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d3d12: Fix mediafoundation build
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36379>
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1 changed files with 1 additions and 1 deletions
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@ -1265,10 +1265,10 @@ d3d12_init_screen_base(struct d3d12_screen *screen, struct sw_winsys *winsys, LU
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#ifdef HAVE_GALLIUM_D3D12_GRAPHICS
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d3d12_varying_cache_init(screen);
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mtx_init(&screen->varying_info_mutex, mtx_plain);
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#endif // HAVE_GALLIUM_D3D12_GRAPHICS
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for (unsigned i = 0; i <= MESA_SHADER_COMPUTE; i++)
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screen->base.nir_options[i] = &screen->nir_options;
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#endif // HAVE_GALLIUM_D3D12_GRAPHICS
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slab_create_parent(&screen->transfer_pool, sizeof(struct d3d12_transfer), 16);
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