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mesa: remove some color index code
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1 changed files with 0 additions and 19 deletions
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@ -50,10 +50,6 @@
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#include "renderbuffer.h"
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/* 32-bit color index format. Not a public format. */
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#define COLOR_INDEX32 0x424243
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/*
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* Routines for get/put values in common buffer formats follow.
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* Someday add support for arbitrary row stride to make them more
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@ -1089,21 +1085,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutMonoValues = put_mono_values_uint;
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pixelSize = sizeof(GLuint);
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break;
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case GL_COLOR_INDEX8_EXT:
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case GL_COLOR_INDEX16_EXT:
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case COLOR_INDEX32:
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rb->Format = MESA_FORMAT_CI8;
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rb->DataType = GL_UNSIGNED_BYTE;
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rb->GetPointer = get_pointer_ubyte;
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rb->GetRow = get_row_ubyte;
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rb->GetValues = get_values_ubyte;
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rb->PutRow = put_row_ubyte;
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rb->PutRowRGB = NULL;
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rb->PutMonoRow = put_mono_row_ubyte;
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rb->PutValues = put_values_ubyte;
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rb->PutMonoValues = put_mono_values_ubyte;
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pixelSize = sizeof(GLubyte);
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break;
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default:
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_mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage");
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return GL_FALSE;
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