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i965: Move prepare_wm_surfaces texobj declarations inside of _ReallyEnabled.
Interestingly, the compiler wasn't doing this for us at -O2, so we were doing the computation for every non-_ReallyEnabled unit. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 3 additions and 2 deletions
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@ -558,10 +558,11 @@ prepare_wm_surfaces(struct brw_context *brw)
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for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
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const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
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struct gl_texture_object *tObj = texUnit->_Current;
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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if (texUnit->_ReallyEnabled) {
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struct gl_texture_object *tObj = texUnit->_Current;
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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brw_add_validated_bo(brw, intelObj->mt->region->buffer);
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nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
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}
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