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set/mesa: enable GL_NV_texture_env_combine4
This is handled entirely in core Mesa where the combiner state is converted into a fragment program.
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@ -174,6 +174,7 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.NV_blend_square = GL_TRUE;
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ctx->Extensions.NV_texgen_reflection = GL_TRUE;
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ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
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ctx->Extensions.SGI_color_matrix = GL_TRUE;
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ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
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