radeonsi: simplify and fix MSAA texture sampling for array textures

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2013-09-18 15:40:21 +02:00
parent defedc0f61
commit d2bd63433a
2 changed files with 17 additions and 27 deletions

View file

@ -1172,8 +1172,6 @@ static void tex_fetch_args(
unsigned sampler_src, sampler_index;
LLVMValueRef coords[4];
LLVMValueRef address[16];
LLVMValueRef sample_index_rewrite = NULL;
LLVMValueRef sample_chan = NULL;
int ref_pos;
unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
unsigned count = 0;
@ -1233,7 +1231,7 @@ static void tex_fetch_args(
if (num_coords > 2)
address[count++] = coords[2];
/* Pack LOD */
/* Pack LOD or sample index */
if (opcode == TGSI_OPCODE_TXL || opcode == TGSI_OPCODE_TXF)
address[count++] = coords[3];
@ -1270,10 +1268,15 @@ static void tex_fetch_args(
target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
struct lp_build_context *uint_bld = &bld_base->uint_bld;
struct lp_build_emit_data txf_emit_data = *emit_data;
LLVMValueRef txf_address[16];
LLVMValueRef txf_address[4];
unsigned txf_count = count;
memcpy(txf_address, address, sizeof(address));
memcpy(txf_address, address, sizeof(txf_address));
if (target == TGSI_TEXTURE_2D_MSAA) {
txf_address[2] = bld_base->uint_bld.zero;
}
txf_address[3] = bld_base->uint_bld.zero;
/* Pad to a power-of-two size. */
while (txf_count < util_next_power_of_two(txf_count))
@ -1285,18 +1288,13 @@ static void tex_fetch_args(
LLVMInt32TypeInContext(bld_base->base.gallivm->context), 4);
txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
txf_emit_data.args[1] = si_shader_ctx->resources[FMASK_TEX_OFFSET + sampler_index];
txf_emit_data.args[2] = lp_build_const_int32(bld_base->base.gallivm, target);
txf_emit_data.args[2] = lp_build_const_int32(bld_base->base.gallivm,
target == TGSI_TEXTURE_2D_MSAA ? TGSI_TEXTURE_2D : TGSI_TEXTURE_2D_ARRAY);
txf_emit_data.arg_count = 3;
build_tex_intrinsic(&txf_action, bld_base, &txf_emit_data);
/* Initialize some constants. */
if (target == TGSI_TEXTURE_2D_MSAA) {
sample_chan = LLVMConstInt(uint_bld->elem_type, 2, 0);
} else {
sample_chan = LLVMConstInt(uint_bld->elem_type, 3, 0);
}
LLVMValueRef four = LLVMConstInt(uint_bld->elem_type, 4, 0);
LLVMValueRef F = LLVMConstInt(uint_bld->elem_type, 0xF, 0);
@ -1306,13 +1304,10 @@ static void tex_fetch_args(
txf_emit_data.output[0],
uint_bld->zero, "");
LLVMValueRef sample_index =
LLVMBuildExtractElement(gallivm->builder,
txf_emit_data.args[0],
sample_chan, "");
unsigned sample_chan = target == TGSI_TEXTURE_2D_MSAA ? 2 : 3;
LLVMValueRef sample_index4 =
LLVMBuildMul(gallivm->builder, sample_index, four, "");
LLVMBuildMul(gallivm->builder, address[sample_chan], four, "");
LLVMValueRef shifted_fmask =
LLVMBuildLShr(gallivm->builder, fmask, sample_index4, "");
@ -1336,9 +1331,10 @@ static void tex_fetch_args(
LLVMBuildICmp(gallivm->builder, LLVMIntNE,
fmask_word1, uint_bld->zero, "");
sample_index_rewrite =
/* Replace the MSAA sample index. */
address[sample_chan] =
LLVMBuildSelect(gallivm->builder, word1_is_nonzero,
final_sample, sample_index, "");
final_sample, address[sample_chan], "");
}
/* Resource */
@ -1405,13 +1401,6 @@ static void tex_fetch_args(
address[count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
emit_data->args[0] = lp_build_gather_values(gallivm, address, count);
/* Replace the MSAA sample index if needed. */
if (sample_index_rewrite) {
emit_data->args[0] =
LLVMBuildInsertElement(gallivm->builder, emit_data->args[0],
sample_index_rewrite, sample_chan, "");
}
}
static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,

View file

@ -2758,7 +2758,8 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
S_008F1C_TILING_INDEX(tmp->fmask.tile_mode_index) |
S_008F1C_TYPE(si_tex_dim(texture->target, 0));
view->fmask_state[4] = S_008F20_PITCH(tmp->fmask.pitch - 1);
view->fmask_state[4] = S_008F20_DEPTH(depth - 1) |
S_008F20_PITCH(tmp->fmask.pitch - 1);
view->fmask_state[5] = S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
S_008F24_LAST_ARRAY(state->u.tex.last_layer);
view->fmask_state[6] = 0;