r300: recombine the vap input route 0 code and clean

This gets non-tcl cards working again on this branch..

at least texrect and glxgears
This commit is contained in:
Dave Airlie 2008-05-03 21:31:47 +10:00
parent 026ef8111a
commit cea4f1464b
3 changed files with 24 additions and 47 deletions

View file

@ -207,7 +207,10 @@ static void r300EmitVec(GLcontext * ctx, struct r300_dma_region *rvb,
}
}
static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \
(attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT)
GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
int *inputs, GLint * tab, GLuint nr)
{
GLuint i, dw;
@ -216,16 +219,13 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
for (i = 0; i < nr; i += 2) {
/* make sure input is valid, would lockup the gpu */
assert(inputs[tab[i]] != -1);
dw = (R300_SIGNED |
(inputs[tab[i]] << R300_DST_VEC_LOC_SHIFT) |
(attribptr[tab[i]]->size - 1)) << R300_DATA_TYPE_0_SHIFT;
dw = (R300_SIGNED | DW_SIZE(i));
if (i + 1 == nr) {
dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
} else {
assert(inputs[tab[i + 1]] != -1);
dw |= (R300_SIGNED |
(inputs[tab[i + 1]] << R300_DST_VEC_LOC_SHIFT) |
(attribptr[tab[i + 1]]->size - 1)) << R300_DATA_TYPE_1_SHIFT;
DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT;
if (i + 2 == nr) {
dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
}

View file

@ -257,6 +257,8 @@ extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
extern void r300EmitCacheFlush(r300ContextPtr rmesa);
extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
int *inputs, GLint * tab, GLuint nr);
extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);

View file

@ -78,36 +78,6 @@ do { \
rmesa->swtcl.vertex_attr_count++; \
} while (0)
/* this differs from the VIR0 in emit.c - TODO merge them using another option */
static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
int *inputs, GLint * tab, GLuint nr)
{
GLuint i, dw;
/* type, inputs, stop bit, size */
for (i = 0; i < nr; i += 2) {
/* make sure input is valid, would lockup the gpu */
assert(inputs[tab[i]] != -1);
dw = (R300_SIGNED |
(inputs[tab[i]] << R300_DST_VEC_LOC_SHIFT) |
(attribptr[tab[i]]->size - 1)) << R300_DATA_TYPE_0_SHIFT;
if (i + 1 == nr) {
dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
} else {
assert(inputs[tab[i + 1]] != -1);
dw |= (R300_SIGNED |
(inputs[tab[i + 1]] << R300_DST_VEC_LOC_SHIFT) |
(attribptr[tab[i + 1]]->size - 1)) << R300_DATA_TYPE_1_SHIFT;
if (i + 2 == nr) {
dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
}
}
dst[i >> 1] = dw;
}
return (nr + 1) >> 1;
}
static void r300SetVertexFormat( GLcontext *ctx )
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
@ -123,6 +93,7 @@ static void r300SetVertexFormat( GLcontext *ctx )
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
GLuint i, nr;
GLuint sz, vap_fmt_1 = 0;
DECLARE_RENDERINPUTS(render_inputs_bitset);
RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
@ -145,14 +116,15 @@ static void r300SetVertexFormat( GLcontext *ctx )
* build up a hardware vertex.
*/
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
vap_vte_cntl |= R300_VTX_W0_FMT;
sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
InputsRead |= 1 << VERT_ATTRIB_POS;
OutputsWritten |= 1 << VERT_RESULT_HPOS;
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
} else
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
offset = sz;
} else {
offset = 4;
EMIT_PAD(4 * sizeof(float));
offset = 4;
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
@ -161,18 +133,19 @@ static void r300SetVertexFormat( GLcontext *ctx )
}
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
rmesa->swtcl.coloroffset = offset;
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F );
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_1F + sz - 1 );
offset += sz;
}
offset += 4;
rmesa->swtcl.specoffset = 0;
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
sz = VB->AttribPtr[VERT_ATTRIB_COLOR1]->size;
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F );
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_1F + sz - 1 );
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
}
@ -182,9 +155,11 @@ static void r300SetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
sz = VB->TexCoordPtr[i]->size;
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F );
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 );
vap_fmt_1 |= sz << (3 * i);
}
}
}
@ -243,7 +218,7 @@ static void r300SetVertexFormat( GLcontext *ctx )
R300_STATECHANGE(rmesa, vof);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1;
rmesa->swtcl.vertex_size =
_tnl_install_attrs( ctx,