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pan/bi: Pass through wait_{6, 7} flags
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8723>
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@ -2384,6 +2384,15 @@ bifrost_compile_shader_nir(void *mem_ctx, nir_shader *nir,
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util_dynarray_init(&program->compiled, NULL);
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util_dynarray_init(&program->compiled, NULL);
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bi_pack(ctx, &program->compiled);
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bi_pack(ctx, &program->compiled);
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/* If we need to wait for ATEST or BLEND in the first clause, pass the
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* corresponding bits through to the renderer state descriptor */
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pan_block *first_block = list_first_entry(&ctx->blocks, pan_block, link);
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bi_clause *first_clause = bi_next_clause(ctx, first_block, NULL);
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unsigned first_deps = first_clause->dependencies;
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program->wait_6 = (first_deps & (1 << 6));
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program->wait_7 = (first_deps & (1 << 7));
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memcpy(program->blend_ret_offsets, ctx->blend_ret_offsets, sizeof(program->blend_ret_offsets));
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memcpy(program->blend_ret_offsets, ctx->blend_ret_offsets, sizeof(program->blend_ret_offsets));
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if (bifrost_debug & BIFROST_DBG_SHADERS && !skip_internal) {
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if (bifrost_debug & BIFROST_DBG_SHADERS && !skip_internal) {
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