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gdi: Add glsl to LIBS.
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@ -35,5 +35,5 @@ if env['platform'] == 'windows':
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env.SharedLibrary(
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target ='opengl32',
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source = sources,
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LIBS = wgl + glapi + mesa + drivers + auxiliaries + env['LIBS'],
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LIBS = wgl + glapi + mesa + drivers + auxiliaries + glsl + env['LIBS'],
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)
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