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anv,driconf: Add sampler coordinate precision workaround for Dynasty Warriors
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12584
Cc: mesa-stable
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33488>
(cherry picked from commit 4864c0a5fc)
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2 changed files with 4 additions and 1 deletions
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@ -234,7 +234,7 @@
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"description": "anv,driconf: Add sampler coordinate precision workaround for Dynasty Warriors",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -1208,6 +1208,9 @@ TODO: document the other workarounds.
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<application name="Age of Empires IV" executable="RelicCardinal.exe">
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<option name="anv_force_filter_addr_rounding" value="true" />
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</application>
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<application name="Dynasty Warriors: Origins" executable="DWORIGINS.exe">
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<option name="anv_force_filter_addr_rounding" value="true" />
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</application>
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<!-- Needed to avoid XeSS code paths. -->
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<application name="Marvel's Spider-Man Remastered" executable="Spider-Man.exe">
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<option name="force_vk_vendor" value="-1" />
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