mesa: use os_file_create_unique()

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Eric Engestrom 2019-06-12 15:46:11 +01:00
parent 1b259f1ae7
commit d02d2b626b

View file

@ -63,6 +63,7 @@
#include "util/hash_table.h"
#include "util/mesa-sha1.h"
#include "util/crc32.h"
#include "util/os_file.h"
/**
* Return mask of GLSL_x flags by examining the MESA_GLSL env var.
@ -1241,6 +1242,7 @@ link_program(struct gl_context *ctx, struct gl_shader_program *shProg,
const char *capture_path = _mesa_get_shader_capture_path();
if (shProg->Name != 0 && shProg->Name != ~0 && capture_path != NULL) {
/* Find an unused filename. */
FILE *file = NULL;
char *filename = NULL;
for (unsigned i = 0;; i++) {
if (i) {
@ -1250,14 +1252,11 @@ link_program(struct gl_context *ctx, struct gl_shader_program *shProg,
filename = ralloc_asprintf(NULL, "%s/%u.shader_test",
capture_path, shProg->Name);
}
FILE *file = fopen(filename, "r");
if (!file)
file = os_file_create_unique(filename, 0644);
if (file)
break;
fclose(file);
ralloc_free(filename);
}
FILE *file = fopen(filename, "w");
if (file) {
fprintf(file, "[require]\nGLSL%s >= %u.%02u\n",
shProg->IsES ? " ES" : "",