mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-22 13:30:12 +01:00
Merge branch 'mesa_7_5_branch'
This commit is contained in:
commit
d09a19bf6e
7 changed files with 198 additions and 150 deletions
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@ -37,6 +37,8 @@ tbd
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<h2>New features</h2>
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<ul>
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<li>Added configure --with-max-width=W, --with-max-height=H options to specify
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max framebuffer, viewport size.
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</ul>
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@ -258,8 +258,26 @@ static void Init( void )
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}
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glBindTexture(GL_TEXTURE_2D, BORDER_TEXTURE);
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#ifdef TEST_PBO_DLIST
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/* test fetching teximage from PBO in display list */
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{
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GLuint b = 42, l = 10;
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glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, b);
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glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, sizeof(BorderImage),
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BorderImage, GL_STREAM_DRAW);
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glNewList(l, GL_COMPILE);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
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GL_RGBA, GL_UNSIGNED_BYTE, (void *) 0/* BorderImage*/);
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glEndList();
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glCallList(l);
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glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
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}
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#else
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
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GL_RGBA, GL_UNSIGNED_BYTE, (void *) BorderImage);
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#endif
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for (i = 0; i < SIZE; i++) {
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for (j = 0; j < SIZE; j++) {
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@ -683,24 +683,48 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
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/**
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* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
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* \todo This won't suffice when the PBO is really in VRAM/GPU memory.
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* If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
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*/
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static GLvoid *
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unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
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unpack_image(GLcontext *ctx, GLuint dimensions,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const GLvoid * pixels,
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const struct gl_pixelstore_attrib *unpack)
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{
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if (!_mesa_is_bufferobj(unpack->BufferObj)) {
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/* no PBO */
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return _mesa_unpack_image(dimensions, width, height, depth, format,
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type, pixels, unpack);
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GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
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format, type, pixels, unpack);
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if (pixels && !image) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
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}
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return image;
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}
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else
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if (_mesa_validate_pbo_access
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(dimensions, unpack, width, height, depth, format, type, pixels)) {
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const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels);
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return _mesa_unpack_image(dimensions, width, height, depth, format,
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type, src, unpack);
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else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
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format, type, pixels)) {
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const GLubyte *map, *src;
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GLvoid *image;
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map = (GLubyte *)
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ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
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GL_READ_ONLY_ARB, unpack->BufferObj);
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if (!map) {
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/* unable to map src buffer! */
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_mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
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return NULL;
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}
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src = ADD_POINTERS(map, pixels);
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image = _mesa_unpack_image(dimensions, width, height, depth,
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format, type, src, unpack);
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ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
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unpack->BufferObj);
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if (!image) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
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}
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return image;
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}
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/* bad access! */
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return NULL;
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@ -858,7 +882,6 @@ save_Bitmap(GLsizei width, GLsizei height,
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GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
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@ -869,10 +892,7 @@ save_Bitmap(GLsizei width, GLsizei height,
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n[4].f = yorig;
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n[5].f = xmove;
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n[6].f = ymove;
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n[7].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_Bitmap(ctx->Exec, (width, height,
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@ -999,7 +1019,7 @@ _mesa_save_CallList(GLuint list)
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void GLAPIENTRY
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_mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
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_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLint i;
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@ -1024,7 +1044,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
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typeErrorFlag = GL_TRUE;
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}
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for (i = 0; i < n; i++) {
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for (i = 0; i < num; i++) {
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GLint list = translate_id(i, type, lists);
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Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2);
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if (n) {
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@ -1039,7 +1059,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
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invalidate_saved_current_state( ctx );
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if (ctx->ExecuteFlag) {
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CALL_CallLists(ctx->Exec, (n, type, lists));
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CALL_CallLists(ctx->Exec, (num, type, lists));
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}
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}
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@ -1217,8 +1237,6 @@ save_ColorTable(GLenum target, GLenum internalFormat,
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format, type, table));
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}
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else {
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GLvoid *image = unpack_image(1, width, 1, 1, format, type, table,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
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@ -1228,10 +1246,8 @@ save_ColorTable(GLenum target, GLenum internalFormat,
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n[3].i = width;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
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@ -1307,8 +1323,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
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GLenum format, GLenum type, const GLvoid * table)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(1, count, 1, 1, format, type, table,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
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@ -1318,10 +1332,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
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n[3].i = count;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ColorSubTable(ctx->Exec,
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@ -1379,10 +1391,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
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GLenum format, GLenum type, const GLvoid * filter)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
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if (n) {
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n[1].e = target;
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@ -1390,10 +1402,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
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n[3].i = width;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
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@ -1408,10 +1418,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
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GLenum type, const GLvoid * filter)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(2, width, height, 1, format, type, filter,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
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if (n) {
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n[1].e = target;
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@ -1420,10 +1430,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
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n[4].i = height;
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n[5].e = format;
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n[6].e = type;
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n[7].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ConvolutionFilter2D(ctx->Exec,
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@ -1778,20 +1786,18 @@ save_DrawPixels(GLsizei width, GLsizei height,
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GLenum format, GLenum type, const GLvoid * pixels)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
|
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if (n) {
|
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n[1].i = width;
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n[2].i = height;
|
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n[3].e = format;
|
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n[4].e = type;
|
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n[5].data = image;
|
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}
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else if (image) {
|
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_mesa_free(image);
|
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n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
|
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
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|
|
@ -1880,7 +1886,10 @@ save_Fogfv(GLenum pname, const GLfloat *params)
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static void GLAPIENTRY
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save_Fogf(GLenum pname, GLfloat param)
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{
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save_Fogfv(pname, ¶m);
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GLfloat parray[4];
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parray[0] = param;
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parray[1] = parray[2] = parray[3] = 0.0F;
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save_Fogfv(pname, parray);
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}
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@ -1904,7 +1913,7 @@ save_Fogiv(GLenum pname, const GLint *params)
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break;
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default:
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/* Error will be caught later in gl_Fogfv */
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;
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ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
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}
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save_Fogfv(pname, p);
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}
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|
@ -1913,7 +1922,10 @@ save_Fogiv(GLenum pname, const GLint *params)
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static void GLAPIENTRY
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save_Fogi(GLenum pname, GLint param)
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{
|
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save_Fogiv(pname, ¶m);
|
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GLint parray[4];
|
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parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0;
|
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save_Fogiv(pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2077,9 +2089,12 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
|
|||
|
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|
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static void GLAPIENTRY
|
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save_Lightf(GLenum light, GLenum pname, GLfloat params)
|
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save_Lightf(GLenum light, GLenum pname, GLfloat param)
|
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{
|
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save_Lightfv(light, pname, ¶ms);
|
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GLfloat parray[4];
|
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parray[0] = param;
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parray[1] = parray[2] = parray[3] = 0.0F;
|
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save_Lightfv(light, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2125,7 +2140,10 @@ save_Lightiv(GLenum light, GLenum pname, const GLint *params)
|
|||
static void GLAPIENTRY
|
||||
save_Lighti(GLenum light, GLenum pname, GLint param)
|
||||
{
|
||||
save_Lightiv(light, pname, ¶m);
|
||||
GLint parray[4];
|
||||
parray[0] = param;
|
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parray[1] = parray[2] = parray[3] = 0;
|
||||
save_Lightiv(light, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2152,7 +2170,10 @@ save_LightModelfv(GLenum pname, const GLfloat *params)
|
|||
static void GLAPIENTRY
|
||||
save_LightModelf(GLenum pname, GLfloat param)
|
||||
{
|
||||
save_LightModelfv(pname, ¶m);
|
||||
GLfloat parray[4];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0.0F;
|
||||
save_LightModelfv(pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2174,7 +2195,7 @@ save_LightModeliv(GLenum pname, const GLint *params)
|
|||
break;
|
||||
default:
|
||||
/* Error will be caught later in gl_LightModelfv */
|
||||
;
|
||||
ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
|
||||
}
|
||||
save_LightModelfv(pname, fparam);
|
||||
}
|
||||
|
|
@ -2183,7 +2204,10 @@ save_LightModeliv(GLenum pname, const GLint *params)
|
|||
static void GLAPIENTRY
|
||||
save_LightModeli(GLenum pname, GLint param)
|
||||
{
|
||||
save_LightModeliv(pname, ¶m);
|
||||
GLint parray[4];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0;
|
||||
save_LightModeliv(pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2698,21 +2722,28 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
|
|||
static void GLAPIENTRY
|
||||
save_PointParameterfEXT(GLenum pname, GLfloat param)
|
||||
{
|
||||
save_PointParameterfvEXT(pname, ¶m);
|
||||
GLfloat parray[3];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = 0.0F;
|
||||
save_PointParameterfvEXT(pname, parray);
|
||||
}
|
||||
|
||||
static void GLAPIENTRY
|
||||
save_PointParameteriNV(GLenum pname, GLint param)
|
||||
{
|
||||
GLfloat p = (GLfloat) param;
|
||||
save_PointParameterfvEXT(pname, &p);
|
||||
GLfloat parray[3];
|
||||
parray[0] = (GLfloat) param;
|
||||
parray[1] = parray[2] = 0.0F;
|
||||
save_PointParameterfvEXT(pname, parray);
|
||||
}
|
||||
|
||||
static void GLAPIENTRY
|
||||
save_PointParameterivNV(GLenum pname, const GLint * param)
|
||||
{
|
||||
GLfloat p = (GLfloat) param[0];
|
||||
save_PointParameterfvEXT(pname, &p);
|
||||
GLfloat parray[3];
|
||||
parray[0] = (GLfloat) param[0];
|
||||
parray[1] = parray[2] = 0.0F;
|
||||
save_PointParameterfvEXT(pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2753,16 +2784,14 @@ static void GLAPIENTRY
|
|||
save_PolygonStipple(const GLubyte * pattern)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
|
||||
pattern, &ctx->Unpack);
|
||||
Node *n;
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
|
||||
if (n) {
|
||||
n[1].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
|
||||
pattern, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
|
||||
|
|
@ -3386,7 +3415,10 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
|
|||
static void GLAPIENTRY
|
||||
save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
|
||||
{
|
||||
save_TexEnvfv(target, pname, ¶m);
|
||||
GLfloat parray[4];
|
||||
parray[0] = (GLfloat) param;
|
||||
parray[1] = parray[2] = parray[3] = 0.0F;
|
||||
save_TexEnvfv(target, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -3454,8 +3486,10 @@ save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
|
|||
static void GLAPIENTRY
|
||||
save_TexGend(GLenum coord, GLenum pname, GLdouble param)
|
||||
{
|
||||
GLfloat p = (GLfloat) param;
|
||||
save_TexGenfv(coord, pname, &p);
|
||||
GLfloat parray[4];
|
||||
parray[0] = (GLfloat) param;
|
||||
parray[1] = parray[2] = parray[3] = 0.0F;
|
||||
save_TexGenfv(coord, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -3474,14 +3508,20 @@ save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
|
|||
static void GLAPIENTRY
|
||||
save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
|
||||
{
|
||||
save_TexGenfv(coord, pname, ¶m);
|
||||
GLfloat parray[4];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0.0F;
|
||||
save_TexGenfv(coord, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
static void GLAPIENTRY
|
||||
save_TexGeni(GLenum coord, GLenum pname, GLint param)
|
||||
{
|
||||
save_TexGeniv(coord, pname, ¶m);
|
||||
GLint parray[4];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0;
|
||||
save_TexGeniv(coord, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -3509,7 +3549,10 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
|
|||
static void GLAPIENTRY
|
||||
save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
|
||||
{
|
||||
save_TexParameterfv(target, pname, ¶m);
|
||||
GLfloat parray[4];
|
||||
parray[0] = param;
|
||||
parray[1] = parray[2] = parray[3] = 0.0F;
|
||||
save_TexParameterfv(target, pname, parray);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -3546,8 +3589,6 @@ save_TexImage1D(GLenum target,
|
|||
border, format, type, pixels));
|
||||
}
|
||||
else {
|
||||
GLvoid *image = unpack_image(1, width, 1, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
Node *n;
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
|
||||
|
|
@ -3559,10 +3600,8 @@ save_TexImage1D(GLenum target,
|
|||
n[5].i = border;
|
||||
n[6].e = format;
|
||||
n[7].e = type;
|
||||
n[8].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexImage1D(ctx->Exec, (target, level, components, width,
|
||||
|
|
@ -3585,8 +3624,6 @@ save_TexImage2D(GLenum target,
|
|||
height, border, format, type, pixels));
|
||||
}
|
||||
else {
|
||||
GLvoid *image = unpack_image(2, width, height, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
Node *n;
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
|
||||
|
|
@ -3599,10 +3636,8 @@ save_TexImage2D(GLenum target,
|
|||
n[6].i = border;
|
||||
n[7].e = format;
|
||||
n[8].e = type;
|
||||
n[9].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexImage2D(ctx->Exec, (target, level, components, width,
|
||||
|
|
@ -3628,8 +3663,6 @@ save_TexImage3D(GLenum target,
|
|||
}
|
||||
else {
|
||||
Node *n;
|
||||
GLvoid *image = unpack_image(3, width, height, depth, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
|
||||
if (n) {
|
||||
|
|
@ -3642,10 +3675,8 @@ save_TexImage3D(GLenum target,
|
|||
n[7].i = border;
|
||||
n[8].e = format;
|
||||
n[9].e = type;
|
||||
n[10].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
|
||||
|
|
@ -3663,9 +3694,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLvoid *image = unpack_image(1, width, 1, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
|
||||
if (n) {
|
||||
n[1].e = target;
|
||||
|
|
@ -3674,10 +3705,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|||
n[4].i = (GLint) width;
|
||||
n[5].e = format;
|
||||
n[6].e = type;
|
||||
n[7].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
|
||||
|
|
@ -3694,9 +3723,9 @@ save_TexSubImage2D(GLenum target, GLint level,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLvoid *image = unpack_image(2, width, height, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
|
||||
if (n) {
|
||||
n[1].e = target;
|
||||
|
|
@ -3707,10 +3736,8 @@ save_TexSubImage2D(GLenum target, GLint level,
|
|||
n[6].i = (GLint) height;
|
||||
n[7].e = format;
|
||||
n[8].e = type;
|
||||
n[9].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
|
||||
|
|
@ -3727,9 +3754,9 @@ save_TexSubImage3D(GLenum target, GLint level,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLvoid *image = unpack_image(3, width, height, depth, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
|
||||
if (n) {
|
||||
n[1].e = target;
|
||||
|
|
@ -3742,10 +3769,8 @@ save_TexSubImage3D(GLenum target, GLint level,
|
|||
n[8].i = (GLint) depth;
|
||||
n[9].e = format;
|
||||
n[10].e = type;
|
||||
n[11].data = image;
|
||||
}
|
||||
else if (image) {
|
||||
_mesa_free(image);
|
||||
n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
|
||||
pixels, &ctx->Unpack);
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_TexSubImage3D(ctx->Exec, (target, level,
|
||||
|
|
@ -4458,18 +4483,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLubyte *programCopy;
|
||||
|
||||
programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, program, len);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
|
||||
if (n) {
|
||||
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, program, len);
|
||||
n[1].e = target;
|
||||
n[2].ui = id;
|
||||
n[3].i = len;
|
||||
|
|
@ -4486,15 +4510,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
|
||||
if (!idCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
|
||||
if (n) {
|
||||
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
|
||||
if (!idCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
|
||||
n[1].i = num;
|
||||
n[2].data = idCopy;
|
||||
}
|
||||
|
|
@ -4655,16 +4681,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!nameCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(nameCopy, name, len);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
|
||||
if (n) {
|
||||
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!nameCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(nameCopy, name, len);
|
||||
n[1].ui = id;
|
||||
n[2].i = len;
|
||||
n[3].data = nameCopy;
|
||||
|
|
@ -4753,18 +4780,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLubyte *programCopy;
|
||||
|
||||
programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, string, len);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
|
||||
if (n) {
|
||||
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, string, len);
|
||||
n[1].e = target;
|
||||
n[2].e = format;
|
||||
n[3].i = len;
|
||||
|
|
|
|||
|
|
@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
|
|||
if (format == GL_COLOR) {
|
||||
if (att->Renderbuffer->_BaseFormat != GL_RGB &&
|
||||
att->Renderbuffer->_BaseFormat != GL_RGBA) {
|
||||
ASSERT(att->Renderbuffer->RedBits);
|
||||
ASSERT(att->Renderbuffer->GreenBits);
|
||||
ASSERT(att->Renderbuffer->BlueBits);
|
||||
att_incomplete("bad renderbuffer color format");
|
||||
att->Complete = GL_FALSE;
|
||||
return;
|
||||
}
|
||||
ASSERT(att->Renderbuffer->RedBits);
|
||||
ASSERT(att->Renderbuffer->GreenBits);
|
||||
ASSERT(att->Renderbuffer->BlueBits);
|
||||
}
|
||||
else if (format == GL_DEPTH) {
|
||||
ASSERT(att->Renderbuffer->DepthBits);
|
||||
if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
|
||||
ASSERT(att->Renderbuffer->DepthBits);
|
||||
/* OK */
|
||||
}
|
||||
else if (ctx->Extensions.EXT_packed_depth_stencil &&
|
||||
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
|
||||
ASSERT(att->Renderbuffer->DepthBits);
|
||||
/* OK */
|
||||
}
|
||||
else {
|
||||
|
|
@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
|
|||
}
|
||||
else {
|
||||
assert(format == GL_STENCIL);
|
||||
ASSERT(att->Renderbuffer->StencilBits);
|
||||
if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
|
||||
ASSERT(att->Renderbuffer->StencilBits);
|
||||
/* OK */
|
||||
}
|
||||
else if (ctx->Extensions.EXT_packed_depth_stencil &&
|
||||
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
|
||||
ASSERT(att->Renderbuffer->StencilBits);
|
||||
/* OK */
|
||||
}
|
||||
else {
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
|
|||
break;
|
||||
default:
|
||||
/* Error will be caught later in _mesa_Fogfv */
|
||||
;
|
||||
ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
|
||||
}
|
||||
_mesa_Fogfv(pname, p);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -528,7 +528,7 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
|
|||
break;
|
||||
default:
|
||||
/* Error will be caught later in gl_LightModelfv */
|
||||
;
|
||||
ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
|
||||
}
|
||||
_mesa_LightModelfv( pname, fparam );
|
||||
}
|
||||
|
|
@ -1256,15 +1256,15 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state )
|
|||
ctx->Driver.LightingSpaceChange( ctx );
|
||||
}
|
||||
else {
|
||||
GLuint new_state = ctx->NewState;
|
||||
GLuint new_state2 = ctx->NewState;
|
||||
|
||||
/* Recalculate that same state only if it has been invalidated
|
||||
* by other statechanges.
|
||||
*/
|
||||
if (new_state & _NEW_MODELVIEW)
|
||||
if (new_state2 & _NEW_MODELVIEW)
|
||||
update_modelview_scale(ctx);
|
||||
|
||||
if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW))
|
||||
if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW))
|
||||
compute_light_positions( ctx );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -885,7 +885,7 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
|
|||
static struct gl_program_parameter *
|
||||
get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index)
|
||||
{
|
||||
const struct gl_program *prog;
|
||||
const struct gl_program *prog = NULL;
|
||||
GLint progPos;
|
||||
|
||||
progPos = shProg->Uniforms->Uniforms[index].VertPos;
|
||||
|
|
@ -915,7 +915,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
|
|||
GLenum *type, GLchar *nameOut)
|
||||
{
|
||||
const struct gl_shader_program *shProg;
|
||||
const struct gl_program *prog;
|
||||
const struct gl_program *prog = NULL;
|
||||
const struct gl_program_parameter *param;
|
||||
GLint progPos;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue