Mesa 9.1.5 Release Notes / July 17, 2013
+ ++Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release. +
++Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is only available if requested at context creation +because GL_ARB_compatibility is not supported. +
+ +MD5 checksums
++TBD ++ +
New features
+None.
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 58384 - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault + +
- Bug 62647 - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000 + +
- Bug 63674 - [IVB]frozen at the first frame when run Unigine-heaven 4.0 + +
- Bug 65910 - Killing weston-launch causes segv in desktop-shell + +
Changes
+The full set of changes can be viewed by using the following GIT command:
+ ++ git log mesa-9.1.4..mesa-9.1.5 ++ +
Anuj Phogat (1):
+-
+
- mesa: Return ZeroVec/dummyReg instead of NULL pointer +
Brian Paul (1):
+-
+
- svga: check for NaN shader immediates +
Carl Worth (3):
+-
+
- cherry-ignore: Ignore previously backported patch +
- cherry-ignore: Drop two patches which we've decided not to include +
- mesa: Bump version to 9.1.5 +
Chris Forbes (1):
+-
+
- i965: fix alpha test for MRT +
Christoph Bumiller (1):
+-
+
- r600g: x/y coordinates must be divided by block dim in dma blit +
Eric Anholt (1):
+-
+
- ra: Fix register spilling. +
Ian Romanick (6):
+-
+
- docs: Add 9.1.4 release md5sums +
- glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset +
- glsl: Add gl_shader_program::UniformLocationBaseScale +
- glsl: Generate smaller values for uniform locations +
- i965: Be more careful with the interleaved user array upload optimization +
- glsl: Move all var decls to the front of the IR list in reverse order +
Kenneth Graunke (1):
+-
+
- glsl/builtins: Fix ARB_texture_cube_map_array built-in availability. +
Kristian Høgsberg (1):
+-
+
- wayland: Handle global_remove event as well +
Matt Turner (1):
+-
+
- register_allocate: Fix the type of best_benefit. +
Paul Berry (1):
+-
+
- glsl ES: Fix magnitude of gl_MaxVertexUniformVectors. +
Richard Sandiford (3):
+-
+
- st/xlib Fix XIMage bytes-per-pixel calculation +
- st/xlib: Fix XImage stride calculation +
- st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer +
Vinson Lee (1):
+-
+
- swrast: Fix memory leak. +