r600g: remove unused flag have_depth_fb

This is a leftover from:

commit fe1fd67556
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Jul 8 03:10:37 2012 +0200

    r600g: don't flush depth textures set as colorbuffers
This commit is contained in:
Marek Olšák 2012-07-14 15:34:29 +02:00
parent 585baac652
commit d1ca16b273
4 changed files with 3 additions and 10 deletions

View file

@ -1315,9 +1315,6 @@ void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
pipe_tex = state->cbufs[cb]->texture;
if (rtex->is_depth)
rctx->have_depth_fb = TRUE;
if (rtex->is_depth && !rtex->is_flushing_texture) {
r600_init_flushed_depth_texture(&rctx->context,
state->cbufs[cb]->texture, NULL);
@ -1695,7 +1692,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
/* build states */
rctx->have_depth_fb = 0;
rctx->export_16bpc = true;
rctx->nr_cbufs = state->nr_cbufs;
for (i = 0; i < state->nr_cbufs; i++) {

View file

@ -329,7 +329,7 @@ struct r600_context {
struct u_upload_mgr *uploader;
struct util_slab_mempool pool_transfers;
boolean have_depth_texture, have_depth_fb;
boolean have_depth_texture;
unsigned default_ps_gprs, default_vs_gprs;

View file

@ -1395,9 +1395,6 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
surf = (struct r600_surface *)state->cbufs[cb];
rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
if (rtex->is_depth)
rctx->have_depth_fb = TRUE;
if (rtex->is_depth && !rtex->is_flushing_texture) {
rtex = rtex->flushed_depth_texture;
}
@ -1662,7 +1659,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
/* build states */
rctx->have_depth_fb = 0;
rctx->export_16bpc = true;
rctx->nr_cbufs = state->nr_cbufs;

View file

@ -845,8 +845,9 @@ static void r600_update_derived_state(struct r600_context *rctx)
unsigned ps_dirty = 0;
if (!rctx->blitter->running) {
if (rctx->have_depth_fb || rctx->have_depth_texture)
if (rctx->have_depth_texture) {
r600_flush_all_depth_textures(rctx);
}
}
if (rctx->chip_class < EVERGREEN) {