mesa/main: Update _mesa_new_shader.

Left over from 31dee99e05.  It should fix
Clang Windows build.

Trivial.
This commit is contained in:
Jose Fonseca 2016-06-16 15:22:37 +01:00
parent 6d877d7121
commit d04f652b75

View file

@ -80,7 +80,7 @@ extern void
_mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
extern struct gl_shader *
_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
_mesa_new_shader(struct gl_context *ctx, GLuint name, gl_shader_stage type);
extern void
_mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);