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i965: fix 3DPRIMITIVE batch decode of the vertex count field.
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@ -1595,7 +1595,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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"3DPRIMITIVE: %s %s\n",
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get_965_prim_type(data[0]),
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(data[0] & (1 << 15)) ? "random" : "sequential");
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instr_out(data, hw_offset, 1, "primitive count\n");
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instr_out(data, hw_offset, 1, "vertex count\n");
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instr_out(data, hw_offset, 2, "start vertex\n");
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instr_out(data, hw_offset, 3, "instance count\n");
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instr_out(data, hw_offset, 4, "start instance\n");
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