anv/iris: warn gen12 3DSTATE_HS restriction

This should never happen but better off documenting it in case someone
plays with max threads numbers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3489>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3489>
This commit is contained in:
Lionel Landwerlin 2020-01-21 17:54:01 +02:00
parent bf74a7f092
commit d101907de9
2 changed files with 21 additions and 0 deletions

View file

@ -4187,6 +4187,16 @@ iris_store_tcs_state(struct iris_context *ice,
iris_pack_command(GENX(3DSTATE_HS), shader->derived_data, hs) {
INIT_THREAD_DISPATCH_FIELDS(hs, Vertex, MESA_SHADER_TESS_CTRL);
#if GEN_GEN >= 12
/* GEN:BUG:1604578095:
*
* Hang occurs when the number of max threads is less than 2 times
* the number of instance count. The number of max threads must be
* more than 2 times the number of instance count.
*/
assert((devinfo->max_tcs_threads / 2) > tcs_prog_data->instances);
#endif
hs.InstanceCount = tcs_prog_data->instances - 1;
hs.MaximumNumberofThreads = devinfo->max_tcs_threads - 1;
hs.IncludeVertexHandles = true;

View file

@ -1589,6 +1589,17 @@ emit_3dstate_hs_te_ds(struct anv_pipeline *pipeline,
/* WA_1606682166 */
hs.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(tcs_bin);
hs.BindingTableEntryCount = get_binding_table_entry_count(tcs_bin);
#if GEN_GEN >= 12
/* GEN:BUG:1604578095:
*
* Hang occurs when the number of max threads is less than 2 times
* the number of instance count. The number of max threads must be
* more than 2 times the number of instance count.
*/
assert((devinfo->max_tcs_threads / 2) > tcs_prog_data->instances);
#endif
hs.MaximumNumberofThreads = devinfo->max_tcs_threads - 1;
hs.IncludeVertexHandles = true;
hs.InstanceCount = tcs_prog_data->instances - 1;