i915g: Tweek vertexbuffer size

This commit is contained in:
Jakob Bornecrantz 2009-10-05 18:11:25 -07:00
parent 722ae91722
commit ce3c2b51a2

View file

@ -581,9 +581,9 @@ i915_vbuf_render_create(struct i915_context *i915)
int i;
i915_render->i915 = i915;
i915_render->base.max_vertex_buffer_bytes = 128*1024;
i915_render->base.max_vertex_buffer_bytes = 16*4096;
/* NOTE: it must be such that state and vertices indices fit in a single
* batch buffer.
*/
@ -605,7 +605,7 @@ i915_vbuf_render_create(struct i915_context *i915)
i915_render->vbo_offset = 0;
i915_render->pool_used = FALSE;
i915_render->pool_buffer_size = 128 * 4096;
i915_render->pool_buffer_size = i915_render->base.max_vertex_buffer_bytes * 4;
i915_render->pool_fifo = u_fifo_create(6);
for (i = 0; i < 6; i++)
u_fifo_add(i915_render->pool_fifo,