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https://gitlab.freedesktop.org/mesa/mesa.git
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i965: make tex offset override work..
should fix fd.o 14441
(cherry-picked from commit d4244683a6 which was
lost in a merge)
This commit is contained in:
parent
b17b110716
commit
ce61660ab9
1 changed files with 30 additions and 15 deletions
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@ -155,6 +155,7 @@ struct brw_wm_surface_key {
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GLint width, height, depth;
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GLint pitch, cpp;
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uint32_t tiling;
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GLuint offset;
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};
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static void
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@ -192,8 +193,10 @@ brw_create_texture_surface( struct brw_context *brw,
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/* This is ok for all textures with channel width 8bit or less:
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*/
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/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
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surf.ss1.base_addr = key->bo->offset; /* reloc */
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if (key->bo)
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surf.ss1.base_addr = key->bo->offset; /* reloc */
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else
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surf.ss1.base_addr = key->offset;
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surf.ss2.mip_count = key->last_level - key->first_level;
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surf.ss2.width = key->width - 1;
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@ -215,17 +218,18 @@ brw_create_texture_surface( struct brw_context *brw,
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bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
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key, sizeof(*key),
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&key->bo, 1,
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&key->bo, key->bo ? 1 : 0,
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&surf, sizeof(surf),
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NULL, NULL);
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/* Emit relocation to surface contents */
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intel_bo_emit_reloc(bo,
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I915_GEM_DOMAIN_SAMPLER, 0,
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0,
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offsetof(struct brw_surface_state, ss1),
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key->bo);
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if (key->bo) {
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/* Emit relocation to surface contents */
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intel_bo_emit_reloc(bo,
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I915_GEM_DOMAIN_SAMPLER, 0,
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0,
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offsetof(struct brw_surface_state, ss1),
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key->bo);
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}
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return bo;
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}
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@ -239,24 +243,35 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
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struct brw_wm_surface_key key;
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memset(&key, 0, sizeof(key));
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if (intelObj->imageOverride) {
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key.pitch = intelObj->pitchOverride / intelObj->mt->cpp;
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key.depth = intelObj->depthOverride;
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key.bo = NULL;
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key.offset = intelObj->textureOffset;
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} else {
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key.pitch = intelObj->mt->pitch;
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key.depth = firstImage->Depth;
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key.bo = intelObj->mt->region->buffer;
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key.offset = 0;
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}
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key.target = tObj->Target;
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key.depthmode = tObj->DepthMode;
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key.format = firstImage->TexFormat->MesaFormat;
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key.bo = intelObj->mt->region->buffer;
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key.first_level = intelObj->firstLevel;
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key.last_level = intelObj->lastLevel;
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key.width = firstImage->Width;
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key.height = firstImage->Height;
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key.pitch = intelObj->mt->pitch;
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key.cpp = intelObj->mt->cpp;
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key.depth = firstImage->Depth;
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key.tiling = intelObj->mt->region->tiling;
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dri_bo_unreference(brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS]);
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brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
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&key, sizeof(key),
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&key.bo, 1,
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NULL);
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&key, sizeof(key),
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&key.bo, key.bo ? 1 : 0,
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NULL);
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if (brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] == NULL) {
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brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_create_texture_surface(brw, &key);
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}
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