mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-28 17:20:37 +02:00
First pass at a fallback concept for pipe devices.
Creates a new pipe driver that feeds commands to either a hardware or software pipe depending on fallback state. Untested concept checkpoint. At this point it compiles.
This commit is contained in:
parent
93c7173ed2
commit
ce4659e92a
12 changed files with 780 additions and 21 deletions
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@ -1,6 +1,7 @@
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default:
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cd softpipe ; make
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cd i915simple ; make
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cd failover ; make
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clean:
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rm -f `find . -name \*.[oa]`
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21
src/mesa/pipe/failover/Makefile
Normal file
21
src/mesa/pipe/failover/Makefile
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@ -0,0 +1,21 @@
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TOP = ../../../..
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include $(TOP)/configs/current
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LIBNAME = failover
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DRIVER_SOURCES = \
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fo_state.c \
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fo_state_emit.c \
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fo_context.c
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C_SOURCES = \
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$(COMMON_SOURCES) \
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$(DRIVER_SOURCES)
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ASM_SOURCES =
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include ../Makefile.template
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symlinks:
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155
src/mesa/pipe/failover/fo_context.c
Normal file
155
src/mesa/pipe/failover/fo_context.c
Normal file
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@ -0,0 +1,155 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "pipe/p_defines.h"
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#include "pipe/p_winsys.h"
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#include "pipe/p_util.h"
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#include "pipe/p_context.h"
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#include "fo_context.h"
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#include "fo_winsys.h"
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static void failover_destroy( struct pipe_context *pipe )
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{
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struct failover_context *failover = failover_context( pipe );
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free( failover );
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}
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static boolean failover_draw_elements( struct pipe_context *pipe,
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struct pipe_buffer_handle *indexBuffer,
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unsigned indexSize,
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unsigned prim, unsigned start, unsigned count)
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{
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struct failover_context *failover = failover_context( pipe );
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/* If there has been any statechange since last time, try hardware
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* rendering again:
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*/
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if (failover->dirty) {
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failover->mode = FO_HW;
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}
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/* Try hardware:
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*/
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if (failover->mode == FO_HW) {
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if (!failover->hw->draw_elements( failover->hw,
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indexBuffer,
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indexSize,
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prim,
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start,
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count )) {
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failover->hw->flush( failover->hw, ~0 );
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failover->mode = FO_SW;
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}
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}
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/* Possibly try software:
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*/
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if (failover->mode == FO_SW) {
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if (failover->dirty)
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failover_state_emit( failover );
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failover->sw->draw_elements( failover->sw,
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indexBuffer,
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indexSize,
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prim,
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start,
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count );
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/* Be ready to switch back to hardware rendering without an
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* intervening flush. Unlikely to be much performance impact to
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* this:
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*/
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failover->sw->flush( failover->sw, ~0 );
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}
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return TRUE;
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}
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static boolean failover_draw_arrays( struct pipe_context *pipe,
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unsigned prim, unsigned start, unsigned count)
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{
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return failover_draw_elements(pipe, NULL, 0, prim, start, count);
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}
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struct pipe_context *failover_create( struct pipe_context *hw,
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struct pipe_context *sw )
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{
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struct failover_context *failover = CALLOC_STRUCT(failover_context);
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if (failover == NULL)
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return NULL;
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failover->pipe.winsys = hw->winsys;
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failover->pipe.destroy = failover_destroy;
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failover->pipe.supported_formats = hw->supported_formats;
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failover->pipe.max_texture_size = hw->max_texture_size;
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failover->pipe.get_name = hw->get_name;
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failover->pipe.get_vendor = hw->get_vendor;
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failover->pipe.draw_arrays = failover_draw_arrays;
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failover->pipe.draw_elements = failover_draw_elements;
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failover->pipe.clear = hw->clear;
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/* No software occlusion fallback (or other optional functionality)
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* at this point - if the hardware doesn't support it, don't
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* advertise it to the application.
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*/
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failover->pipe.reset_occlusion_counter = hw->reset_occlusion_counter;
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failover->pipe.get_occlusion_counter = hw->get_occlusion_counter;
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failover_init_state_functions( failover );
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failover->pipe.surface_alloc = hw->surface_alloc;
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failover->pipe.get_tex_surface = hw->get_tex_surface;
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failover->pipe.region_alloc = hw->region_alloc;
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failover->pipe.region_release = hw->region_release;
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failover->pipe.region_idle = hw->region_idle;
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failover->pipe.region_map = hw->region_map;
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failover->pipe.region_unmap = hw->region_unmap;
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failover->pipe.region_data = hw->region_data;
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failover->pipe.region_copy = hw->region_copy;
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failover->pipe.region_fill = hw->region_fill;
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failover->pipe.mipmap_tree_layout = hw->mipmap_tree_layout;
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failover->pipe.flush = hw->flush;
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failover->dirty = 0;
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return &failover->pipe;
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}
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113
src/mesa/pipe/failover/fo_context.h
Normal file
113
src/mesa/pipe/failover/fo_context.h
Normal file
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@ -0,0 +1,113 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef FO_CONTEXT_H
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#define FO_CONTEXT_H
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#define FO_NEW_VIEWPORT 0x1
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#define FO_NEW_SETUP 0x2
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#define FO_NEW_FRAGMENT_SHADER 0x4
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#define FO_NEW_BLEND 0x8
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#define FO_NEW_CLIP 0x10
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#define FO_NEW_SCISSOR 0x20
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#define FO_NEW_STIPPLE 0x40
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#define FO_NEW_FRAMEBUFFER 0x80
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#define FO_NEW_ALPHA_TEST 0x100
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#define FO_NEW_DEPTH_TEST 0x200
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#define FO_NEW_SAMPLER 0x400
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#define FO_NEW_TEXTURE 0x800
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#define FO_NEW_STENCIL 0x1000
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#define FO_NEW_VERTEX 0x2000
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#define FO_NEW_VERTEX_SHADER 0x4000
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#define FO_NEW_BLEND_COLOR 0x8000
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#define FO_NEW_CLEAR_COLOR 0x10000
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#define FO_NEW_VERTEX_BUFFER 0x20000
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#define FO_NEW_VERTEX_ELEMENT 0x40000
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#define FO_HW 0
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#define FO_SW 1
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struct failover_context {
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struct pipe_context pipe; /**< base class */
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/* The most recent drawing state as set by the driver:
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*/
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struct pipe_alpha_test_state alpha_test;
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struct pipe_blend_state blend;
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struct pipe_blend_color blend_color;
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struct pipe_clear_color_state clear_color;
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struct pipe_clip_state clip;
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struct pipe_depth_state depth_test;
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struct pipe_framebuffer_state framebuffer;
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struct pipe_shader_state fragment_shader;
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struct pipe_shader_state vertex_shader;
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struct pipe_poly_stipple poly_stipple;
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struct pipe_scissor_state scissor;
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struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
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struct pipe_setup_state setup;
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struct pipe_stencil_state stencil;
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struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
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struct pipe_viewport_state viewport;
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struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
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struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
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unsigned dirty;
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unsigned dirty_sampler;
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unsigned dirty_texture;
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unsigned dirty_vertex_buffer;
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unsigned dirty_vertex_element;
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unsigned mode;
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struct pipe_context *hw;
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struct pipe_context *sw;
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};
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void failover_init_state_functions( struct failover_context *failover );
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void failover_state_emit( struct failover_context *failover );
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static INLINE struct failover_context *
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failover_context( struct pipe_context *pipe )
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{
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return (struct failover_context *)pipe;
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}
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#endif /* FO_CONTEXT_H */
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287
src/mesa/pipe/failover/fo_state.c
Normal file
287
src/mesa/pipe/failover/fo_state.c
Normal file
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
|
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "fo_context.h"
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/* This looks like a lot of work at the moment - we're keeping a
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* duplicate copy of the state up-to-date.
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*
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* This can change in two ways:
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* - With constant state objects we would only need to save a pointer,
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* not the whole object.
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* - By adding a callback in the state tracker to re-emit state. The
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* state tracker knows the current state already and can re-emit it
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* without additional complexity.
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*
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* This works as a proof-of-concept, but a final version will have
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* lower overheads.
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*/
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static void
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failover_set_alpha_test_state(struct pipe_context *pipe,
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const struct pipe_alpha_test_state *alpha)
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{
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struct failover_context *failover = failover_context(pipe);
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failover->alpha_test = *alpha;
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failover->dirty |= FO_NEW_ALPHA_TEST;
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failover->hw->set_alpha_test_state( failover->hw, alpha );
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}
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static void
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failover_set_blend_state( struct pipe_context *pipe,
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const struct pipe_blend_state *blend )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->blend = *blend;
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failover->dirty |= FO_NEW_BLEND;
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failover->hw->set_blend_state( failover->hw, blend );
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}
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static void
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failover_set_blend_color( struct pipe_context *pipe,
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const struct pipe_blend_color *blend_color )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->blend_color = *blend_color;
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failover->dirty |= FO_NEW_BLEND_COLOR;
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failover->hw->set_blend_color( failover->hw, blend_color );
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}
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static void
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failover_set_clip_state( struct pipe_context *pipe,
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const struct pipe_clip_state *clip )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->clip = *clip;
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failover->dirty |= FO_NEW_CLIP;
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failover->hw->set_clip_state( failover->hw, clip );
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}
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static void
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failover_set_clear_color_state( struct pipe_context *pipe,
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const struct pipe_clear_color_state *clear_color )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->clear_color = *clear_color;
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failover->dirty |= FO_NEW_CLEAR_COLOR;
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failover->hw->set_clear_color_state( failover->hw, clear_color );
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}
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static void
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failover_set_depth_test_state(struct pipe_context *pipe,
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const struct pipe_depth_state *depth)
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{
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struct failover_context *failover = failover_context(pipe);
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failover->depth_test = *depth;
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failover->dirty |= FO_NEW_DEPTH_TEST;
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failover->hw->set_depth_state( failover->hw, depth );
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}
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static void
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failover_set_framebuffer_state(struct pipe_context *pipe,
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const struct pipe_framebuffer_state *framebuffer)
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{
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struct failover_context *failover = failover_context(pipe);
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failover->framebuffer = *framebuffer;
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failover->dirty |= FO_NEW_FRAMEBUFFER;
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failover->hw->set_framebuffer_state( failover->hw, framebuffer );
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}
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static void
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failover_set_fs_state(struct pipe_context *pipe,
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const struct pipe_shader_state *fs)
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{
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struct failover_context *failover = failover_context(pipe);
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failover->fragment_shader = *fs;
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failover->dirty |= FO_NEW_FRAGMENT_SHADER;
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failover->hw->set_fs_state( failover->hw, fs );
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}
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static void
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failover_set_vs_state(struct pipe_context *pipe,
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const struct pipe_shader_state *vs)
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{
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struct failover_context *failover = failover_context(pipe);
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failover->vertex_shader = *vs;
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failover->dirty |= FO_NEW_VERTEX_SHADER;
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failover->hw->set_vs_state( failover->hw, vs );
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}
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static void
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failover_set_polygon_stipple( struct pipe_context *pipe,
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const struct pipe_poly_stipple *stipple )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->poly_stipple = *stipple;
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failover->dirty |= FO_NEW_STIPPLE;
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failover->hw->set_polygon_stipple( failover->hw, stipple );
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}
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static void
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failover_set_setup_state( struct pipe_context *pipe,
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const struct pipe_setup_state *setup )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->setup = *setup;
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failover->dirty |= FO_NEW_SETUP;
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failover->hw->set_setup_state( failover->hw, setup );
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}
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static void
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||||
failover_set_scissor_state( struct pipe_context *pipe,
|
||||
const struct pipe_scissor_state *scissor )
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->scissor = *scissor;
|
||||
failover->dirty |= FO_NEW_SCISSOR;
|
||||
failover->hw->set_scissor_state( failover->hw, scissor );
|
||||
}
|
||||
|
||||
static void
|
||||
failover_set_stencil_state(struct pipe_context *pipe,
|
||||
const struct pipe_stencil_state *stencil)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->stencil = *stencil;
|
||||
failover->dirty |= FO_NEW_STENCIL;
|
||||
failover->hw->set_stencil_state( failover->hw, stencil );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_sampler_state(struct pipe_context *pipe,
|
||||
unsigned unit,
|
||||
const struct pipe_sampler_state *sampler)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->sampler[unit] = *sampler;
|
||||
failover->dirty |= FO_NEW_SAMPLER;
|
||||
failover->dirty_sampler |= (1<<unit);
|
||||
failover->hw->set_sampler_state( failover->hw, unit, sampler );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_texture_state(struct pipe_context *pipe,
|
||||
unsigned unit,
|
||||
struct pipe_mipmap_tree *texture)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->texture[unit] = texture;
|
||||
failover->dirty |= FO_NEW_TEXTURE;
|
||||
failover->dirty_texture |= (1<<unit);
|
||||
failover->hw->set_texture_state( failover->hw, unit, texture );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_viewport_state( struct pipe_context *pipe,
|
||||
const struct pipe_viewport_state *viewport )
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->viewport = *viewport;
|
||||
failover->dirty |= FO_NEW_VIEWPORT;
|
||||
failover->hw->set_viewport_state( failover->hw, viewport );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_vertex_buffer(struct pipe_context *pipe,
|
||||
unsigned unit,
|
||||
const struct pipe_vertex_buffer *vertex_buffer)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->vertex_buffer[unit] = *vertex_buffer;
|
||||
failover->dirty |= FO_NEW_VERTEX_BUFFER;
|
||||
failover->dirty_vertex_buffer |= (1<<unit);
|
||||
failover->hw->set_vertex_buffer( failover->hw, unit, vertex_buffer );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_vertex_element(struct pipe_context *pipe,
|
||||
unsigned unit,
|
||||
const struct pipe_vertex_element *vertex_element)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->vertex_element[unit] = *vertex_element;
|
||||
failover->dirty |= FO_NEW_VERTEX_ELEMENT;
|
||||
failover->dirty_vertex_element |= (1<<unit);
|
||||
failover->hw->set_vertex_element( failover->hw, unit, vertex_element );
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
failover_init_state_functions( struct failover_context *failover )
|
||||
{
|
||||
failover->pipe.set_alpha_test_state = failover_set_alpha_test_state;
|
||||
failover->pipe.set_blend_color = failover_set_blend_color;
|
||||
failover->pipe.set_blend_state = failover_set_blend_state;
|
||||
failover->pipe.set_clip_state = failover_set_clip_state;
|
||||
failover->pipe.set_clear_color_state = failover_set_clear_color_state;
|
||||
failover->pipe.set_depth_state = failover_set_depth_test_state;
|
||||
failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
|
||||
failover->pipe.set_fs_state = failover_set_fs_state;
|
||||
failover->pipe.set_vs_state = failover_set_vs_state;
|
||||
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
|
||||
failover->pipe.set_sampler_state = failover_set_sampler_state;
|
||||
failover->pipe.set_scissor_state = failover_set_scissor_state;
|
||||
failover->pipe.set_setup_state = failover_set_setup_state;
|
||||
failover->pipe.set_stencil_state = failover_set_stencil_state;
|
||||
failover->pipe.set_texture_state = failover_set_texture_state;
|
||||
failover->pipe.set_viewport_state = failover_set_viewport_state;
|
||||
failover->pipe.set_vertex_buffer = failover_set_vertex_buffer;
|
||||
failover->pipe.set_vertex_element = failover_set_vertex_element;
|
||||
}
|
||||
131
src/mesa/pipe/failover/fo_state_emit.c
Normal file
131
src/mesa/pipe/failover/fo_state_emit.c
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
#include "fo_context.h"
|
||||
|
||||
/* This looks like a lot of work at the moment - we're keeping a
|
||||
* duplicate copy of the state up-to-date.
|
||||
*
|
||||
* This can change in two ways:
|
||||
* - With constant state objects we would only need to save a pointer,
|
||||
* not the whole object.
|
||||
* - By adding a callback in the state tracker to re-emit state. The
|
||||
* state tracker knows the current state already and can re-emit it
|
||||
* without additional complexity.
|
||||
*
|
||||
* This works as a proof-of-concept, but a final version will have
|
||||
* lower overheads.
|
||||
*/
|
||||
|
||||
void
|
||||
failover_state_emit( struct failover_context *failover )
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
if (failover->dirty & FO_NEW_ALPHA_TEST)
|
||||
failover->hw->set_alpha_test_state( failover->hw, &failover->alpha_test );
|
||||
|
||||
if (failover->dirty & FO_NEW_BLEND)
|
||||
failover->hw->set_blend_state( failover->hw, &failover->blend );
|
||||
|
||||
if (failover->dirty & FO_NEW_BLEND_COLOR)
|
||||
failover->hw->set_blend_color( failover->hw, &failover->blend_color );
|
||||
|
||||
if (failover->dirty & FO_NEW_CLIP)
|
||||
failover->hw->set_clip_state( failover->hw, &failover->clip );
|
||||
|
||||
if (failover->dirty & FO_NEW_CLEAR_COLOR)
|
||||
failover->hw->set_clear_color_state( failover->hw, &failover->clear_color );
|
||||
|
||||
if (failover->dirty & FO_NEW_DEPTH_TEST)
|
||||
failover->hw->set_depth_state( failover->hw, &failover->depth_test );
|
||||
|
||||
if (failover->dirty & FO_NEW_FRAMEBUFFER)
|
||||
failover->hw->set_framebuffer_state( failover->hw, &failover->framebuffer );
|
||||
|
||||
if (failover->dirty & FO_NEW_FRAGMENT_SHADER)
|
||||
failover->hw->set_fs_state( failover->hw, &failover->fragment_shader );
|
||||
|
||||
if (failover->dirty & FO_NEW_VERTEX_SHADER)
|
||||
failover->hw->set_vs_state( failover->hw, &failover->vertex_shader );
|
||||
|
||||
if (failover->dirty & FO_NEW_STIPPLE)
|
||||
failover->hw->set_polygon_stipple( failover->hw, &failover->poly_stipple );
|
||||
|
||||
if (failover->dirty & FO_NEW_SETUP)
|
||||
failover->hw->set_setup_state( failover->hw, &failover->setup );
|
||||
|
||||
if (failover->dirty & FO_NEW_SCISSOR)
|
||||
failover->hw->set_scissor_state( failover->hw, &failover->scissor );
|
||||
|
||||
if (failover->dirty & FO_NEW_STENCIL)
|
||||
failover->hw->set_stencil_state( failover->hw, &failover->stencil );
|
||||
|
||||
if (failover->dirty & FO_NEW_VIEWPORT)
|
||||
failover->hw->set_viewport_state( failover->hw, &failover->viewport );
|
||||
|
||||
if (failover->dirty & FO_NEW_SAMPLER) {
|
||||
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
|
||||
if (failover->dirty_sampler & (1<<i)) {
|
||||
failover->hw->set_sampler_state( failover->hw, i,
|
||||
&failover->sampler[i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (failover->dirty & FO_NEW_TEXTURE) {
|
||||
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
|
||||
if (failover->dirty_texture & (1<<i)) {
|
||||
failover->hw->set_texture_state( failover->hw, i,
|
||||
failover->texture[i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (failover->dirty & FO_NEW_VERTEX_BUFFER) {
|
||||
for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
|
||||
if (failover->dirty_vertex_buffer & (1<<i)) {
|
||||
failover->hw->set_vertex_buffer( failover->hw, i,
|
||||
&failover->vertex_buffer[i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (failover->dirty & FO_NEW_VERTEX_ELEMENT) {
|
||||
for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
|
||||
if (failover->dirty_vertex_element & (1<<i)) {
|
||||
failover->hw->set_vertex_element( failover->hw, i,
|
||||
&failover->vertex_element[i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
failover->dirty = 0;
|
||||
}
|
||||
45
src/mesa/pipe/failover/fo_winsys.h
Normal file
45
src/mesa/pipe/failover/fo_winsys.h
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef FO_WINSYS_H
|
||||
#define FO_WINSYS_H
|
||||
|
||||
|
||||
/* This is the interface that failover requires any window system
|
||||
* hosting it to implement. This is the only include file in failover
|
||||
* which is public.
|
||||
*/
|
||||
|
||||
|
||||
struct pipe_context;
|
||||
|
||||
|
||||
struct pipe_context *failover_create( struct pipe_context *hw,
|
||||
struct pipe_context *sw );
|
||||
|
||||
|
||||
#endif /* FO_WINSYS_H */
|
||||
|
|
@ -149,7 +149,7 @@ static void i915_destroy( struct pipe_context *pipe )
|
|||
|
||||
|
||||
|
||||
static void i915_draw_elements( struct pipe_context *pipe,
|
||||
static boolean i915_draw_elements( struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
unsigned prim, unsigned start, unsigned count)
|
||||
|
|
@ -202,13 +202,15 @@ static void i915_draw_elements( struct pipe_context *pipe,
|
|||
pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
|
||||
draw_set_mapped_element_buffer(draw, 0, NULL);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void i915_draw_arrays( struct pipe_context *pipe,
|
||||
unsigned prim, unsigned start, unsigned count)
|
||||
static boolean i915_draw_arrays( struct pipe_context *pipe,
|
||||
unsigned prim, unsigned start, unsigned count)
|
||||
{
|
||||
i915_draw_elements(pipe, NULL, 0, prim, start, count);
|
||||
return i915_draw_elements(pipe, NULL, 0, prim, start, count);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@
|
|||
#include "i915_context.h"
|
||||
#include "i915_fpc.h"
|
||||
|
||||
#include "pipe/tgsi/core/tgsi_token.h"
|
||||
#include "pipe/tgsi/core/tgsi_parse.h"
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -60,15 +60,16 @@ struct pipe_context {
|
|||
|
||||
|
||||
/*
|
||||
* Drawing
|
||||
* Drawing.
|
||||
* Return false on fallbacks (temporary??)
|
||||
*/
|
||||
void (*draw_arrays)( struct pipe_context *pipe,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
boolean (*draw_arrays)( struct pipe_context *pipe,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
|
||||
void (*draw_elements)( struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
boolean (*draw_elements)( struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
|
||||
/** Clear a surface to given value (no scissor; clear whole surface) */
|
||||
void (*clear)(struct pipe_context *pipe, struct pipe_surface *ps,
|
||||
|
|
|
|||
|
|
@ -43,11 +43,11 @@
|
|||
|
||||
|
||||
|
||||
void
|
||||
boolean
|
||||
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
|
||||
unsigned start, unsigned count)
|
||||
{
|
||||
softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
|
||||
return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -59,7 +59,7 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
|
|||
*
|
||||
* XXX should the element buffer be specified/bound with a separate function?
|
||||
*/
|
||||
void
|
||||
boolean
|
||||
softpipe_draw_elements(struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
|
|
@ -73,7 +73,7 @@ softpipe_draw_elements(struct pipe_context *pipe,
|
|||
draw_prim_info( mode, &first, &incr );
|
||||
length = draw_trim( count, first, incr );
|
||||
if (!length)
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
|
||||
if (sp->dirty)
|
||||
|
|
@ -123,4 +123,6 @@ softpipe_draw_elements(struct pipe_context *pipe,
|
|||
}
|
||||
|
||||
softpipe_unmap_surfaces(sp);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -95,13 +95,13 @@ void softpipe_set_vertex_buffer(struct pipe_context *,
|
|||
void softpipe_update_derived( struct softpipe_context *softpipe );
|
||||
|
||||
|
||||
void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
|
||||
unsigned start, unsigned count);
|
||||
boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
|
||||
unsigned start, unsigned count);
|
||||
|
||||
void softpipe_draw_elements(struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
boolean softpipe_draw_elements(struct pipe_context *pipe,
|
||||
struct pipe_buffer_handle *indexBuffer,
|
||||
unsigned indexSize,
|
||||
unsigned mode, unsigned start, unsigned count);
|
||||
|
||||
|
||||
void
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue