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glx: indent -br -i3 -npcs --no-tabs packsingle.h
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1 changed files with 103 additions and 103 deletions
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@ -49,107 +49,107 @@
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#define X_GLXSingle 0
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/* Declare common variables used during a single command */
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#define __GLX_SINGLE_DECLARE_VARIABLES() \
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__GLXcontext *gc = __glXGetCurrentContext(); \
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GLubyte *pc, *pixelHeaderPC; \
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GLuint compsize, cmdlen; \
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Display *dpy = gc->currentDpy; \
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xGLXSingleReq *req
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#define __GLX_SINGLE_DECLARE_VARIABLES() \
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__GLXcontext *gc = __glXGetCurrentContext(); \
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GLubyte *pc, *pixelHeaderPC; \
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GLuint compsize, cmdlen; \
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Display *dpy = gc->currentDpy; \
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xGLXSingleReq *req
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#define __GLX_SINGLE_LOAD_VARIABLES() \
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pc = gc->pc; \
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/* Muffle compilers */ \
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pixelHeaderPC = 0; (void)pixelHeaderPC; \
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compsize = 0; (void)compsize; \
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cmdlen = 0; (void)cmdlen
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#define __GLX_SINGLE_LOAD_VARIABLES() \
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pc = gc->pc; \
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/* Muffle compilers */ \
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pixelHeaderPC = 0; (void)pixelHeaderPC; \
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compsize = 0; (void)compsize; \
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cmdlen = 0; (void)cmdlen
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/* Start a single command */
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#define __GLX_SINGLE_BEGIN(opcode,bytes) \
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if (dpy) { \
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(void) __glXFlushRenderBuffer(gc, pc); \
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LockDisplay(dpy); \
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GetReqExtra(GLXSingle,bytes,req); \
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req->reqType = gc->majorOpcode; \
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req->glxCode = opcode; \
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req->contextTag = gc->currentContextTag; \
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pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
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#define __GLX_SINGLE_BEGIN(opcode,bytes) \
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if (dpy) { \
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(void) __glXFlushRenderBuffer(gc, pc); \
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LockDisplay(dpy); \
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GetReqExtra(GLXSingle,bytes,req); \
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req->reqType = gc->majorOpcode; \
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req->glxCode = opcode; \
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req->contextTag = gc->currentContextTag; \
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pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
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/* End a single command */
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#define __GLX_SINGLE_END() \
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UnlockDisplay(dpy); \
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SyncHandle(); \
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}
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#define __GLX_SINGLE_END() \
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UnlockDisplay(dpy); \
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SyncHandle(); \
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}
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/* Store data to sending for a single command */
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#define __GLX_SINGLE_PUT_CHAR(offset,a) \
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*((INT8 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_CHAR(offset,a) \
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*((INT8 *) (pc + offset)) = a
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#ifndef CRAY
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#define __GLX_SINGLE_PUT_SHORT(offset,a) \
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*((INT16 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_SHORT(offset,a) \
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*((INT16 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_LONG(offset,a) \
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*((INT32 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_LONG(offset,a) \
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*((INT32 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
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*((FLOAT32 *) (pc + offset)) = a
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#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
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*((FLOAT32 *) (pc + offset)) = a
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#else
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#define __GLX_SINGLE_PUT_SHORT(offset,a) \
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{ GLubyte *cp = (pc+offset); \
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int shift = (64-16) - ((int)(cp) >> (64-6)); \
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#define __GLX_SINGLE_PUT_SHORT(offset,a) \
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{ GLubyte *cp = (pc+offset); \
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int shift = (64-16) - ((int)(cp) >> (64-6)); \
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*(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }
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#define __GLX_SINGLE_PUT_LONG(offset,a) \
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{ GLubyte *cp = (pc+offset); \
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int shift = (64-32) - ((int)(cp) >> (64-6)); \
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#define __GLX_SINGLE_PUT_LONG(offset,a) \
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{ GLubyte *cp = (pc+offset); \
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int shift = (64-32) - ((int)(cp) >> (64-6)); \
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*(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }
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#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
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gl_put_float(pc + offset, a)
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#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
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gl_put_float(pc + offset, a)
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#endif
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/* Read support macros */
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#define __GLX_SINGLE_READ_XREPLY() \
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(void) _XReply(dpy, (xReply*) &reply, 0, False)
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#define __GLX_SINGLE_READ_XREPLY() \
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(void) _XReply(dpy, (xReply*) &reply, 0, False)
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#define __GLX_SINGLE_GET_RETVAL(a,cast) \
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a = (cast) reply.retval
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#define __GLX_SINGLE_GET_RETVAL(a,cast) \
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a = (cast) reply.retval
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#define __GLX_SINGLE_GET_SIZE(a) \
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a = (GLint) reply.size
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#define __GLX_SINGLE_GET_SIZE(a) \
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a = (GLint) reply.size
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#ifndef _CRAY
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#define __GLX_SINGLE_GET_CHAR(p) \
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*p = *(GLbyte *)&reply.pad3;
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#define __GLX_SINGLE_GET_CHAR(p) \
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*p = *(GLbyte *)&reply.pad3;
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#define __GLX_SINGLE_GET_SHORT(p) \
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*p = *(GLshort *)&reply.pad3;
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#define __GLX_SINGLE_GET_SHORT(p) \
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*p = *(GLshort *)&reply.pad3;
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#define __GLX_SINGLE_GET_LONG(p) \
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*p = *(GLint *)&reply.pad3;
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#define __GLX_SINGLE_GET_LONG(p) \
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*p = *(GLint *)&reply.pad3;
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#define __GLX_SINGLE_GET_FLOAT(p) \
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*p = *(GLfloat *)&reply.pad3;
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#define __GLX_SINGLE_GET_FLOAT(p) \
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*p = *(GLfloat *)&reply.pad3;
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#else
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#define __GLX_SINGLE_GET_CHAR(p) \
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*p = reply.pad3 >> 24;
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#define __GLX_SINGLE_GET_CHAR(p) \
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*p = reply.pad3 >> 24;
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#define __GLX_SINGLE_GET_SHORT(p) \
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{int t = reply.pad3 >> 16; \
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*p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
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#define __GLX_SINGLE_GET_SHORT(p) \
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{int t = reply.pad3 >> 16; \
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*p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
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#define __GLX_SINGLE_GET_LONG(p) \
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{int t = reply.pad3; \
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*p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
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#define __GLX_SINGLE_GET_LONG(p) \
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{int t = reply.pad3; \
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*p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
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#define PAD3OFFSET 16
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#define __GLX_SINGLE_GET_FLOAT(p) \
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*p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
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#define __GLX_SINGLE_GET_FLOAT(p) \
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*p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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*p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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*p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
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extern float gl_ntoh_float(GLubyte *);
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extern float gl_ntoh_double(GLubyte *);
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@ -158,57 +158,57 @@ extern float gl_ntoh_double(GLubyte *);
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#ifndef _CRAY
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#ifdef __GLX_ALIGN64
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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__GLX_MEM_COPY(p, &reply.pad3, 8)
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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__GLX_MEM_COPY(p, &reply.pad3, 8)
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#else
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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*p = *(GLdouble *)&reply.pad3
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#define __GLX_SINGLE_GET_DOUBLE(p) \
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*p = *(GLdouble *)&reply.pad3
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#endif
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#endif
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/* Get an array of typed data */
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#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \
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{ \
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GLint slop = alen*__GLX_SIZE_INT8 & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \
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{ \
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GLint slop = alen*__GLX_SIZE_INT8 & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \
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{ \
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GLint slop = alen*__GLX_SIZE_INT8 & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \
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{ \
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GLint slop = alen*__GLX_SIZE_INT8 & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \
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{ \
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GLint slop = (alen*__GLX_SIZE_INT16) & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
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#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \
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{ \
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GLint slop = (alen*__GLX_SIZE_INT16) & 3; \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \
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if (slop) _XEatData(dpy,4-slop); \
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}
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#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
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#ifndef _CRAY
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#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
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#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
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#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
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#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
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_XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
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#else
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#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
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gl_get_float_array(dpy,a,alen);
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#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
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gl_get_float_array(dpy,a,alen);
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#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
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gl_get_double_array(dpy, a, alen);
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#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
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gl_get_double_array(dpy, a, alen);
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extern void gl_get_float_array(Display *dpy, float *a, int alen);
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extern void gl_get_double_array(Display *dpy, double *a, int alen);
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extern void gl_get_float_array(Display * dpy, float *a, int alen);
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extern void gl_get_double_array(Display * dpy, double *a, int alen);
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#endif
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#endif /* !__GLX_packsingle_h__ */
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