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meta: Don't use deprecated keyword in 1.30 shader
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 1 additions and 1 deletions
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@ -1825,7 +1825,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
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"}\n";
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const char *vs_int_source =
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"#version 130\n"
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"attribute vec4 position;\n"
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"in vec4 position;\n"
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"void main()\n"
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"{\n"
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" gl_Position = position;\n"
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