nir: add array length field

This will simplify things somewhat in clone.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Rob Clark 2015-11-06 11:35:21 -05:00 committed by Jason Ekstrand
parent 624ec66653
commit d27ae2cf8c
2 changed files with 10 additions and 0 deletions

View file

@ -240,6 +240,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
unsigned total_elems = ir->type->components();
unsigned i;
ret->num_elements = 0;
switch (ir->type->base_type) {
case GLSL_TYPE_UINT:
for (i = 0; i < total_elems; i++)
@ -264,6 +266,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
case GLSL_TYPE_STRUCT:
ret->elements = ralloc_array(mem_ctx, nir_constant *,
ir->type->length);
ret->num_elements = ir->type->length;
i = 0;
foreach_in_list(ir_constant, field, &ir->components) {
ret->elements[i] = constant_copy(field, mem_ctx);
@ -274,6 +278,7 @@ constant_copy(ir_constant *ir, void *mem_ctx)
case GLSL_TYPE_ARRAY:
ret->elements = ralloc_array(mem_ctx, nir_constant *,
ir->type->length);
ret->num_elements = ir->type->length;
for (i = 0; i < ir->type->length; i++)
ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);

View file

@ -111,6 +111,11 @@ typedef struct nir_constant {
*/
union nir_constant_data value;
/* we could get this from the var->type but makes clone *much* easier to
* not have to care about the type.
*/
unsigned num_elements;
/* Array elements / Structure Fields */
struct nir_constant **elements;
} nir_constant;