draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.

UNDEFINED_VERTEX_ID is used by draw_pipe_vbuf to decide whether a vertex
has been emitted or not.  The non-pipeline pathes do not use it (they
tell the frontend the max vertex count when prepare() is called).
This commit is contained in:
Chia-I Wu 2010-08-07 21:08:23 +08:00
parent 22f6026324
commit d29d7807c1
3 changed files with 0 additions and 28 deletions

View file

@ -144,11 +144,6 @@ void draw_pt_emit( struct pt_emit *emit,
if (vertex_count == 0)
return;
if (vertex_count >= UNDEFINED_VERTEX_ID) {
assert(0);
return;
}
/* XXX: and work out some way to coordinate the render primitive
* between vbuf.c and here...
*/
@ -223,9 +218,6 @@ void draw_pt_emit_linear(struct pt_emit *emit,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (count >= UNDEFINED_VERTEX_ID)
goto fail;
/* XXX: and work out some way to coordinate the render primitive
* between vbuf.c and here...
*/

View file

@ -212,11 +212,6 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (fetch_count >= UNDEFINED_VERTEX_ID) {
assert(0);
return;
}
draw->render->allocate_vertices( draw->render,
(ushort)feme->translate->key.output_stride,
(ushort)fetch_count );
@ -276,9 +271,6 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (count >= UNDEFINED_VERTEX_ID)
goto fail;
if (!draw->render->allocate_vertices( draw->render,
(ushort)feme->translate->key.output_stride,
(ushort)count ))
@ -338,9 +330,6 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (count >= UNDEFINED_VERTEX_ID)
return FALSE;
if (!draw->render->allocate_vertices( draw->render,
(ushort)feme->translate->key.output_stride,
(ushort)count ))

View file

@ -199,9 +199,6 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (count >= UNDEFINED_VERTEX_ID)
goto fail;
if (!draw->render->allocate_vertices( draw->render,
(ushort)fse->key.output_stride,
(ushort)count ))
@ -268,9 +265,6 @@ fse_run(struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (fetch_count >= UNDEFINED_VERTEX_ID)
goto fail;
if (!draw->render->allocate_vertices( draw->render,
(ushort)fse->key.output_stride,
(ushort)fetch_count ))
@ -331,9 +325,6 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
if (count >= UNDEFINED_VERTEX_ID)
return FALSE;
if (!draw->render->allocate_vertices( draw->render,
(ushort)fse->key.output_stride,
(ushort)count ))