meta: Don't use deprecated keyword in 1.30 shader

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2012-08-17 17:57:17 -07:00
parent ae88281b7b
commit d1cf5c77b7

View file

@ -1825,7 +1825,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
"}\n";
const char *vs_int_source =
"#version 130\n"
"attribute vec4 position;\n"
"in vec4 position;\n"
"void main()\n"
"{\n"
" gl_Position = position;\n"