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anv/pipeline: set the gs_vertex_count in compile_gs
This was missed in the initial enabling commit.
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@ -566,6 +566,7 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
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/* TODO: SIMD8 GS */
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pipeline->gs_vec4 =
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anv_pipeline_upload_kernel(pipeline, shader_code, code_size);
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pipeline->gs_vertex_count = nir->info.gs.vertices_in;
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ralloc_free(mem_ctx);
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