st/mesa: fix _IntegerBuffers bitfield use

Previously we were assuming that all color attachments were active.

Fixes: 8fb966688b ("st/mesa: Disable blending for integer formats.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13168
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35014>
This commit is contained in:
Timothy Arceri 2025-05-16 13:54:02 +10:00 committed by Marge Bot
parent fd8d8264e0
commit d04d9da98c
11 changed files with 47 additions and 19 deletions

View file

@ -1098,6 +1098,11 @@ spec@nv_copy_image@nv_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPH
spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int8,Fail spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int8,Fail
spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int16,Fail spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int16,Fail
# Failing after bugfix https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35014
# when we stopped skipping the blend code when an inactive integer buffer was attached
dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9,Fail
dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.2,Fail
# glcts update # glcts update
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x,Fail dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x,Fail dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x,Fail

View file

@ -1136,7 +1136,7 @@ _mesa_update_clamp_fragment_color(struct gl_context *ctx,
* - there is an integer colorbuffer * - there is an integer colorbuffer
*/ */
if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer || if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
drawFb->_IntegerBuffers) drawFb->_IntegerDrawBuffers)
clamp = GL_FALSE; clamp = GL_FALSE;
else else
clamp = _mesa_get_clamp_fragment_color(ctx, drawFb); clamp = _mesa_get_clamp_fragment_color(ctx, drawFb);

View file

@ -739,6 +739,28 @@ updated_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb)
} }
} }
static void
update_drawbuffer_mask(struct gl_context *ctx, struct gl_framebuffer *fb,
GLbitfield *buffers, GLbitfield *draw_buffers)
{
*draw_buffers = 0;
for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
gl_buffer_index buf = fb->_ColorDrawBufferIndexes[i];
if (buf < BUFFER_COLOR0)
continue;
if (*buffers & (1 << (buf - BUFFER_COLOR0)))
*draw_buffers |= (1 << i);
}
}
void
_mesa_update_drawbuffer_masks(struct gl_context *ctx,
struct gl_framebuffer *fb)
{
update_drawbuffer_mask(ctx, fb, &ctx->DrawBuffer->_IntegerBuffers,
&ctx->DrawBuffer->_IntegerDrawBuffers);
}
/** /**
* Helper function to set the GL_DRAW_BUFFER state for the given context and * Helper function to set the GL_DRAW_BUFFER state for the given context and
@ -817,6 +839,8 @@ _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
fb->_NumColorDrawBuffers = count; fb->_NumColorDrawBuffers = count;
} }
_mesa_update_drawbuffer_masks(ctx, fb);
/* set remaining outputs to BUFFER_NONE */ /* set remaining outputs to BUFFER_NONE */
for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) { for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) {

View file

@ -52,6 +52,10 @@ _mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
extern void extern void
_mesa_update_draw_buffers(struct gl_context *ctx); _mesa_update_draw_buffers(struct gl_context *ctx);
extern void
_mesa_update_drawbuffer_masks(struct gl_context *ctx,
struct gl_framebuffer *fb);
extern GLenum extern GLenum
_mesa_back_to_front_if_single_buffered(const struct gl_framebuffer *fb, _mesa_back_to_front_if_single_buffered(const struct gl_framebuffer *fb,
GLenum buffer); GLenum buffer);

View file

@ -155,18 +155,10 @@ _mesa_update_valid_to_render_state(struct gl_context *ctx)
/* If drawing to integer-valued color buffers, there must be an /* If drawing to integer-valued color buffers, there must be an
* active fragment shader (GL_EXT_texture_integer). * active fragment shader (GL_EXT_texture_integer).
*/ */
if (ctx->DrawBuffer->_IntegerBuffers) { if (ctx->DrawBuffer->_IntegerDrawBuffers)
for (int i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
gl_buffer_index buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
if (buf < BUFFER_COLOR0)
continue;
if (ctx->DrawBuffer->_IntegerBuffers & (1 << (buf - BUFFER_COLOR0)))
return; return;
} }
} }
}
}
/** /**
* OVR_multiview * OVR_multiview

View file

@ -1732,6 +1732,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
return; return;
} }
_mesa_update_drawbuffer_masks(ctx, fb);
/* Provisionally set status = COMPLETE ... */ /* Provisionally set status = COMPLETE ... */
fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;

View file

@ -1056,6 +1056,6 @@ _mesa_is_multisample_enabled(const struct gl_context *ctx)
bool bool
_mesa_is_alpha_test_enabled(const struct gl_context *ctx) _mesa_is_alpha_test_enabled(const struct gl_context *ctx)
{ {
bool buffer0_is_integer = ctx->DrawBuffer->_IntegerBuffers & 0x1; bool buffer0_is_integer = ctx->DrawBuffer->_IntegerDrawBuffers & 0x1;
return (ctx->Color.AlphaEnabled && !buffer0_is_integer); return (ctx->Color.AlphaEnabled && !buffer0_is_integer);
} }

View file

@ -1266,7 +1266,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break; break;
/* GL_EXT_textrue_integer */ /* GL_EXT_textrue_integer */
case GL_RGBA_INTEGER_MODE_EXT: case GL_RGBA_INTEGER_MODE_EXT:
v->value_int = (ctx->DrawBuffer->_IntegerBuffers != 0); v->value_int = (ctx->DrawBuffer->_IntegerDrawBuffers != 0);
break; break;
/* GL_ATI_meminfo & GL_NVX_gpu_memory_info */ /* GL_ATI_meminfo & GL_NVX_gpu_memory_info */
case GL_VBO_FREE_MEMORY_ATI: case GL_VBO_FREE_MEMORY_ATI:

View file

@ -2691,7 +2691,8 @@ struct gl_framebuffer
*/ */
bool _HasAttachments; bool _HasAttachments;
GLbitfield _IntegerBuffers; /**< Which color buffers are integer valued */ GLbitfield _IntegerBuffers; /**< Which color buffer attachments are integer valued */
GLbitfield _IntegerDrawBuffers; /**< Which color draw buffers are integer valued */
GLbitfield _BlendForceAlphaToOne; /**< Which color buffers need blend factor adjustment */ GLbitfield _BlendForceAlphaToOne; /**< Which color buffers need blend factor adjustment */
GLbitfield _IsRGB; /**< Which color buffers have an RGB base format? */ GLbitfield _IsRGB; /**< Which color buffers have an RGB base format? */
GLbitfield _FP32Buffers; /**< Which color buffers are FP32 */ GLbitfield _FP32Buffers; /**< Which color buffers are FP32 */

View file

@ -175,8 +175,8 @@ blend_per_rt(const struct st_context *st, unsigned num_cb)
/* this can only happen if GL_ARB_draw_buffers_blend is enabled */ /* this can only happen if GL_ARB_draw_buffers_blend is enabled */
return GL_TRUE; return GL_TRUE;
} }
if (ctx->DrawBuffer->_IntegerBuffers && if (ctx->DrawBuffer->_IntegerDrawBuffers &&
(ctx->DrawBuffer->_IntegerBuffers != cb_mask)) { (ctx->DrawBuffer->_IntegerDrawBuffers != cb_mask)) {
/* If there is a mix of integer/non-integer buffers then blending /* If there is a mix of integer/non-integer buffers then blending
* must be handled on a per buffer basis. */ * must be handled on a per buffer basis. */
return GL_TRUE; return GL_TRUE;
@ -280,7 +280,7 @@ st_update_blend( struct st_context *st )
/* blending enabled */ /* blending enabled */
for (i = 0, j = 0; i < num_state; i++) { for (i = 0, j = 0; i < num_state; i++) {
if (!(ctx->Color.BlendEnabled & (1 << i)) || if (!(ctx->Color.BlendEnabled & (1 << i)) ||
(ctx->DrawBuffer->_IntegerBuffers & (1 << i)) || (ctx->DrawBuffer->_IntegerDrawBuffers & (1 << i)) ||
!blend->rt[i].colormask) !blend->rt[i].colormask)
continue; continue;
@ -340,7 +340,7 @@ st_update_blend( struct st_context *st )
blend->dither = ctx->Color.DitherFlag; blend->dither = ctx->Color.DitherFlag;
if (_mesa_is_multisample_enabled(ctx) && if (_mesa_is_multisample_enabled(ctx) &&
!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) { !(ctx->DrawBuffer->_IntegerDrawBuffers & 0x1)) {
/* Unlike in gallium/d3d10 these operations are only performed /* Unlike in gallium/d3d10 these operations are only performed
* if both msaa is enabled and we have a multisample buffer. * if both msaa is enabled and we have a multisample buffer.
*/ */

View file

@ -129,7 +129,7 @@ st_update_depth_stencil_alpha(struct st_context *st)
} }
if (ctx->Color.AlphaEnabled && !st->lower_alpha_test && if (ctx->Color.AlphaEnabled && !st->lower_alpha_test &&
!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) { !(ctx->DrawBuffer->_IntegerDrawBuffers & 0x1)) {
dsa->alpha_enabled = 1; dsa->alpha_enabled = 1;
dsa->alpha_func = func_to_gallium(ctx->Color.AlphaFunc); dsa->alpha_func = func_to_gallium(ctx->Color.AlphaFunc);
dsa->alpha_ref_value = ctx->Color.AlphaRefUnclamped; dsa->alpha_ref_value = ctx->Color.AlphaRefUnclamped;