[g3dvl] avoid some ELSE blocks

This commit is contained in:
Christian König 2010-12-10 00:13:32 +01:00
parent 00e60387fc
commit cf234984f4

View file

@ -191,7 +191,9 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r)
ureg_MOV(shader, ureg_writemask(o_line, TGSI_WRITEMASK_Z),
ureg_scalar(interlaced, TGSI_SWIZZLE_X));
ureg_IF(shader, interlaced, &label);
ureg_MOV(shader, ureg_writemask(o_vtex[0], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
ureg_MOV(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
ureg_IF(shader, ureg_scalar(interlaced, TGSI_SWIZZLE_X), &label);
ureg_MOV(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_X), vrect);
ureg_MUL(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_Y), vrect, ureg_imm1f(shader, 0.5f));
@ -200,11 +202,6 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r)
ureg_ADD(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_Y), ureg_src(t_vtex), ureg_imm1f(shader, 0.5f));
ureg_MUL(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vtex), scale);
ureg_ELSE(shader, &label);
ureg_MOV(shader, ureg_writemask(o_vtex[0], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
ureg_MOV(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
ureg_ENDIF(shader);
ureg_MOV(shader, ureg_writemask(o_vtex[2], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
@ -311,12 +308,11 @@ fetch_ycbcr(struct vl_mpeg12_mc_renderer *r, struct ureg_program *shader, struct
eb[1], eb[0]);
/* r600g is ignoring TGSI_INTERPOLATE_CONSTANT, just workaround this */
ureg_SGE(shader, ureg_writemask(t_eb_info, TGSI_WRITEMASK_XYZ), ureg_src(t_eb_info), ureg_imm1f(shader, 0.5f));
ureg_SLT(shader, ureg_writemask(t_eb_info, TGSI_WRITEMASK_XYZ), ureg_src(t_eb_info), ureg_imm1f(shader, 0.5f));
ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_XYZ), ureg_imm1f(shader, 0.0f));
for (i = 0; i < 3; ++i) {
ureg_IF(shader, ureg_scalar(ureg_src(t_eb_info), TGSI_SWIZZLE_X + i), &label);
ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_imm1f(shader, 0.0f));
ureg_ELSE(shader, &label);
/* Nouveau and r600g can't writemask tex dst regs (yet?), do in two steps */
if(i==0 || r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_444) {
@ -342,7 +338,7 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field)
{
struct ureg_src ref_frames, bkwd_pred;
struct ureg_src tc[4], sampler[2];
struct ureg_dst ref[2], t_tc, result;
struct ureg_dst ref[2], tmp, result;
unsigned i, intra_label, bi_label, label;
ref_frames = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_REF_FRAMES, TGSI_INTERPOLATE_CONSTANT);
@ -356,60 +352,52 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field)
ref[i] = ureg_DECL_temporary(shader);
}
tmp = ureg_DECL_temporary(shader);
result = ureg_DECL_temporary(shader);
ureg_SEQ(shader, ureg_writemask(result, TGSI_WRITEMASK_X), ref_frames, ureg_imm1f(shader, -1.0f));
ureg_IF(shader, ureg_scalar(ureg_src(result), TGSI_SWIZZLE_X), &intra_label);
ureg_MOV(shader, result, ureg_imm1f(shader, 0.5f));
ureg_MOV(shader, result, ureg_imm1f(shader, 0.5f));
ureg_ELSE(shader, &intra_label);
ureg_IF(shader, ureg_scalar(ref_frames, TGSI_SWIZZLE_X), &bi_label);
t_tc = ureg_DECL_temporary(shader);
/*
* result = tex(field.z ? tc[1] : tc[0], sampler[0])
*/
ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ref_frames, ureg_imm1f(shader, 0.0f));
ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), &intra_label);
ureg_CMP(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY),
ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
tc[1], tc[0]);
ureg_IF(shader, bkwd_pred, &label);
ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[1]);
ureg_ELSE(shader, &label);
ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[0]);
ureg_IF(shader, ureg_scalar(ref_frames, TGSI_SWIZZLE_X), &bi_label);
/*
* result = tex(field.z ? tc[1] : tc[0], sampler[bkwd_pred ? 1 : 0])
*/
ureg_IF(shader, bkwd_pred, &label);
ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(tmp), sampler[1]);
ureg_ELSE(shader, &label);
ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(tmp), sampler[0]);
ureg_ENDIF(shader);
ureg_ELSE(shader, &bi_label);
/*
* if (field.z)
* ref[0..1] = tex(tc[0..1], sampler[0..1])
* else
* ref[0..1] = tex(tc[2..3], sampler[0..1])
*/
ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, ureg_src(tmp), sampler[0]);
ureg_CMP(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY),
ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
tc[3], tc[2]);
ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, ureg_src(tmp), sampler[1]);
ureg_LRP(shader, result, ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X),
ureg_src(ref[0]), ureg_src(ref[1]));
ureg_ENDIF(shader);
ureg_release_temporary(shader, t_tc);
ureg_ELSE(shader, &bi_label);
t_tc = ureg_DECL_temporary(shader);
/*
* if (field.z)
* ref[0..1] = tex(tc[0..1], sampler[0..1])
* else
* ref[0..1] = tex(tc[2..3], sampler[0..1])
*/
ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
tc[1], tc[0]);
ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[0]);
ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
tc[3], tc[2]);
ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[1]);
ureg_release_temporary(shader, t_tc);
ureg_LRP(shader, result, ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X), ureg_src(ref[0]), ureg_src(ref[1]));
ureg_ENDIF(shader);
ureg_ENDIF(shader);
for (i = 0; i < 2; ++i)
ureg_release_temporary(shader, ref[i]);
ureg_release_temporary(shader, tmp);
return result;
}