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Fix viewport issue
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parent
eaadba6eee
commit
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2 changed files with 6 additions and 1 deletions
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@ -44,6 +44,7 @@
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#include "tnl/t_vertex.h"
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#include "tnl/t_pipeline.h"
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#include "radeon_lock.h"
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#include "r600_context.h"
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#include "r600_cmdbuf.h"
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@ -295,6 +296,9 @@ static GLboolean r700RunRender(GLcontext * ctx,
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/* flush vtx */
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//r700SyncSurf(context); /* */
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LOCK_HARDWARE( &context->radeon );
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UNLOCK_HARDWARE( &context->radeon );
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r700SendContextStates(context);
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r700SendViewportState(context, 0);
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r700SendRenderTargetState(context, 0);
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@ -562,6 +562,8 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
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r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
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r700->viewport[id].enabled = GL_TRUE;
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r700SetScissor(context);
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}
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@ -615,7 +617,6 @@ void r700SetScissor(context_t *context) //---------------
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rrb = radeon_get_colorbuffer(&context->radeon);
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if (!rrb || !rrb->bo) {
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fprintf(stderr, "no rrb\n");
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return;
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}
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if (context->radeon.state.scissor.enabled) {
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