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radeonsi: remove ac_shader_config from si_shader_part
we only need num_sgprs and num_vgprs from it Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32910>
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4 changed files with 12 additions and 8 deletions
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@ -3601,9 +3601,9 @@ bool si_create_shader_variant(struct si_screen *sscreen, struct ac_llvm_compiler
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/* Update SGPR and VGPR counts. */
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if (shader->prolog) {
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shader->config.num_sgprs =
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MAX2(shader->config.num_sgprs, shader->prolog->config.num_sgprs);
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MAX2(shader->config.num_sgprs, shader->prolog->num_sgprs);
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shader->config.num_vgprs =
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MAX2(shader->config.num_vgprs, shader->prolog->config.num_vgprs);
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MAX2(shader->config.num_vgprs, shader->prolog->num_vgprs);
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}
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if (shader->previous_stage) {
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shader->config.num_sgprs =
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@ -3625,9 +3625,9 @@ bool si_create_shader_variant(struct si_screen *sscreen, struct ac_llvm_compiler
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}
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if (shader->epilog) {
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shader->config.num_sgprs =
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MAX2(shader->config.num_sgprs, shader->epilog->config.num_sgprs);
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MAX2(shader->config.num_sgprs, shader->epilog->num_sgprs);
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shader->config.num_vgprs =
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MAX2(shader->config.num_vgprs, shader->epilog->config.num_vgprs);
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MAX2(shader->config.num_vgprs, shader->epilog->num_vgprs);
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}
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si_calculate_max_simd_waves(shader);
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}
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@ -1045,7 +1045,8 @@ struct si_shader_part {
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struct si_shader_part *next;
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union si_shader_part_key key;
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struct si_shader_binary binary;
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struct ac_shader_config config;
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unsigned num_vgprs;
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unsigned num_sgprs;
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};
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/* si_shader.c */
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@ -243,8 +243,8 @@ si_aco_build_shader_part_binary(void** priv_ptr, uint32_t num_sgprs, uint32_t nu
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result->binary.disasm_size = disasm_size;
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}
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result->config.num_sgprs = num_sgprs;
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result->config.num_vgprs = num_vgprs;
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result->num_sgprs = num_sgprs;
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result->num_vgprs = num_vgprs;
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}
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static bool
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@ -926,8 +926,11 @@ bool si_llvm_build_shader_part(struct si_screen *sscreen, gl_shader_stage stage,
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/* Compile. */
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si_llvm_optimize_module(&ctx);
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bool ret = si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
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struct ac_shader_config config = {0};
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bool ret = si_compile_llvm(sscreen, &result->binary, &config, compiler,
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&ctx.ac, debug, ctx.stage, name);
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result->num_vgprs = config.num_vgprs;
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result->num_sgprs = config.num_sgprs;
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si_llvm_dispose(&ctx);
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return ret;
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