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synced 2026-01-10 16:50:13 +01:00
gdi: Remove mesa_wgl.h
All commonly used windows toolchains define wgl entrypoints in the windows headers, and mesa_wgl.h not only is unnecessary but actually often stands in the waydue to slight inconsistencies. So remove it.
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3 changed files with 0 additions and 150 deletions
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@ -91,12 +91,6 @@
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#include <windows.h>
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#endif
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
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&& !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
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&& !defined(__CYGWIN__) || defined(__MINGW32__)
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#include <GL/mesa_wgl.h>
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#endif
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#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
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#pragma import on
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#endif
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@ -1,121 +0,0 @@
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/*
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* Mesa 3-D graphics library
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* Version: 3.1
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/* prototypes for the Mesa WGL functions */
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/* relocated here so that I could make GLUT get them properly */
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#ifndef _mesa_wgl_h_
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#define _mesa_wgl_h_
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#if defined(__MINGW32__)
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# define __W32API_USE_DLLIMPORT__
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#endif
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#include <GL/gl.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef WGLAPI
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#define WGLAPI GLAPI
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#endif
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#if defined(__MINGW32__)
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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# include <windows.h>
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#endif
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
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#ifndef _GNU_H_WINDOWS32_FUNCTIONS
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# ifdef UNICODE
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# define wglUseFontBitmaps wglUseFontBitmapsW
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# define wglUseFontOutlines wglUseFontOutlinesW
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# else
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# define wglUseFontBitmaps wglUseFontBitmapsA
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# define wglUseFontOutlines wglUseFontOutlinesA
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# endif /* !UNICODE */
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#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
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typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
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typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
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typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
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#endif
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#ifdef _MSC_VER
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# pragma warning( disable : 4615 ) /* pragma warning : unknown user warning type*/
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# pragma warning( push )
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# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
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#endif
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WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
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WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
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WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
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WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
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WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
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WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
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WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
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WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
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WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
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WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
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WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
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WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
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WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
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WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
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WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
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WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
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WGLAPI int GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
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WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
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WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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#ifndef __MINGW32__
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WGLAPI int GLAPIENTRY SwapBuffers(HDC);
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WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
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WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
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WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
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#endif
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#ifdef _MSC_VER
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# pragma warning( pop )
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* _mesa_wgl_h_ */
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@ -29,31 +29,8 @@
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*/
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/* We're essentially building part of GDI here, so define this so that
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* we get the right export linkage. */
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#ifdef __MINGW32__
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#include <stdarg.h>
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#include <windef.h>
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#include <wincon.h>
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#include <winbase.h>
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# if defined(BUILD_GL32)
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# define WINGDIAPI __declspec(dllexport)
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# else
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# define __W32API_USE_DLLIMPORT__
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# endif
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#include <wingdi.h>
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#include "GL/mesa_wgl.h"
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#include <stdlib.h>
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#else
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#define _GDI32_
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#include <windows.h>
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#endif
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#include "main/config.h"
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#include "glapi/glapi.h"
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#include "GL/wmesa.h" /* protos for wmesa* functions */
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