panfrost: Move most CSO creates to pan_cmdstream.c

These need to be conditionally compiled per-generation.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11745>
This commit is contained in:
Alyssa Rosenzweig 2021-07-06 17:33:30 -04:00 committed by Marge Bot
parent a13eb5fcc5
commit cf557909eb
2 changed files with 315 additions and 315 deletions

View file

@ -28,6 +28,7 @@
#include "util/u_vbuf.h"
#include "util/u_helpers.h"
#include "util/u_draw.h"
#include "util/u_memory.h"
#include "indices/u_primconvert.h"
#include "panfrost-quirks.h"
@ -242,6 +243,24 @@ void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state *cso,
}
}
static void *
panfrost_create_sampler_state(
struct pipe_context *pctx,
const struct pipe_sampler_state *cso)
{
struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
struct panfrost_device *device = pan_device(pctx->screen);
so->base = *cso;
if (pan_is_bifrost(device))
panfrost_sampler_desc_init_bifrost(cso, (struct mali_bifrost_sampler_packed *) &so->hw);
else
panfrost_sampler_desc_init(cso, &so->hw);
return so;
}
static bool
panfrost_fs_required(
struct panfrost_shader_state *fs,
@ -3113,8 +3132,304 @@ panfrost_draw_vbo(struct pipe_context *pipe,
}
static void *
panfrost_create_rasterizer_state(
struct pipe_context *pctx,
const struct pipe_rasterizer_state *cso)
{
struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
so->base = *cso;
/* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
assert(cso->offset_clamp == 0.0);
pan_pack(&so->multisample, MULTISAMPLE_MISC, cfg) {
cfg.multisample_enable = cso->multisample;
cfg.fixed_function_near_discard = cso->depth_clip_near;
cfg.fixed_function_far_discard = cso->depth_clip_far;
cfg.shader_depth_range_fixed = true;
}
pan_pack(&so->stencil_misc, STENCIL_MASK_MISC, cfg) {
cfg.depth_range_1 = cso->offset_tri;
cfg.depth_range_2 = cso->offset_tri;
cfg.single_sampled_lines = !cso->multisample;
}
return so;
}
/* Assigns a vertex buffer for a given (index, divisor) tuple */
static unsigned
pan_assign_vertex_buffer(struct pan_vertex_buffer *buffers,
unsigned *nr_bufs,
unsigned vbi,
unsigned divisor)
{
/* Look up the buffer */
for (unsigned i = 0; i < (*nr_bufs); ++i) {
if (buffers[i].vbi == vbi && buffers[i].divisor == divisor)
return i;
}
/* Else, create a new buffer */
unsigned idx = (*nr_bufs)++;
buffers[idx] = (struct pan_vertex_buffer) {
.vbi = vbi,
.divisor = divisor
};
return idx;
}
static void *
panfrost_create_vertex_elements_state(
struct pipe_context *pctx,
unsigned num_elements,
const struct pipe_vertex_element *elements)
{
struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
struct panfrost_device *dev = pan_device(pctx->screen);
so->num_elements = num_elements;
memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
/* Assign attribute buffers corresponding to the vertex buffers, keyed
* for a particular divisor since that's how instancing works on Mali */
for (unsigned i = 0; i < num_elements; ++i) {
so->element_buffer[i] = pan_assign_vertex_buffer(
so->buffers, &so->nr_bufs,
elements[i].vertex_buffer_index,
elements[i].instance_divisor);
}
for (int i = 0; i < num_elements; ++i) {
enum pipe_format fmt = elements[i].src_format;
const struct util_format_description *desc = util_format_description(fmt);
so->formats[i] = dev->formats[desc->format].hw;
assert(so->formats[i]);
}
/* Let's also prepare vertex builtins */
so->formats[PAN_VERTEX_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
so->formats[PAN_INSTANCE_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
return so;
}
static inline unsigned
pan_pipe_to_stencil_op(enum pipe_stencil_op in)
{
switch (in) {
case PIPE_STENCIL_OP_KEEP: return MALI_STENCIL_OP_KEEP;
case PIPE_STENCIL_OP_ZERO: return MALI_STENCIL_OP_ZERO;
case PIPE_STENCIL_OP_REPLACE: return MALI_STENCIL_OP_REPLACE;
case PIPE_STENCIL_OP_INCR: return MALI_STENCIL_OP_INCR_SAT;
case PIPE_STENCIL_OP_DECR: return MALI_STENCIL_OP_DECR_SAT;
case PIPE_STENCIL_OP_INCR_WRAP: return MALI_STENCIL_OP_INCR_WRAP;
case PIPE_STENCIL_OP_DECR_WRAP: return MALI_STENCIL_OP_DECR_WRAP;
case PIPE_STENCIL_OP_INVERT: return MALI_STENCIL_OP_INVERT;
default: unreachable("Invalid stencil op");
}
}
static inline void
pan_pipe_to_stencil(const struct pipe_stencil_state *in,
struct mali_stencil_packed *out)
{
pan_pack(out, STENCIL, s) {
s.mask = in->valuemask;
s.compare_function = (enum mali_func) in->func;
s.stencil_fail = pan_pipe_to_stencil_op(in->fail_op);
s.depth_fail = pan_pipe_to_stencil_op(in->zfail_op);
s.depth_pass = pan_pipe_to_stencil_op(in->zpass_op);
}
}
static void *
panfrost_create_depth_stencil_state(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *zsa)
{
struct panfrost_device *dev = pan_device(pipe->screen);
struct panfrost_zsa_state *so = CALLOC_STRUCT(panfrost_zsa_state);
so->base = *zsa;
/* Normalize (there's no separate enable) */
if (!zsa->alpha_enabled)
so->base.alpha_func = MALI_FUNC_ALWAYS;
/* Prepack relevant parts of the Renderer State Descriptor. They will
* be ORed in at draw-time */
pan_pack(&so->rsd_depth, MULTISAMPLE_MISC, cfg) {
cfg.depth_function = zsa->depth_enabled ?
(enum mali_func) zsa->depth_func : MALI_FUNC_ALWAYS;
cfg.depth_write_mask = zsa->depth_writemask;
}
pan_pack(&so->rsd_stencil, STENCIL_MASK_MISC, cfg) {
cfg.stencil_enable = zsa->stencil[0].enabled;
cfg.stencil_mask_front = zsa->stencil[0].writemask;
cfg.stencil_mask_back = zsa->stencil[1].enabled ?
zsa->stencil[1].writemask : zsa->stencil[0].writemask;
if (dev->arch < 6) {
cfg.alpha_test_compare_function =
(enum mali_func) so->base.alpha_func;
}
}
/* Stencil tests have their own words in the RSD */
pan_pipe_to_stencil(&zsa->stencil[0], &so->stencil_front);
if (zsa->stencil[1].enabled)
pan_pipe_to_stencil(&zsa->stencil[1], &so->stencil_back);
else
so->stencil_back = so->stencil_front;
so->enabled = zsa->stencil[0].enabled ||
(zsa->depth_enabled && zsa->depth_func != PIPE_FUNC_ALWAYS);
/* Write masks need tracking together */
if (zsa->depth_writemask)
so->draws |= PIPE_CLEAR_DEPTH;
if (zsa->stencil[0].enabled)
so->draws |= PIPE_CLEAR_STENCIL;
/* TODO: Bounds test should be easy */
assert(!zsa->depth_bounds_test);
return so;
}
void
panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
struct pipe_context *pctx,
struct pipe_resource *texture)
{
struct panfrost_device *device = pan_device(pctx->screen);
struct panfrost_context *ctx = pan_context(pctx);
struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
enum pipe_format format = so->base.format;
assert(prsrc->image.data.bo);
/* Format to access the stencil portion of a Z32_S8 texture */
if (format == PIPE_FORMAT_X32_S8X24_UINT) {
assert(prsrc->separate_stencil);
texture = &prsrc->separate_stencil->base;
prsrc = (struct panfrost_resource *)texture;
format = texture->format;
}
const struct util_format_description *desc = util_format_description(format);
bool fake_rgtc = !panfrost_supports_compressed_format(device, MALI_BC4_UNORM);
if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC && fake_rgtc) {
if (desc->is_snorm)
format = PIPE_FORMAT_R8G8B8A8_SNORM;
else
format = PIPE_FORMAT_R8G8B8A8_UNORM;
desc = util_format_description(format);
}
so->texture_bo = prsrc->image.data.bo->ptr.gpu;
so->modifier = prsrc->image.layout.modifier;
/* MSAA only supported for 2D textures */
assert(texture->nr_samples <= 1 ||
so->base.target == PIPE_TEXTURE_2D ||
so->base.target == PIPE_TEXTURE_2D_ARRAY);
enum mali_texture_dimension type =
panfrost_translate_texture_dimension(so->base.target);
bool is_buffer = (so->base.target == PIPE_BUFFER);
unsigned first_level = is_buffer ? 0 : so->base.u.tex.first_level;
unsigned last_level = is_buffer ? 0 : so->base.u.tex.last_level;
unsigned first_layer = is_buffer ? 0 : so->base.u.tex.first_layer;
unsigned last_layer = is_buffer ? 0 : so->base.u.tex.last_layer;
unsigned buf_offset = is_buffer ? so->base.u.buf.offset : 0;
unsigned buf_size = (is_buffer ? so->base.u.buf.size : 0) /
util_format_get_blocksize(format);
if (so->base.target == PIPE_TEXTURE_3D) {
first_layer /= prsrc->image.layout.depth;
last_layer /= prsrc->image.layout.depth;
assert(!first_layer && !last_layer);
}
struct pan_image_view iview = {
.format = format,
.dim = type,
.first_level = first_level,
.last_level = last_level,
.first_layer = first_layer,
.last_layer = last_layer,
.swizzle = {
so->base.swizzle_r,
so->base.swizzle_g,
so->base.swizzle_b,
so->base.swizzle_a,
},
.image = &prsrc->image,
.buf.offset = buf_offset,
.buf.size = buf_size,
};
unsigned size =
(pan_is_bifrost(device) ? 0 : MALI_MIDGARD_TEXTURE_LENGTH) +
panfrost_estimate_texture_payload_size(device, &iview);
struct panfrost_ptr payload = pan_pool_alloc_aligned(&ctx->descs.base, size, 64);
so->state = panfrost_pool_take_ref(&ctx->descs, payload.gpu);
void *tex = pan_is_bifrost(device) ?
&so->bifrost_descriptor : payload.cpu;
if (!pan_is_bifrost(device)) {
payload.cpu += MALI_MIDGARD_TEXTURE_LENGTH;
payload.gpu += MALI_MIDGARD_TEXTURE_LENGTH;
}
panfrost_new_texture(device, &iview, tex, &payload);
}
static struct pipe_sampler_view *
panfrost_create_sampler_view(
struct pipe_context *pctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *template)
{
struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
pipe_reference(NULL, &texture->reference);
so->base = *template;
so->base.texture = texture;
so->base.reference.count = 1;
so->base.context = pctx;
panfrost_create_sampler_view_bo(so, pctx, texture);
return (struct pipe_sampler_view *) so;
}
void
panfrost_cmdstream_context_init(struct pipe_context *pipe)
{
pipe->draw_vbo = panfrost_draw_vbo;
pipe->create_vertex_elements_state = panfrost_create_vertex_elements_state;
pipe->create_rasterizer_state = panfrost_create_rasterizer_state;
pipe->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
pipe->create_sampler_view = panfrost_create_sampler_view;
pipe->create_sampler_state = panfrost_create_sampler_state;
}

View file

@ -49,7 +49,6 @@
#include "tgsi/tgsi_from_mesa.h"
#include "util/u_math.h"
#include "midgard_pack.h"
#include "pan_screen.h"
#include "pan_cmdstream.h"
#include "pan_util.h"
@ -135,34 +134,6 @@ panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
free(hwcso);
}
static void *
panfrost_create_rasterizer_state(
struct pipe_context *pctx,
const struct pipe_rasterizer_state *cso)
{
struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
so->base = *cso;
/* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
assert(cso->offset_clamp == 0.0);
pan_pack(&so->multisample, MULTISAMPLE_MISC, cfg) {
cfg.multisample_enable = cso->multisample;
cfg.fixed_function_near_discard = cso->depth_clip_near;
cfg.fixed_function_far_discard = cso->depth_clip_far;
cfg.shader_depth_range_fixed = true;
}
pan_pack(&so->stencil_misc, STENCIL_MASK_MISC, cfg) {
cfg.depth_range_1 = cso->offset_tri;
cfg.depth_range_2 = cso->offset_tri;
cfg.single_sampled_lines = !cso->multisample;
}
return so;
}
static void
panfrost_bind_rasterizer_state(
struct pipe_context *pctx,
@ -227,66 +198,6 @@ panfrost_set_shader_images(
}
}
/* Assigns a vertex buffer for a given (index, divisor) tuple */
static unsigned
pan_assign_vertex_buffer(struct pan_vertex_buffer *buffers,
unsigned *nr_bufs,
unsigned vbi,
unsigned divisor)
{
/* Look up the buffer */
for (unsigned i = 0; i < (*nr_bufs); ++i) {
if (buffers[i].vbi == vbi && buffers[i].divisor == divisor)
return i;
}
/* Else, create a new buffer */
unsigned idx = (*nr_bufs)++;
buffers[idx] = (struct pan_vertex_buffer) {
.vbi = vbi,
.divisor = divisor
};
return idx;
}
static void *
panfrost_create_vertex_elements_state(
struct pipe_context *pctx,
unsigned num_elements,
const struct pipe_vertex_element *elements)
{
struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
struct panfrost_device *dev = pan_device(pctx->screen);
so->num_elements = num_elements;
memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
/* Assign attribute buffers corresponding to the vertex buffers, keyed
* for a particular divisor since that's how instancing works on Mali */
for (unsigned i = 0; i < num_elements; ++i) {
so->element_buffer[i] = pan_assign_vertex_buffer(
so->buffers, &so->nr_bufs,
elements[i].vertex_buffer_index,
elements[i].instance_divisor);
}
for (int i = 0; i < num_elements; ++i) {
enum pipe_format fmt = elements[i].src_format;
const struct util_format_description *desc = util_format_description(fmt);
so->formats[i] = dev->formats[desc->format].hw;
assert(so->formats[i]);
}
/* Let's also prepare vertex builtins */
so->formats[PAN_VERTEX_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
so->formats[PAN_INSTANCE_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
return so;
}
static void
panfrost_bind_vertex_elements_state(
struct pipe_context *pctx,
@ -350,24 +261,6 @@ panfrost_delete_shader_state(
free(so);
}
static void *
panfrost_create_sampler_state(
struct pipe_context *pctx,
const struct pipe_sampler_state *cso)
{
struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
struct panfrost_device *device = pan_device(pctx->screen);
so->base = *cso;
if (pan_is_bifrost(device))
panfrost_sampler_desc_init_bifrost(cso, (struct mali_bifrost_sampler_packed *) &so->hw);
else
panfrost_sampler_desc_init(cso, &so->hw);
return so;
}
static void
panfrost_bind_sampler_states(
struct pipe_context *pctx,
@ -636,122 +529,6 @@ panfrost_set_stencil_ref(
ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= PAN_DIRTY_STAGE_RENDERER;
}
void
panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
struct pipe_context *pctx,
struct pipe_resource *texture)
{
struct panfrost_device *device = pan_device(pctx->screen);
struct panfrost_context *ctx = pan_context(pctx);
struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
enum pipe_format format = so->base.format;
assert(prsrc->image.data.bo);
/* Format to access the stencil portion of a Z32_S8 texture */
if (format == PIPE_FORMAT_X32_S8X24_UINT) {
assert(prsrc->separate_stencil);
texture = &prsrc->separate_stencil->base;
prsrc = (struct panfrost_resource *)texture;
format = texture->format;
}
const struct util_format_description *desc = util_format_description(format);
bool fake_rgtc = !panfrost_supports_compressed_format(device, MALI_BC4_UNORM);
if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC && fake_rgtc) {
if (desc->is_snorm)
format = PIPE_FORMAT_R8G8B8A8_SNORM;
else
format = PIPE_FORMAT_R8G8B8A8_UNORM;
desc = util_format_description(format);
}
so->texture_bo = prsrc->image.data.bo->ptr.gpu;
so->modifier = prsrc->image.layout.modifier;
/* MSAA only supported for 2D textures */
assert(texture->nr_samples <= 1 ||
so->base.target == PIPE_TEXTURE_2D ||
so->base.target == PIPE_TEXTURE_2D_ARRAY);
enum mali_texture_dimension type =
panfrost_translate_texture_dimension(so->base.target);
bool is_buffer = (so->base.target == PIPE_BUFFER);
unsigned first_level = is_buffer ? 0 : so->base.u.tex.first_level;
unsigned last_level = is_buffer ? 0 : so->base.u.tex.last_level;
unsigned first_layer = is_buffer ? 0 : so->base.u.tex.first_layer;
unsigned last_layer = is_buffer ? 0 : so->base.u.tex.last_layer;
unsigned buf_offset = is_buffer ? so->base.u.buf.offset : 0;
unsigned buf_size = (is_buffer ? so->base.u.buf.size : 0) /
util_format_get_blocksize(format);
if (so->base.target == PIPE_TEXTURE_3D) {
first_layer /= prsrc->image.layout.depth;
last_layer /= prsrc->image.layout.depth;
assert(!first_layer && !last_layer);
}
struct pan_image_view iview = {
.format = format,
.dim = type,
.first_level = first_level,
.last_level = last_level,
.first_layer = first_layer,
.last_layer = last_layer,
.swizzle = {
so->base.swizzle_r,
so->base.swizzle_g,
so->base.swizzle_b,
so->base.swizzle_a,
},
.image = &prsrc->image,
.buf.offset = buf_offset,
.buf.size = buf_size,
};
unsigned size =
(pan_is_bifrost(device) ? 0 : MALI_MIDGARD_TEXTURE_LENGTH) +
panfrost_estimate_texture_payload_size(device, &iview);
struct panfrost_ptr payload = pan_pool_alloc_aligned(&ctx->descs.base, size, 64);
so->state = panfrost_pool_take_ref(&ctx->descs, payload.gpu);
void *tex = pan_is_bifrost(device) ?
&so->bifrost_descriptor : payload.cpu;
if (!pan_is_bifrost(device)) {
payload.cpu += MALI_MIDGARD_TEXTURE_LENGTH;
payload.gpu += MALI_MIDGARD_TEXTURE_LENGTH;
}
panfrost_new_texture(device, &iview, tex, &payload);
}
static struct pipe_sampler_view *
panfrost_create_sampler_view(
struct pipe_context *pctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *template)
{
struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
pipe_reference(NULL, &texture->reference);
so->base = *template;
so->base.texture = texture;
so->base.reference.count = 1;
so->base.context = pctx;
panfrost_create_sampler_view_bo(so, pctx, texture);
return (struct pipe_sampler_view *) so;
}
static void
panfrost_set_sampler_views(
struct pipe_context *pctx,
@ -837,93 +614,6 @@ panfrost_set_framebuffer_state(struct pipe_context *pctx,
ctx->base.bind_fs_state(&ctx->base, fs);
}
static inline unsigned
pan_pipe_to_stencil_op(enum pipe_stencil_op in)
{
switch (in) {
case PIPE_STENCIL_OP_KEEP: return MALI_STENCIL_OP_KEEP;
case PIPE_STENCIL_OP_ZERO: return MALI_STENCIL_OP_ZERO;
case PIPE_STENCIL_OP_REPLACE: return MALI_STENCIL_OP_REPLACE;
case PIPE_STENCIL_OP_INCR: return MALI_STENCIL_OP_INCR_SAT;
case PIPE_STENCIL_OP_DECR: return MALI_STENCIL_OP_DECR_SAT;
case PIPE_STENCIL_OP_INCR_WRAP: return MALI_STENCIL_OP_INCR_WRAP;
case PIPE_STENCIL_OP_DECR_WRAP: return MALI_STENCIL_OP_DECR_WRAP;
case PIPE_STENCIL_OP_INVERT: return MALI_STENCIL_OP_INVERT;
default: unreachable("Invalid stencil op");
}
}
static inline void
pan_pipe_to_stencil(const struct pipe_stencil_state *in,
struct mali_stencil_packed *out)
{
pan_pack(out, STENCIL, s) {
s.mask = in->valuemask;
s.compare_function = (enum mali_func) in->func;
s.stencil_fail = pan_pipe_to_stencil_op(in->fail_op);
s.depth_fail = pan_pipe_to_stencil_op(in->zfail_op);
s.depth_pass = pan_pipe_to_stencil_op(in->zpass_op);
}
}
static void *
panfrost_create_depth_stencil_state(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *zsa)
{
struct panfrost_device *dev = pan_device(pipe->screen);
struct panfrost_zsa_state *so = CALLOC_STRUCT(panfrost_zsa_state);
so->base = *zsa;
/* Normalize (there's no separate enable) */
if (!zsa->alpha_enabled)
so->base.alpha_func = MALI_FUNC_ALWAYS;
/* Prepack relevant parts of the Renderer State Descriptor. They will
* be ORed in at draw-time */
pan_pack(&so->rsd_depth, MULTISAMPLE_MISC, cfg) {
cfg.depth_function = zsa->depth_enabled ?
(enum mali_func) zsa->depth_func : MALI_FUNC_ALWAYS;
cfg.depth_write_mask = zsa->depth_writemask;
}
pan_pack(&so->rsd_stencil, STENCIL_MASK_MISC, cfg) {
cfg.stencil_enable = zsa->stencil[0].enabled;
cfg.stencil_mask_front = zsa->stencil[0].writemask;
cfg.stencil_mask_back = zsa->stencil[1].enabled ?
zsa->stencil[1].writemask : zsa->stencil[0].writemask;
if (dev->arch < 6) {
cfg.alpha_test_compare_function =
(enum mali_func) so->base.alpha_func;
}
}
/* Stencil tests have their own words in the RSD */
pan_pipe_to_stencil(&zsa->stencil[0], &so->stencil_front);
if (zsa->stencil[1].enabled)
pan_pipe_to_stencil(&zsa->stencil[1], &so->stencil_back);
else
so->stencil_back = so->stencil_front;
so->enabled = zsa->stencil[0].enabled ||
(zsa->depth_enabled && zsa->depth_func != PIPE_FUNC_ALWAYS);
/* Write masks need tracking together */
if (zsa->depth_writemask)
so->draws |= PIPE_CLEAR_DEPTH;
if (zsa->stencil[0].enabled)
so->draws |= PIPE_CLEAR_STENCIL;
/* TODO: Bounds test should be easy */
assert(!zsa->depth_bounds_test);
return so;
}
static void
panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
void *cso)
@ -1297,15 +987,12 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
gallium->set_stencil_ref = panfrost_set_stencil_ref;
gallium->create_sampler_view = panfrost_create_sampler_view;
gallium->set_sampler_views = panfrost_set_sampler_views;
gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
@ -1317,11 +1004,9 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
gallium->delete_vs_state = panfrost_delete_shader_state;
gallium->bind_vs_state = panfrost_bind_vs_state;
gallium->create_sampler_state = panfrost_create_sampler_state;
gallium->delete_sampler_state = panfrost_generic_cso_delete;
gallium->bind_sampler_states = panfrost_bind_sampler_states;
gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;