mesa/main: add missing include in glformats.h

This header uses uint32_t without including stdint.h. This worked fine
by accident until a new c-source started including it.

Fixes: 1bf539b3a2 ("mesa: Clamp some depth values in glClearBufferfv")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7637>
(cherry picked from commit 2410def98f)
This commit is contained in:
Erik Faye-Lund 2020-11-16 12:33:36 +01:00 committed by Dylan Baker
parent 9d399939e0
commit ce29a107f4
2 changed files with 2 additions and 1 deletions

View file

@ -679,7 +679,7 @@
"description": "mesa/main: add missing include in glformats.h",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"master_sha": null,
"because_sha": "1bf539b3a2129779addde397886870c00045e6d7"
},

View file

@ -29,6 +29,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <GL/gl.h>