;
}
glcpp_error (loc, parser, "Redefinition of macro %s\n",
@ -1791,7 +1792,7 @@ glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
node = parser->lex_from_node;
if (node == NULL) {
talloc_free (parser->lex_from_list);
ralloc_free (parser->lex_from_list);
parser->lex_from_list = NULL;
return NEWLINE;
}
@ -1820,13 +1821,13 @@ glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list)
_token_list_append (parser->lex_from_list, node->token);
}
talloc_free (list);
ralloc_free (list);
parser->lex_from_node = parser->lex_from_list->head;
/* It's possible the list consisted of nothing but whitespace. */
if (parser->lex_from_node == NULL) {
talloc_free (parser->lex_from_list);
ralloc_free (parser->lex_from_list);
parser->lex_from_list = NULL;
}
}
@ -1841,7 +1842,7 @@ _glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
if (parser->skip_stack)
current = parser->skip_stack->type;
node = talloc (parser, skip_node_t);
node = ralloc (parser, skip_node_t);
node->loc = *loc;
if (current == SKIP_NO_SKIP) {
@ -1886,5 +1887,5 @@ _glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc)
node = parser->skip_stack;
parser->skip_stack = node->next;
talloc_free (node);
ralloc_free (node);
}

View file

@ -54,7 +54,7 @@ load_text_fd (void *ctx, int fd)
while (1) {
if (total_read + CHUNK + 1 > text_size) {
text_size = text_size ? text_size * 2 : CHUNK + 1;
text = talloc_realloc_size (ctx, text, text_size);
text = reralloc_size (ctx, text, text_size);
if (text == NULL) {
fprintf (stderr, "Out of memory\n");
return NULL;
@ -64,7 +64,7 @@ load_text_fd (void *ctx, int fd)
if (bytes < 0) {
fprintf (stderr, "Error while reading: %s\n",
strerror (errno));
talloc_free (text);
ralloc_free (text);
return NULL;
}
@ -107,8 +107,8 @@ int
main (int argc, char *argv[])
{
char *filename = NULL;
void *ctx = talloc(NULL, void*);
char *info_log = talloc_strdup(ctx, "");
void *ctx = ralloc(NULL, void*);
char *info_log = ralloc_strdup(ctx, "");
const char *shader;
int ret;
@ -125,7 +125,7 @@ main (int argc, char *argv[])
printf("%s", shader);
fprintf(stderr, "%s", info_log);
talloc_free(ctx);
ralloc_free(ctx);
return ret;
}

View file

@ -26,7 +26,7 @@
#include <stdint.h>
#include <talloc.h>
#include "../ralloc.h"
#include "program/hash_table.h"
@ -189,7 +189,7 @@ void
glcpp_parser_destroy (glcpp_parser_t *parser);
int
preprocess(void *talloc_ctx, const char **shader, char **info_log,
preprocess(void *ralloc_ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, int api);
/* Functions for writing to the info log */

View file

@ -33,16 +33,15 @@ glcpp_error (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
va_list ap;
parser->error = 1;
parser->info_log = talloc_asprintf_append(parser->info_log,
"%u:%u(%u): "
ralloc_asprintf_append(&parser->info_log, "%u:%u(%u): "
"preprocessor error: ",
locp->source,
locp->first_line,
locp->first_column);
va_start(ap, fmt);
parser->info_log = talloc_vasprintf_append(parser->info_log, fmt, ap);
ralloc_vasprintf_append(&parser->info_log, fmt, ap);
va_end(ap);
parser->info_log = talloc_strdup_append(parser->info_log, "\n");
ralloc_strcat(&parser->info_log, "\n");
}
void
@ -50,16 +49,15 @@ glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
{
va_list ap;
parser->info_log = talloc_asprintf_append(parser->info_log,
"%u:%u(%u): "
ralloc_asprintf_append(&parser->info_log, "%u:%u(%u): "
"preprocessor warning: ",
locp->source,
locp->first_line,
locp->first_column);
va_start(ap, fmt);
parser->info_log = talloc_vasprintf_append(parser->info_log, fmt, ap);
ralloc_vasprintf_append(&parser->info_log, fmt, ap);
va_end(ap);
parser->info_log = talloc_strdup_append(parser->info_log, "\n");
ralloc_strcat(&parser->info_log, "\n");
}
/* Searches backwards for '^ *#' from a given starting point. */
@ -92,7 +90,7 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
{
int in_continued_line = 0;
int extra_newlines = 0;
char *clean = talloc_strdup(ctx, "");
char *clean = ralloc_strdup(ctx, "");
const char *search_start = shader;
const char *newline;
while ((newline = strchr(search_start, '\n')) != NULL) {
@ -122,27 +120,27 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
}
if (in_continued_line) {
/* Copy everything before the \ */
clean = talloc_strndup_append(clean, shader, backslash - shader);
ralloc_strncat(&clean, shader, backslash - shader);
shader = newline + 1;
extra_newlines++;
}
} else if (in_continued_line) {
/* Copy everything up to and including the \n */
clean = talloc_strndup_append(clean, shader, newline - shader + 1);
ralloc_strncat(&clean, shader, newline - shader + 1);
shader = newline + 1;
/* Output extra newlines to make line numbers match */
for (; extra_newlines > 0; extra_newlines--)
clean = talloc_strdup_append(clean, "\n");
ralloc_strcat(&clean, "\n");
in_continued_line = 0;
}
search_start = newline + 1;
}
clean = talloc_strdup_append(clean, shader);
ralloc_strcat(&clean, shader);
return clean;
}
int
preprocess(void *talloc_ctx, const char **shader, char **info_log,
preprocess(void *ralloc_ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, int api)
{
int errors;
@ -156,9 +154,9 @@ preprocess(void *talloc_ctx, const char **shader, char **info_log,
if (parser->skip_stack)
glcpp_error (&parser->skip_stack->loc, parser, "Unterminated #if\n");
*info_log = talloc_strdup_append(*info_log, parser->info_log);
ralloc_strcat(info_log, parser->info_log);
talloc_steal(talloc_ctx, parser->output);
ralloc_steal(ralloc_ctx, parser->output);
*shader = parser->output;
errors = parser->error;

View file

@ -2537,7 +2537,7 @@ YY_RULE_SETUP
{
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
yylval->identifier = talloc_strdup(ctx, yytext);
yylval->identifier = ralloc_strdup(ctx, yytext);
return IDENTIFIER;
}
YY_BREAK

View file

@ -418,7 +418,7 @@ row_major KEYWORD(130, 999, ROW_MAJOR);
[_a-zA-Z][_a-zA-Z0-9]* {
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
yylval->identifier = talloc_strdup(ctx, yytext);
yylval->identifier = ralloc_strdup(ctx, yytext);
return IDENTIFIER;
}

View file

@ -2844,7 +2844,7 @@ yyreduce:
/* FINISHME: Check against implementation support versions. */
state->language_version = (yyvsp[(2) - (3)].n);
state->version_string =
talloc_asprintf(state, "GLSL%s %d.%02d",
ralloc_asprintf(state, "GLSL%s %d.%02d",
state->es_shader ? " ES" : "",
state->language_version / 100,
state->language_version % 100);

View file

@ -229,7 +229,7 @@ version_statement:
/* FINISHME: Check against implementation support versions. */
state->language_version = $2;
state->version_string =
talloc_asprintf(state, "GLSL%s %d.%02d",
ralloc_asprintf(state, "GLSL%s %d.%02d",
state->es_shader ? " ES" : "",
state->language_version / 100,
state->language_version % 100);

View file

@ -26,10 +26,10 @@
#include <assert.h>
extern "C" {
#include <talloc.h>
#include "main/core.h" /* for struct gl_context */
}
#include "ralloc.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@ -48,7 +48,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
this->scanner = NULL;
this->translation_unit.make_empty();
this->symbols = new(mem_ctx) glsl_symbol_table;
this->info_log = talloc_strdup(mem_ctx, "");
this->info_log = ralloc_strdup(mem_ctx, "");
this->error = false;
this->loop_or_switch_nesting = NULL;
@ -104,15 +104,14 @@ _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
state->error = true;
assert(state->info_log != NULL);
state->info_log = talloc_asprintf_append(state->info_log,
"%u:%u(%u): error: ",
ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
locp->source,
locp->first_line,
locp->first_column);
va_start(ap, fmt);
state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
ralloc_vasprintf_append(&state->info_log, fmt, ap);
va_end(ap);
state->info_log = talloc_strdup_append(state->info_log, "\n");
ralloc_strcat(&state->info_log, "\n");
}
@ -123,15 +122,14 @@ _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
va_list ap;
assert(state->info_log != NULL);
state->info_log = talloc_asprintf_append(state->info_log,
"%u:%u(%u): warning: ",
ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
locp->source,
locp->first_line,
locp->first_column);
va_start(ap, fmt);
state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
ralloc_vasprintf_append(&state->info_log, fmt, ap);
va_end(ap);
state->info_log = talloc_strdup_append(state->info_log, "\n");
ralloc_strcat(&state->info_log, "\n");
}
@ -712,7 +710,7 @@ ast_struct_specifier::ast_struct_specifier(char *identifier,
{
if (identifier == NULL) {
static unsigned anon_count = 1;
identifier = talloc_asprintf(this, "#anon_struct_%04x", anon_count);
identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
anon_count++;
}
name = identifier;

View file

@ -46,21 +46,21 @@ struct _mesa_glsl_parse_state {
_mesa_glsl_parse_state(struct gl_context *ctx, GLenum target,
void *mem_ctx);
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *mem = talloc_zero_size(ctx, size);
void *mem = rzalloc_size(ctx, size);
assert(mem != NULL);
return mem;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. */
* ralloc_free in that case. */
static void operator delete(void *mem)
{
talloc_free(mem);
ralloc_free(mem);
}
void *scanner;

View file

@ -26,19 +26,19 @@
class symbol_table_entry {
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *entry = talloc_size(ctx, size);
void *entry = ralloc_size(ctx, size);
assert(entry != NULL);
return entry;
}
/* If the user *does* call delete, that's OK, we will just talloc_free. */
/* If the user *does* call delete, that's OK, we will just ralloc_free. */
static void operator delete(void *entry)
{
talloc_free(entry);
ralloc_free(entry);
}
symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {}
@ -54,13 +54,13 @@ glsl_symbol_table::glsl_symbol_table()
{
this->language_version = 120;
this->table = _mesa_symbol_table_ctor();
this->mem_ctx = talloc_init("symbol table entries");
this->mem_ctx = ralloc_context(NULL);
}
glsl_symbol_table::~glsl_symbol_table()
{
_mesa_symbol_table_dtor(table);
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
void glsl_symbol_table::push_scope()

View file

@ -44,36 +44,34 @@ class symbol_table_entry;
*/
struct glsl_symbol_table {
private:
static int
static void
_glsl_symbol_table_destructor (glsl_symbol_table *table)
{
table->~glsl_symbol_table();
return 0;
}
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *table;
table = talloc_size(ctx, size);
table = ralloc_size(ctx, size);
assert(table != NULL);
talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor);
ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor);
return table;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. Here, C++ will have already called the
* destructor so tell talloc not to do that again. */
* ralloc_free in that case. Here, C++ will have already called the
* destructor so tell ralloc not to do that again. */
static void operator delete(void *table)
{
talloc_set_destructor(table, NULL);
talloc_free(table);
ralloc_set_destructor(table, NULL);
ralloc_free(table);
}
glsl_symbol_table();

View file

@ -37,10 +37,10 @@ hash_table *glsl_type::record_types = NULL;
void *glsl_type::mem_ctx = NULL;
void
glsl_type::init_talloc_type_ctx(void)
glsl_type::init_ralloc_type_ctx(void)
{
if (glsl_type::mem_ctx == NULL) {
glsl_type::mem_ctx = talloc_autofree_context();
glsl_type::mem_ctx = ralloc_autofree_context();
assert(glsl_type::mem_ctx != NULL);
}
}
@ -55,8 +55,8 @@ glsl_type::glsl_type(GLenum gl_type,
vector_elements(vector_elements), matrix_columns(matrix_columns),
length(0)
{
init_talloc_type_ctx();
this->name = talloc_strdup(this->mem_ctx, name);
init_ralloc_type_ctx();
this->name = ralloc_strdup(this->mem_ctx, name);
/* Neither dimension is zero or both dimensions are zero.
*/
assert((vector_elements == 0) == (matrix_columns == 0));
@ -73,8 +73,8 @@ glsl_type::glsl_type(GLenum gl_type,
vector_elements(0), matrix_columns(0),
length(0)
{
init_talloc_type_ctx();
this->name = talloc_strdup(this->mem_ctx, name);
init_ralloc_type_ctx();
this->name = ralloc_strdup(this->mem_ctx, name);
memset(& fields, 0, sizeof(fields));
}
@ -88,13 +88,13 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
{
unsigned int i;
init_talloc_type_ctx();
this->name = talloc_strdup(this->mem_ctx, name);
this->fields.structure = talloc_array(this->mem_ctx,
init_ralloc_type_ctx();
this->name = ralloc_strdup(this->mem_ctx, name);
this->fields.structure = ralloc_array(this->mem_ctx,
glsl_struct_field, length);
for (i = 0; i < length; i++) {
this->fields.structure[i].type = fields[i].type;
this->fields.structure[i].name = talloc_strdup(this->fields.structure,
this->fields.structure[i].name = ralloc_strdup(this->fields.structure,
fields[i].name);
}
}
@ -264,7 +264,7 @@ glsl_type::glsl_type(const glsl_type *array, unsigned length) :
* NUL.
*/
const unsigned name_length = strlen(array->name) + 10 + 3;
char *const n = (char *) talloc_size(this->mem_ctx, name_length);
char *const n = (char *) ralloc_size(this->mem_ctx, name_length);
if (length == 0)
snprintf(n, name_length, "%s[]", array->name);
@ -354,7 +354,7 @@ glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
if (t == NULL) {
t = new glsl_type(base, array_size);
hash_table_insert(array_types, (void *) t, talloc_strdup(mem_ctx, key));
hash_table_insert(array_types, (void *) t, ralloc_strdup(mem_ctx, key));
}
assert(t->base_type == GLSL_TYPE_ARRAY);

View file

@ -31,9 +31,10 @@
extern "C" {
#include "GL/gl.h"
#include <talloc.h>
}
#include "ralloc.h"
struct _mesa_glsl_parse_state;
struct glsl_symbol_table;
@ -77,28 +78,28 @@ struct glsl_type {
* and \c GLSL_TYPE_UINT are valid.
*/
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'mem_ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'mem_ctx' (or any of its ancestors). */
static void* operator new(size_t size)
{
if (glsl_type::mem_ctx == NULL) {
glsl_type::mem_ctx = talloc_init("glsl_type");
glsl_type::mem_ctx = ralloc_context(NULL);
assert(glsl_type::mem_ctx != NULL);
}
void *type;
type = talloc_size(glsl_type::mem_ctx, size);
type = ralloc_size(glsl_type::mem_ctx, size);
assert(type != NULL);
return type;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. */
* ralloc_free in that case. */
static void operator delete(void *type)
{
talloc_free(type);
ralloc_free(type);
}
/**
@ -386,13 +387,13 @@ struct glsl_type {
private:
/**
* talloc context for all glsl_type allocations
* ralloc context for all glsl_type allocations
*
* Set on the first call to \c glsl_type::new.
*/
static void *mem_ctx;
void init_talloc_type_ctx(void);
void init_ralloc_type_ctx(void);
/** Constructor for vector and matrix types */
glsl_type(GLenum gl_type,

View file

@ -578,7 +578,7 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
|| type->is_record() || type->is_array());
if (type->is_array()) {
this->array_elements = talloc_array(this, ir_constant *, type->length);
this->array_elements = ralloc_array(this, ir_constant *, type->length);
unsigned i = 0;
foreach_list(node, value_list) {
ir_constant *value = (ir_constant *) node;
@ -1036,7 +1036,7 @@ ir_dereference_array::ir_dereference_array(ir_rvalue *value,
ir_dereference_array::ir_dereference_array(ir_variable *var,
ir_rvalue *array_index)
{
void *ctx = talloc_parent(var);
void *ctx = ralloc_parent(var);
this->ir_type = ir_type_dereference_array;
this->array_index = array_index;
@ -1069,7 +1069,7 @@ ir_dereference_record::ir_dereference_record(ir_rvalue *value,
{
this->ir_type = ir_type_dereference_record;
this->record = value;
this->field = talloc_strdup(this, field);
this->field = ralloc_strdup(this, field);
this->type = (this->record != NULL)
? this->record->type->field_type(field) : glsl_type::error_type;
}
@ -1078,11 +1078,11 @@ ir_dereference_record::ir_dereference_record(ir_rvalue *value,
ir_dereference_record::ir_dereference_record(ir_variable *var,
const char *field)
{
void *ctx = talloc_parent(var);
void *ctx = ralloc_parent(var);
this->ir_type = ir_type_dereference_record;
this->record = new(ctx) ir_dereference_variable(var);
this->field = talloc_strdup(this, field);
this->field = ralloc_strdup(this, field);
this->type = (this->record != NULL)
? this->record->type->field_type(field) : glsl_type::error_type;
}
@ -1245,7 +1245,7 @@ ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask)
ir_swizzle *
ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length)
{
void *ctx = talloc_parent(val);
void *ctx = ralloc_parent(val);
/* For each possible swizzle character, this table encodes the value in
* \c idx_map that represents the 0th element of the vector. For invalid
@ -1334,7 +1334,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
{
this->ir_type = ir_type_variable;
this->type = type;
this->name = talloc_strdup(this, name);
this->name = ralloc_strdup(this, name);
this->explicit_location = false;
this->location = -1;
this->warn_extension = NULL;
@ -1426,7 +1426,7 @@ ir_function_signature::replace_parameters(exec_list *new_params)
ir_function::ir_function(const char *name)
{
this->ir_type = ir_type_function;
this->name = talloc_strdup(this, name);
this->name = ralloc_strdup(this, name);
}
@ -1492,7 +1492,7 @@ steal_memory(ir_instruction *ir, void *new_ctx)
}
}
talloc_steal(new_ctx, ir);
ralloc_steal(new_ctx, ir);
}

View file

@ -29,10 +29,7 @@
#include <cstdio>
#include <cstdlib>
extern "C" {
#include <talloc.h>
}
#include "ralloc.h"
#include "glsl_types.h"
#include "list.h"
#include "ir_visitor.h"
@ -986,7 +983,7 @@ public:
/**
* Get a generic ir_call object when an error occurs
*
* Any allocation will be performed with 'ctx' as talloc owner.
* Any allocation will be performed with 'ctx' as ralloc owner.
*/
static ir_call *get_error_instruction(void *ctx);

View file

@ -346,7 +346,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
ir_constant *c = new(mem_ctx) ir_constant;
c->type = this->type;
c->array_elements = talloc_array(c, ir_constant *, this->type->length);
c->array_elements = ralloc_array(c, ir_constant *, this->type->length);
for (unsigned i = 0; i < this->type->length; i++) {
c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL);
}

View file

@ -86,7 +86,7 @@ ir_expression::constant_expression_value()
components = op[1]->type->components();
}
void *ctx = talloc_parent(this);
void *ctx = ralloc_parent(this);
/* Handle array operations here, rather than below. */
if (op[0]->type->is_array()) {
@ -845,7 +845,7 @@ ir_swizzle::constant_expression_value()
}
}
void *ctx = talloc_parent(this);
void *ctx = ralloc_parent(this);
return new(ctx) ir_constant(this->type, &data);
}
return NULL;
@ -868,7 +868,7 @@ ir_dereference_variable::constant_expression_value()
if (!var->constant_value)
return NULL;
return var->constant_value->clone(talloc_parent(var), NULL);
return var->constant_value->clone(ralloc_parent(var), NULL);
}
@ -879,7 +879,7 @@ ir_dereference_array::constant_expression_value()
ir_constant *idx = this->array_index->constant_expression_value();
if ((array != NULL) && (idx != NULL)) {
void *ctx = talloc_parent(this);
void *ctx = ralloc_parent(this);
if (array->type->is_matrix()) {
/* Array access of a matrix results in a vector.
*/
@ -984,7 +984,7 @@ ir_call::constant_expression_value()
* - Fill "data" with appopriate constant data
* - Return an ir_constant directly.
*/
void *mem_ctx = talloc_parent(this);
void *mem_ctx = ralloc_parent(this);
ir_expression *expr = NULL;
ir_constant_data data;

View file

@ -78,7 +78,7 @@ ir_expression_flattening_visitor::handle_rvalue(ir_rvalue **rvalue)
if (!ir || !this->predicate(ir))
return;
void *ctx = talloc_parent(ir);
void *ctx = ralloc_parent(ir);
var = new(ctx) ir_variable(ir->type, "flattening_tmp", ir_var_temporary);
base_ir->insert_before(var);

View file

@ -109,7 +109,7 @@ private:
* \param dest Destination instruction stream where new \c ir_function and
* \c ir_function_signature nodes will be stored
* \param symbols Symbol table where new functions will be stored
* \param mem_ctx talloc memory context used for new allocations
* \param mem_ctx ralloc memory context used for new allocations
*/
void
import_prototypes(const exec_list *source, exec_list *dest,

View file

@ -92,7 +92,7 @@ ir_reader::read(exec_list *instructions, const char *src, bool scan_for_protos)
}
read_instructions(instructions, expr, NULL);
talloc_free(expr);
ralloc_free(expr);
if (debug)
validate_ir_tree(instructions);
@ -106,21 +106,19 @@ ir_reader::ir_read_error(s_expression *expr, const char *fmt, ...)
state->error = true;
if (state->current_function != NULL)
state->info_log = talloc_asprintf_append(state->info_log,
"In function %s:\n",
state->current_function->function_name());
state->info_log = talloc_strdup_append(state->info_log, "error: ");
ralloc_asprintf_append(&state->info_log, "In function %s:\n",
state->current_function->function_name());
ralloc_strcat(&state->info_log, "error: ");
va_start(ap, fmt);
state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
ralloc_vasprintf_append(&state->info_log, fmt, ap);
va_end(ap);
state->info_log = talloc_strdup_append(state->info_log, "\n");
ralloc_strcat(&state->info_log, "\n");
if (expr != NULL) {
state->info_log = talloc_strdup_append(state->info_log,
"...in this context:\n ");
ralloc_strcat(&state->info_log, "...in this context:\n ");
expr->print();
state->info_log = talloc_strdup_append(state->info_log, "\n\n");
ralloc_strcat(&state->info_log, "\n\n");
}
}

View file

@ -179,7 +179,7 @@ ir_validate::visit_enter(ir_function *ir)
ir_visitor_status
ir_validate::visit_leave(ir_function *ir)
{
assert(talloc_parent(ir->name) == ir);
assert(ralloc_parent(ir->name) == ir);
this->current_function = NULL;
return visit_continue;
@ -450,7 +450,7 @@ ir_validate::visit(ir_variable *ir)
* declared before it is dereferenced.
*/
if (ir->name)
assert(talloc_parent(ir->name) == ir);
assert(ralloc_parent(ir->name) == ir);
hash_table_insert(ht, ir, ir);
return visit_continue;

View file

@ -54,13 +54,13 @@ class ir_variable_refcount_visitor : public ir_hierarchical_visitor {
public:
ir_variable_refcount_visitor(void)
{
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_variable_refcount_visitor(void)
{
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);

View file

@ -172,9 +172,9 @@ linker_error_printf(gl_shader_program *prog, const char *fmt, ...)
{
va_list ap;
prog->InfoLog = talloc_strdup_append(prog->InfoLog, "error: ");
ralloc_strcat(&prog->InfoLog, "error: ");
va_start(ap, fmt);
prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, ap);
ralloc_vasprintf_append(&prog->InfoLog, fmt, ap);
va_end(ap);
}
@ -432,7 +432,7 @@ cross_validate_globals(struct gl_shader_program *prog,
* FINISHME: will fail.
*/
existing->constant_value =
var->constant_value->clone(talloc_parent(existing), NULL);
var->constant_value->clone(ralloc_parent(existing), NULL);
}
if (existing->invariant != var->invariant) {
@ -1015,7 +1015,7 @@ add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht,
if (type->is_record()) {
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name);
add_uniform(mem_ctx, uniforms, ht, field_name, field_type,
@ -1031,7 +1031,7 @@ add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht,
/* Array of structures. */
if (array_elem_type->is_record()) {
for (unsigned int i = 0; i < type->length; i++) {
char *elem_name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
char *elem_name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type,
shader_type, next_shader_pos, total_uniforms);
}
@ -1093,7 +1093,7 @@ assign_uniform_locations(struct gl_shader_program *prog)
unsigned total_uniforms = 0;
hash_table *ht = hash_table_ctor(32, hash_table_string_hash,
hash_table_string_compare);
void *mem_ctx = talloc_new(NULL);
void *mem_ctx = ralloc_context(NULL);
for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
if (prog->_LinkedShaders[i] == NULL)
@ -1122,7 +1122,7 @@ assign_uniform_locations(struct gl_shader_program *prog)
}
}
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
gl_uniform_list *ul = (gl_uniform_list *)
calloc(1, sizeof(gl_uniform_list));
@ -1490,16 +1490,16 @@ assign_varying_locations(struct gl_shader_program *prog,
void
link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
{
void *mem_ctx = talloc_init("temporary linker context");
void *mem_ctx = ralloc_context(NULL); // temporary linker context
prog->LinkStatus = false;
prog->Validated = false;
prog->_Used = false;
if (prog->InfoLog != NULL)
talloc_free(prog->InfoLog);
ralloc_free(prog->InfoLog);
prog->InfoLog = talloc_strdup(NULL, "");
prog->InfoLog = ralloc_strdup(NULL, "");
/* Separate the shaders into groups based on their type.
*/
@ -1694,5 +1694,5 @@ done:
reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir);
}
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}

View file

@ -66,37 +66,33 @@
#ifndef __cplusplus
#include <stddef.h>
#include <talloc.h>
#else
extern "C" {
#include <talloc.h>
}
#endif
#include <assert.h>
#include "ralloc.h"
struct exec_node {
struct exec_node *next;
struct exec_node *prev;
#ifdef __cplusplus
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_size(ctx, size);
node = ralloc_size(ctx, size);
assert(node != NULL);
return node;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. */
* ralloc_free in that case. */
static void operator delete(void *node)
{
talloc_free(node);
ralloc_free(node);
}
exec_node() : next(NULL), prev(NULL)
@ -289,23 +285,23 @@ struct exec_list {
struct exec_node *tail_pred;
#ifdef __cplusplus
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_size(ctx, size);
node = ralloc_size(ctx, size);
assert(node != NULL);
return node;
}
/* If the user *does* call delete, that's OK, we will just
* talloc_free in that case. */
* ralloc_free in that case. */
static void operator delete(void *node)
{
talloc_free(node);
ralloc_free(node);
}
exec_list()

View file

@ -37,7 +37,7 @@ loop_state::loop_state()
{
this->ht = hash_table_ctor(0, hash_table_pointer_hash,
hash_table_pointer_compare);
this->mem_ctx = talloc_init("loop state");
this->mem_ctx = ralloc_context(NULL);
this->loop_found = false;
}
@ -45,7 +45,7 @@ loop_state::loop_state()
loop_state::~loop_state()
{
hash_table_dtor(this->ht);
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
}
@ -78,8 +78,8 @@ loop_variable_state::get(const ir_variable *ir)
loop_variable *
loop_variable_state::insert(ir_variable *var)
{
void *mem_ctx = talloc_parent(this);
loop_variable *lv = talloc_zero(mem_ctx, loop_variable);
void *mem_ctx = ralloc_parent(this);
loop_variable *lv = rzalloc(mem_ctx, loop_variable);
lv->var = var;
@ -93,8 +93,8 @@ loop_variable_state::insert(ir_variable *var)
loop_terminator *
loop_variable_state::insert(ir_if *if_stmt)
{
void *mem_ctx = talloc_parent(this);
loop_terminator *t = talloc_zero(mem_ctx, loop_terminator);
void *mem_ctx = ralloc_parent(this);
loop_terminator *t = rzalloc(mem_ctx, loop_terminator);
t->ir = if_stmt;
this->terminators.push_tail(t);
@ -450,7 +450,7 @@ get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash)
}
if ((inc != NULL) && (rhs->operation == ir_binop_sub)) {
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
inc = new(mem_ctx) ir_expression(ir_unop_neg,
inc->type,

View file

@ -88,7 +88,7 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
if (from == NULL || to == NULL || increment == NULL)
return -1;
void *mem_ctx = talloc_init("%s", __func__);
void *mem_ctx = ralloc_context(NULL);
ir_expression *const sub =
new(mem_ctx) ir_expression(ir_binop_sub, from->type, to, from);
@ -147,7 +147,7 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
}
}
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
return (valid_loop) ? iter_value : -1;
}

View file

@ -150,7 +150,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
*/
break_ir->remove();
void *const mem_ctx = talloc_parent(ir);
void *const mem_ctx = ralloc_parent(ir);
ir_instruction *ir_to_replace = ir;
for (int i = 0; i < iterations; i++) {
@ -182,7 +182,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
}
}
void *const mem_ctx = talloc_parent(ir);
void *const mem_ctx = ralloc_parent(ir);
for (int i = 0; i < iterations; i++) {
exec_list copy_list;

View file

@ -170,7 +170,7 @@ lower_discard_visitor::visit_leave(ir_if *ir)
if (then_discard == NULL && else_discard == NULL)
return visit_continue;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
ir_variable *temp = new(mem_ctx) ir_variable(glsl_type::bool_type,
"discard_cond_temp",

View file

@ -171,7 +171,7 @@ ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir)
if (found_control_flow)
return visit_continue;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
/* Store the condition to a variable so the assignment conditions are
* simpler.

View file

@ -368,7 +368,7 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
assert(orig_expr->get_num_operands() <= 2);
mem_ctx = talloc_parent(orig_assign);
mem_ctx = ralloc_parent(orig_assign);
ir_dereference_variable *lhs_deref =
orig_assign->lhs->as_dereference_variable();

View file

@ -51,7 +51,7 @@ public:
* that implements noise. No hardware has a noise instruction.
*/
if (expr->operation == ir_unop_noise) {
*rvalue = ir_constant::zero(talloc_parent(expr), expr->type);
*rvalue = ir_constant::zero(ralloc_parent(expr), expr->type);
this->progress = true;
}
}

View file

@ -55,7 +55,7 @@ lower_texture_projection_visitor::visit_leave(ir_texture *ir)
if (!ir->projector)
return visit_continue;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
"projector", ir_var_auto);

View file

@ -54,7 +54,7 @@ struct assignment_generator
/* Just clone the rest of the deref chain when trying to get at the
* underlying variable.
*/
void *mem_ctx = talloc_parent(base_ir);
void *mem_ctx = ralloc_parent(base_ir);
ir_dereference *element =
new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, NULL),
new(mem_ctx) ir_constant(i));
@ -91,7 +91,7 @@ struct switch_generator
linear_sequence_max_length(linear_sequence_max_length),
condition_components(condition_components)
{
this->mem_ctx = talloc_parent(index);
this->mem_ctx = ralloc_parent(index);
}
void linear_sequence(unsigned begin, unsigned end, exec_list *list)
@ -275,7 +275,7 @@ public:
? orig_deref->array->type->length
: orig_deref->array->type->matrix_columns;
void *const mem_ctx = talloc_parent(base_ir);
void *const mem_ctx = ralloc_parent(base_ir);
/* Temporary storage for either the result of the dereference of
* the array, or the RHS that's being assigned into the
@ -342,7 +342,7 @@ public:
if (needs_lowering(orig_deref)) {
ir_variable* var = convert_dereference_array(orig_deref, 0);
assert(var);
*pir = new(talloc_parent(base_ir)) ir_dereference_variable(var);
*pir = new(ralloc_parent(base_ir)) ir_dereference_variable(var);
this->progress = true;
}
}

View file

@ -82,7 +82,7 @@ ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue
orig_deref->array->type->is_array())
return ir;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
@ -167,7 +167,7 @@ ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir)
orig_deref->array->type->is_array())
return visit_continue;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);

View file

@ -74,7 +74,7 @@ ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir)
if (!ir_constant)
return ir;
void *ctx = talloc_parent(ir);
void *ctx = ralloc_parent(ir);
this->progress = true;
return new(ctx) ir_swizzle(deref->array,
ir_constant->value.i[0], 0, 0, 0, 1);

View file

@ -125,7 +125,7 @@ lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue)
if (this->dont_lower_swz && is_extended_swizzle(expr))
return;
/* FINISHME: Is this the right thing to use for the talloc context?
/* FINISHME: Is this the right thing to use for the ralloc context?
*/
void *const mem_ctx = expr;

View file

@ -56,7 +56,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
(void) ctx;
assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER);
shader = talloc_zero(NULL, struct gl_shader);
shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
shader->Name = name;
@ -101,7 +101,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
ctx->Driver.NewShader = _mesa_new_shader;
}
/* Returned string will have 'ctx' as its talloc owner. */
/* Returned string will have 'ctx' as its ralloc owner. */
static char *
load_text_file(void *ctx, const char *file_name)
{
@ -118,7 +118,7 @@ load_text_file(void *ctx, const char *file_name)
size = ftell(fp);
fseek(fp, 0L, SEEK_SET);
text = (char *) talloc_size(ctx, size + 1);
text = (char *) ralloc_size(ctx, size + 1);
if (text != NULL) {
do {
size_t bytes = fread(text + total_read,
@ -236,14 +236,14 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
shader->num_builtins_to_link = state->num_builtins_to_link;
if (shader->InfoLog)
talloc_free(shader->InfoLog);
ralloc_free(shader->InfoLog);
shader->InfoLog = state->info_log;
/* Retain any live IR, but trash the rest. */
reparent_ir(shader->ir, shader);
talloc_free(state);
ralloc_free(state);
return;
}
@ -268,16 +268,16 @@ main(int argc, char **argv)
struct gl_shader_program *whole_program;
whole_program = talloc_zero (NULL, struct gl_shader_program);
whole_program = rzalloc (NULL, struct gl_shader_program);
assert(whole_program != NULL);
for (/* empty */; argc > optind; optind++) {
whole_program->Shaders = (struct gl_shader **)
talloc_realloc(whole_program, whole_program->Shaders,
struct gl_shader *, whole_program->NumShaders + 1);
whole_program->Shaders =
reralloc(whole_program, whole_program->Shaders,
struct gl_shader *, whole_program->NumShaders + 1);
assert(whole_program->Shaders != NULL);
struct gl_shader *shader = talloc_zero(whole_program, gl_shader);
struct gl_shader *shader = rzalloc(whole_program, gl_shader);
whole_program->Shaders[whole_program->NumShaders] = shader;
whole_program->NumShaders++;
@ -320,9 +320,9 @@ main(int argc, char **argv)
}
for (unsigned i = 0; i < MESA_SHADER_TYPES; i++)
talloc_free(whole_program->_LinkedShaders[i]);
ralloc_free(whole_program->_LinkedShaders[i]);
talloc_free(whole_program);
ralloc_free(whole_program);
_mesa_glsl_release_types();
_mesa_glsl_release_functions();

View file

@ -191,7 +191,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
if (this->mem_ctx == NULL)
this->mem_ctx = talloc_parent(ir);
this->mem_ctx = ralloc_parent(ir);
switch (ir->operation) {
case ir_unop_logic_not: {

View file

@ -78,13 +78,13 @@ public:
ir_constant_propagation_visitor()
{
progress = false;
mem_ctx = talloc_new(0);
mem_ctx = ralloc_context(0);
this->acp = new(mem_ctx) exec_list;
this->kills = new(mem_ctx) exec_list;
}
~ir_constant_propagation_visitor()
{
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit_enter(class ir_loop *);
@ -195,7 +195,7 @@ ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
}
}
*rvalue = new(talloc_parent(deref)) ir_constant(type, &data);
*rvalue = new(ralloc_parent(deref)) ir_constant(type, &data);
this->progress = true;
}

View file

@ -71,13 +71,13 @@ public:
ir_copy_propagation_visitor()
{
progress = false;
mem_ctx = talloc_new(0);
mem_ctx = ralloc_context(0);
this->acp = new(mem_ctx) exec_list;
this->kills = new(mem_ctx) exec_list;
}
~ir_copy_propagation_visitor()
{
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(class ir_dereference_variable *);
@ -325,7 +325,7 @@ ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
* calling us. Just flag it to not execute, and someone else
* will clean up the mess.
*/
ir->condition = new(talloc_parent(ir)) ir_constant(false);
ir->condition = new(ralloc_parent(ir)) ir_constant(false);
this->progress = true;
} else {
entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var);

View file

@ -190,7 +190,7 @@ dead_code_local_basic_block(ir_instruction *first,
bool *out_progress = (bool *)data;
bool progress = false;
void *ctx = talloc_new(NULL);
void *ctx = ralloc_context(NULL);
/* Safe looping, since process_assignment */
for (ir = first, ir_next = (ir_instruction *)first->next;;
ir = ir_next, ir_next = (ir_instruction *)ir->next) {
@ -212,7 +212,7 @@ dead_code_local_basic_block(ir_instruction *first,
break;
}
*out_progress = progress;
talloc_free(ctx);
ralloc_free(ctx);
}
/**

View file

@ -49,12 +49,12 @@
public:
ir_dead_functions_visitor()
{
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
}
~ir_dead_functions_visitor()
{
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
}
virtual ir_visitor_status visit_enter(ir_function_signature *);

View file

@ -89,7 +89,7 @@ do_function_inlining(exec_list *instructions)
static void
replace_return_with_assignment(ir_instruction *ir, void *data)
{
void *ctx = talloc_parent(ir);
void *ctx = ralloc_parent(ir);
ir_variable *retval = (ir_variable *)data;
ir_return *ret = ir->as_return();
@ -110,7 +110,7 @@ replace_return_with_assignment(ir_instruction *ir, void *data)
ir_rvalue *
ir_call::generate_inline(ir_instruction *next_ir)
{
void *ctx = talloc_parent(this);
void *ctx = ralloc_parent(this);
ir_variable **parameters;
int num_parameters;
int i;
@ -357,7 +357,7 @@ ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref)
{
ir_dereference_variable *deref_var = (*deref)->as_dereference_variable();
if (deref_var && deref_var->var == this->sampler) {
*deref = this->deref->clone(talloc_parent(*deref), NULL);
*deref = this->deref->clone(ralloc_parent(*deref), NULL);
}
}

View file

@ -65,7 +65,7 @@ public:
ir_variable **components;
/** talloc_parent(this->var) -- the shader's talloc context. */
/** ralloc_parent(this->var) -- the shader's ralloc context. */
void *mem_ctx;
};
@ -74,13 +74,13 @@ class ir_structure_reference_visitor : public ir_hierarchical_visitor {
public:
ir_structure_reference_visitor(void)
{
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_structure_reference_visitor(void)
{
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);
@ -322,7 +322,7 @@ do_structure_splitting(exec_list *instructions)
if (refs.variable_list.is_empty())
return false;
void *mem_ctx = talloc_new(NULL);
void *mem_ctx = ralloc_context(NULL);
/* Replace the decls of the structures to be split with their split
* components.
@ -331,14 +331,14 @@ do_structure_splitting(exec_list *instructions)
variable_entry2 *entry = (variable_entry2 *)iter.get();
const struct glsl_type *type = entry->var->type;
entry->mem_ctx = talloc_parent(entry->var);
entry->mem_ctx = ralloc_parent(entry->var);
entry->components = talloc_array(mem_ctx,
entry->components = ralloc_array(mem_ctx,
ir_variable *,
type->length);
for (unsigned int i = 0; i < entry->var->type->length; i++) {
const char *name = talloc_asprintf(mem_ctx, "%s_%s",
const char *name = ralloc_asprintf(mem_ctx, "%s_%s",
entry->var->name,
type->fields.structure[i].name);
@ -355,7 +355,7 @@ do_structure_splitting(exec_list *instructions)
ir_structure_splitting_visitor split(&refs.variable_list);
visit_list_elements(&split, instructions);
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
return true;
}

View file

@ -30,7 +30,7 @@
s_symbol::s_symbol(const char *tmp, size_t n)
{
this->str = talloc_strndup (this, tmp, n);
this->str = ralloc_strndup (this, tmp, n);
assert(this->str != NULL);
}

View file

@ -57,7 +57,7 @@ public:
* Read an S-Expression from the given string.
* Advances the supplied pointer to just after the expression read.
*
* Any allocation will be performed with 'ctx' as the talloc owner.
* Any allocation will be performed with 'ctx' as the ralloc owner.
*/
static s_expression *read_expression(void *ctx, const char *&src);

View file

@ -51,7 +51,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
return visit_continue;
void *mem_ctx = talloc_parent(ir);
void *mem_ctx = ralloc_parent(ir);
ir_variable *var = new(mem_ctx) ir_variable(ir->coordinate->type,
"coordinate", ir_var_auto);

View file

@ -55,7 +55,7 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
{
struct brw_shader *shader;
shader = talloc_zero(NULL, struct brw_shader);
shader = rzalloc(NULL, struct brw_shader);
if (shader) {
shader->base.Type = type;
shader->base.Name = name;
@ -69,7 +69,7 @@ struct gl_shader_program *
brw_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct brw_shader_program *prog;
prog = talloc_zero(NULL, struct brw_shader_program);
prog = rzalloc(NULL, struct brw_shader_program);
if (prog) {
prog->base.Name = name;
_mesa_init_shader_program(ctx, &prog->base);
@ -95,11 +95,11 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
struct brw_shader *shader =
(struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL) {
void *mem_ctx = talloc_new(NULL);
void *mem_ctx = ralloc_context(NULL);
bool progress;
if (shader->ir)
talloc_free(shader->ir);
ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
@ -149,7 +149,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
validate_ir_tree(shader->ir);
reparent_ir(shader->ir, shader->ir);
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
if (!_mesa_ir_link_shader(ctx, prog))
@ -236,8 +236,8 @@ fs_visitor::virtual_grf_alloc(int size)
virtual_grf_array_size = 16;
else
virtual_grf_array_size *= 2;
virtual_grf_sizes = talloc_realloc(mem_ctx, virtual_grf_sizes,
int, virtual_grf_array_size);
virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int,
virtual_grf_array_size);
/* This slot is always unused. */
virtual_grf_sizes[0] = 0;
@ -2065,7 +2065,7 @@ fs_visitor::emit_fb_writes()
}
for (int target = 0; target < c->key.nr_color_regions; target++) {
this->current_annotation = talloc_asprintf(this->mem_ctx,
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
if (this->frag_color || this->frag_data) {
@ -2755,8 +2755,8 @@ void
fs_visitor::calculate_live_intervals()
{
int num_vars = this->virtual_grf_next;
int *def = talloc_array(mem_ctx, int, num_vars);
int *use = talloc_array(mem_ctx, int, num_vars);
int *def = ralloc_array(mem_ctx, int, num_vars);
int *use = ralloc_array(mem_ctx, int, num_vars);
int loop_depth = 0;
int loop_start = 0;
int bb_header_ip = 0;
@ -2839,8 +2839,8 @@ fs_visitor::calculate_live_intervals()
}
}
talloc_free(this->virtual_grf_def);
talloc_free(this->virtual_grf_use);
ralloc_free(this->virtual_grf_def);
ralloc_free(this->virtual_grf_use);
this->virtual_grf_def = def;
this->virtual_grf_use = use;

View file

@ -41,7 +41,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
#include "talloc.h"
}
#include "../glsl/glsl_types.h"
#include "../glsl/ir.h"
@ -83,13 +82,13 @@ enum fs_opcodes {
class fs_reg {
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_size(ctx, size);
node = ralloc_size(ctx, size);
assert(node != NULL);
return node;
@ -193,13 +192,13 @@ static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
class fs_inst : public exec_node {
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_zero_size(ctx, size);
node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@ -361,7 +360,7 @@ public:
this->fp = brw->fragment_program;
this->intel = &brw->intel;
this->ctx = &intel->ctx;
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
this->shader = shader;
this->fail = false;
this->variable_ht = hash_table_ctor(0,
@ -405,7 +404,7 @@ public:
~fs_visitor()
{
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
hash_table_dtor(this->variable_ht);
}

View file

@ -141,7 +141,7 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
return visit_continue;
if (!this->mem_ctx)
this->mem_ctx = talloc_parent(ir);
this->mem_ctx = ralloc_parent(ir);
for (i = 0; i < expr->get_num_operands(); i++) {
if (expr->operands[i]->type->is_vector()) {

View file

@ -233,8 +233,8 @@ fs_visitor::assign_regs()
}
talloc_free(g);
talloc_free(regs);
ralloc_free(g);
ralloc_free(regs);
return false;
}
@ -272,8 +272,8 @@ fs_visitor::assign_regs()
this->grf_used = last_grf + 1;
talloc_free(g);
talloc_free(regs);
ralloc_free(g);
ralloc_free(regs);
return true;
}

View file

@ -128,7 +128,7 @@ public:
instruction_scheduler(fs_visitor *v, void *mem_ctx, int virtual_grf_count)
{
this->v = v;
this->mem_ctx = talloc_new(mem_ctx);
this->mem_ctx = ralloc_context(mem_ctx);
this->virtual_grf_count = virtual_grf_count;
this->instructions.make_empty();
this->instructions_to_schedule = 0;
@ -136,7 +136,7 @@ public:
~instruction_scheduler()
{
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
}
void add_barrier_deps(schedule_node *n);
void add_dep(schedule_node *before, schedule_node *after, int latency);
@ -195,11 +195,11 @@ instruction_scheduler::add_dep(schedule_node *before, schedule_node *after,
else
before->child_array_size *= 2;
before->children = talloc_realloc(mem_ctx, before->children,
schedule_node *,
before->child_array_size);
before->child_latency = talloc_realloc(mem_ctx, before->child_latency,
int, before->child_array_size);
before->children = reralloc(mem_ctx, before->children,
schedule_node *,
before->child_array_size);
before->child_latency = reralloc(mem_ctx, before->child_latency,
int, before->child_array_size);
}
before->children[before->child_count] = after;

View file

@ -69,7 +69,7 @@ public:
ir_variable *components[4];
/** talloc_parent(this->var) -- the shader's talloc context. */
/** ralloc_parent(this->var) -- the shader's ralloc context. */
void *mem_ctx;
};
@ -77,13 +77,13 @@ class ir_vector_reference_visitor : public ir_hierarchical_visitor {
public:
ir_vector_reference_visitor(void)
{
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_vector_reference_visitor(void)
{
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);
@ -358,7 +358,7 @@ brw_do_vector_splitting(exec_list *instructions)
if (refs.variable_list.is_empty())
return false;
void *mem_ctx = talloc_new(NULL);
void *mem_ctx = ralloc_context(NULL);
/* Replace the decls of the vectors to be split with their split
* components.
@ -368,10 +368,10 @@ brw_do_vector_splitting(exec_list *instructions)
const struct glsl_type *type;
type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
entry->mem_ctx = talloc_parent(entry->var);
entry->mem_ctx = ralloc_parent(entry->var);
for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
const char *name = talloc_asprintf(mem_ctx, "%s_%c",
const char *name = ralloc_asprintf(mem_ctx, "%s_%c",
entry->var->name,
"xyzw"[i]);
@ -386,7 +386,7 @@ brw_do_vector_splitting(exec_list *instructions)
ir_vector_splitting_visitor split(&refs.variable_list);
visit_list_elements(&split, instructions);
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
return true;
}

View file

@ -36,7 +36,7 @@
#include "program/program.h"
#include "program/programopt.h"
#include "tnl/tnl.h"
#include "talloc.h"
#include "../glsl/ralloc.h"
#include "brw_context.h"
#include "brw_wm.h"
@ -115,7 +115,7 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg)
shader = _mesa_lookup_shader_program(ctx, prog->Id);
if (shader) {
shader->InfoLog = talloc_strdup_append(shader->InfoLog, msg);
ralloc_strcat(&shader->InfoLog, msg);
shader->LinkStatus = GL_FALSE;
}
}

View file

@ -48,7 +48,7 @@
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
#include "talloc.h"
#include "ralloc.h"
#include <stdbool.h>
#include "../glsl/glsl_parser_extras.h"
@ -1137,9 +1137,9 @@ validate_program(struct gl_context *ctx, GLuint program)
if (!shProg->Validated) {
/* update info log */
if (shProg->InfoLog) {
talloc_free(shProg->InfoLog);
ralloc_free(shProg->InfoLog);
}
shProg->InfoLog = talloc_strdup(shProg, errMsg);
shProg->InfoLog = ralloc_strdup(shProg, errMsg);
}
}
@ -1855,7 +1855,7 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string)
#endif
}
shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog);
ralloc_strcat(&shProg->InfoLog, sh->InfoLog);
}
delete_shader(ctx, shader);

View file

@ -38,7 +38,7 @@
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
#include "talloc.h"
#include "ralloc.h"
/**********************************************************************/
/*** Shader object functions ***/
@ -105,7 +105,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
struct gl_shader *shader;
assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
type == GL_GEOMETRY_SHADER_ARB);
shader = talloc_zero(NULL, struct gl_shader);
shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
shader->Name = name;
@ -125,7 +125,7 @@ _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
if (sh->Source)
free((void *) sh->Source);
_mesa_reference_program(ctx, &sh->Program, NULL);
talloc_free(sh);
ralloc_free(sh);
}
@ -252,7 +252,7 @@ static struct gl_shader_program *
_mesa_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct gl_shader_program *shProg;
shProg = talloc_zero(NULL, struct gl_shader_program);
shProg = rzalloc(NULL, struct gl_shader_program);
if (shProg) {
shProg->Name = name;
_mesa_init_shader_program(ctx, shProg);
@ -316,7 +316,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
}
if (shProg->InfoLog) {
talloc_free(shProg->InfoLog);
ralloc_free(shProg->InfoLog);
shProg->InfoLog = NULL;
}
@ -347,7 +347,7 @@ _mesa_delete_shader_program(struct gl_context *ctx, struct gl_shader_program *sh
{
_mesa_free_shader_program_data(ctx, shProg);
talloc_free(shProg);
ralloc_free(shProg);
}

View file

@ -105,13 +105,13 @@ extern ir_to_mesa_src_reg ir_to_mesa_undef;
class ir_to_mesa_instruction : public exec_node {
public:
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
/* Callers of this ralloc-based new need not call delete. It's
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
node = talloc_zero_size(ctx, size);
node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@ -318,7 +318,7 @@ fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@ -1570,7 +1570,7 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir)
this->result, src_reg_for_float(element_size));
}
src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg);
src_reg.reladdr = ralloc(mem_ctx, ir_to_mesa_src_reg);
memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg));
}
@ -1927,7 +1927,7 @@ ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
return entry;
}
entry = talloc(mem_ctx, function_entry);
entry = ralloc(mem_ctx, function_entry);
entry->sig = sig;
entry->sig_id = this->next_signature_id++;
entry->bgn_inst = NULL;
@ -2264,12 +2264,12 @@ ir_to_mesa_visitor::ir_to_mesa_visitor()
next_temp = 1;
next_signature_id = 1;
current_function = NULL;
mem_ctx = talloc_new(NULL);
mem_ctx = ralloc_context(NULL);
}
ir_to_mesa_visitor::~ir_to_mesa_visitor()
{
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
static struct prog_src_register
@ -2318,8 +2318,8 @@ set_branchtargets(ir_to_mesa_visitor *v,
}
}
if_stack = talloc_zero_array(v->mem_ctx, int, if_count);
loop_stack = talloc_zero_array(v->mem_ctx, int, loop_count);
if_stack = rzalloc_array(v->mem_ctx, int, if_count);
loop_stack = rzalloc_array(v->mem_ctx, int, loop_count);
for (i = 0; i < num_instructions; i++) {
switch (mesa_instructions[i].Opcode) {
@ -2462,7 +2462,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
unsigned int next_sampler = 0, num_uniforms = 0;
struct uniform_sort *sorted_uniforms;
sorted_uniforms = talloc_array(NULL, struct uniform_sort,
sorted_uniforms = ralloc_array(NULL, struct uniform_sort,
shader_program->Uniforms->NumUniforms);
for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) {
@ -2541,7 +2541,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
}
}
talloc_free(sorted_uniforms);
ralloc_free(sorted_uniforms);
}
static void
@ -2557,7 +2557,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
const char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name);
set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
field_type, field_constant);
@ -2588,7 +2588,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
void *values;
if (element_type->base_type == GLSL_TYPE_BOOL) {
int *conv = talloc_array(mem_ctx, int, element_type->components());
int *conv = ralloc_array(mem_ctx, int, element_type->components());
for (unsigned int j = 0; j < element_type->components(); j++) {
conv[j] = element->value.b[j];
}
@ -2634,14 +2634,14 @@ set_uniform_initializers(struct gl_context *ctx,
continue;
if (!mem_ctx)
mem_ctx = talloc_new(NULL);
mem_ctx = ralloc_context(NULL);
set_uniform_initializer(ctx, mem_ctx, shader_program, var->name,
var->type, var->constant_value);
}
}
talloc_free(mem_ctx);
ralloc_free(mem_ctx);
}
/*
@ -2667,7 +2667,7 @@ set_uniform_initializers(struct gl_context *ctx,
void
ir_to_mesa_visitor::copy_propagate(void)
{
ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx,
ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx,
ir_to_mesa_instruction *,
this->next_temp * 4);
@ -2771,7 +2771,7 @@ ir_to_mesa_visitor::copy_propagate(void)
}
}
talloc_free(acp);
ralloc_free(acp);
}
@ -2870,7 +2870,7 @@ get_mesa_program(struct gl_context *ctx,
mesa_instructions =
(struct prog_instruction *)calloc(num_instructions,
sizeof(*mesa_instructions));
mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *,
mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *,
num_instructions);
v.copy_propagate();
@ -3127,7 +3127,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
_mesa_glsl_lexer_dtor(state);
}
talloc_free(shader->ir);
ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
if (!state->error && !state->translation_unit.is_empty())
_mesa_ast_to_hir(shader->ir, state);
@ -3174,7 +3174,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
/* Retain any live IR, but trash the rest. */
reparent_ir(shader->ir, shader->ir);
talloc_free(state);
ralloc_free(state);
if (shader->CompileStatus) {
if (!ctx->Driver.CompileShader(ctx, shader))

View file

@ -30,7 +30,7 @@
* Graph-coloring register allocator.
*/
#include <talloc.h>
#include <ralloc.h>
#include "main/imports.h"
#include "main/macros.h"
@ -96,15 +96,15 @@ ra_alloc_reg_set(unsigned int count)
unsigned int i;
struct ra_regs *regs;
regs = talloc_zero(NULL, struct ra_regs);
regs = rzalloc(NULL, struct ra_regs);
regs->count = count;
regs->regs = talloc_zero_array(regs, struct ra_reg, count);
regs->regs = rzalloc_array(regs, struct ra_reg, count);
for (i = 0; i < count; i++) {
regs->regs[i].conflicts = talloc_zero_array(regs->regs, GLboolean, count);
regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count);
regs->regs[i].conflicts[i] = GL_TRUE;
regs->regs[i].conflict_list = talloc_array(regs->regs, unsigned int, 4);
regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4);
regs->regs[i].conflict_list_size = 4;
regs->regs[i].conflict_list[0] = i;
regs->regs[i].num_conflicts = 1;
@ -120,10 +120,8 @@ ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
if (reg1->conflict_list_size == reg1->num_conflicts) {
reg1->conflict_list_size *= 2;
reg1->conflict_list = talloc_realloc(regs->regs,
reg1->conflict_list,
unsigned int,
reg1->conflict_list_size);
reg1->conflict_list = reralloc(regs->regs, reg1->conflict_list,
unsigned int, reg1->conflict_list_size);
}
reg1->conflict_list[reg1->num_conflicts++] = r2;
reg1->conflicts[r2] = GL_TRUE;
@ -143,14 +141,13 @@ ra_alloc_reg_class(struct ra_regs *regs)
{
struct ra_class *class;
regs->classes = talloc_realloc(regs->regs, regs->classes,
struct ra_class *,
regs->class_count + 1);
regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
regs->class_count + 1);
class = talloc_zero(regs, struct ra_class);
class = rzalloc(regs, struct ra_class);
regs->classes[regs->class_count] = class;
class->regs = talloc_zero_array(class, GLboolean, regs->count);
class->regs = rzalloc_array(class, GLboolean, regs->count);
return regs->class_count++;
}
@ -174,7 +171,7 @@ ra_set_finalize(struct ra_regs *regs)
unsigned int b, c;
for (b = 0; b < regs->class_count; b++) {
regs->classes[b]->q = talloc_array(regs, unsigned int, regs->class_count);
regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count);
}
/* Compute, for each class B and C, how many regs of B an
@ -218,16 +215,16 @@ ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
struct ra_graph *g;
unsigned int i;
g = talloc_zero(regs, struct ra_graph);
g = rzalloc(regs, struct ra_graph);
g->regs = regs;
g->nodes = talloc_zero_array(g, struct ra_node, count);
g->nodes = rzalloc_array(g, struct ra_node, count);
g->count = count;
g->stack = talloc_zero_array(g, unsigned int, count);
g->stack = rzalloc_array(g, unsigned int, count);
for (i = 0; i < count; i++) {
g->nodes[i].adjacency = talloc_zero_array(g, GLboolean, count);
g->nodes[i].adjacency_list = talloc_array(g, unsigned int, count);
g->nodes[i].adjacency = rzalloc_array(g, GLboolean, count);
g->nodes[i].adjacency_list = ralloc_array(g, unsigned int, count);
g->nodes[i].adjacency_count = 0;
ra_add_node_adjacency(g, i, i);
g->nodes[i].reg = ~0;

View file

@ -40,7 +40,7 @@ static void fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@ -52,7 +52,7 @@ public:
get_sampler_name(ir_dereference *last,
struct gl_shader_program *shader_program)
{
this->mem_ctx = talloc_new(NULL);
this->mem_ctx = ralloc_context(NULL);
this->shader_program = shader_program;
this->name = NULL;
this->offset = 0;
@ -61,7 +61,7 @@ public:
~get_sampler_name()
{
talloc_free(this->mem_ctx);
ralloc_free(this->mem_ctx);
}
virtual ir_visitor_status visit(ir_dereference_variable *ir)
@ -72,7 +72,7 @@ public:
virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
{
this->name = talloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
return visit_continue;
}
@ -91,16 +91,14 @@ public:
* all that would work would be an unrolled loop counter that ends
* up being constant above.
*/
shader_program->InfoLog =
talloc_asprintf_append(shader_program->InfoLog,
"warning: Variable sampler array index "
"unsupported.\nThis feature of the language "
"was removed in GLSL 1.20 and is unlikely "
"to be supported for 1.10 in Mesa.\n");
ralloc_strcat(&shader_program->InfoLog,
"warning: Variable sampler array index unsupported.\n"
"This feature of the language was removed in GLSL 1.20 "
"and is unlikely to be supported for 1.10 in Mesa.\n");
i = 0;
}
if (ir != last) {
this->name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
} else {
offset = i;
}