Remove include of texutil.h to get build working.

This commit is contained in:
Ian Romanick 2004-04-27 18:37:13 +00:00
parent 65fdeaca6c
commit d100dfbf27
6 changed files with 0 additions and 8 deletions

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@ -42,7 +42,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "texformat.h"
#include "texstore.h"
#include "texutil.h"
#include "mm.h"

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@ -29,7 +29,6 @@
#include "mtypes.h"
#include "macros.h"
#include "texutil.h"
#include "mgadd.h"
#include "mgacontext.h"
#include "mgaioctl.h"

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@ -36,7 +36,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "mtypes.h"
#include "macros.h"
#include "texutil.h"
#include "swrast/swrast.h"
#include "r200_context.h"

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@ -41,7 +41,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "simple_list.h"
#include "texformat.h"
#include "texstore.h"
#include "texutil.h"
#include "texmem.h"
#include "teximage.h"
#include "texobj.h"

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@ -36,7 +36,6 @@
*/
#include "image.h"
#include "texutil.h"
#include "texformat.h"
#include "teximage.h"
#include "texstore.h"

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@ -39,9 +39,6 @@
#define _TDFX_TEX_H_
#include "texutil.h"
#define tdfxDDIsCompressedFormatMacro(internalFormat) \
(((internalFormat) == GL_COMPRESSED_RGB_FXT1_3DFX) || \
((internalFormat) == GL_COMPRESSED_RGBA_FXT1_3DFX))