mesa: add void to save_TextureBarrierNV()

This commit is contained in:
Brian Paul 2011-03-25 10:33:51 -06:00
parent 28f1d6ab49
commit cf290344cc

View file

@ -7036,7 +7036,7 @@ save_VertexAttribDivisor(GLuint index, GLuint divisor)
/* GL_NV_texture_barrier */
static void
save_TextureBarrierNV()
save_TextureBarrierNV(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);