i965: Move prepare_wm_surfaces texobj declarations inside of _ReallyEnabled.

Interestingly, the compiler wasn't doing this for us at -O2, so we
were doing the computation for every non-_ReallyEnabled unit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt 2011-05-17 09:11:38 -07:00
parent f29bc77572
commit d1946f5348

View file

@ -558,10 +558,11 @@ prepare_wm_surfaces(struct brw_context *brw)
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
struct gl_texture_object *tObj = texUnit->_Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
if (texUnit->_ReallyEnabled) {
struct gl_texture_object *tObj = texUnit->_Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
brw_add_validated_bo(brw, intelObj->mt->region->buffer);
nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
}