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mesa: Fix windows build (uint -> GLuint).
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bdd8838631
commit
d070edd4f0
1 changed files with 4 additions and 4 deletions
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@ -1470,25 +1470,25 @@ loopback_VertexAttribI1uiv(GLuint index, const GLuint *v)
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}
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static void GLAPIENTRY
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loopback_VertexAttribI4bv(uint index, const GLbyte *v)
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loopback_VertexAttribI4bv(GLuint index, const GLbyte *v)
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{
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ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
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}
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static void GLAPIENTRY
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loopback_VertexAttribI4sv(uint index, const GLshort *v)
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loopback_VertexAttribI4sv(GLuint index, const GLshort *v)
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{
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ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
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}
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static void GLAPIENTRY
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loopback_VertexAttribI4ubv(uint index, const GLubyte *v)
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loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v)
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{
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ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
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}
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static void GLAPIENTRY
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loopback_VertexAttribI4usv(uint index, const GLushort *v)
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loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
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{
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ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
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}
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