From ce09d80698c1eb7aaaa1263b3971edcc6c5caedf Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Wed, 16 Jul 2025 10:37:53 -0400 Subject: [PATCH] gallium/hud: set the framebuffer texture when drawing Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13545 Fixes: 2eb45daa9c8 ("gallium: de-pointerize pipe_surface") Part-of: --- src/gallium/auxiliary/hud/hud_context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index 3128a2735cd..49649c5f6a7 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -64,6 +64,7 @@ #include "util/u_sampler.h" #include "util/u_simple_shaders.h" #include "util/u_string.h" +#include "util/u_surface.h" #include "util/u_upload_mgr.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" @@ -531,8 +532,7 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex) CSO_BIT_RENDER_CONDITION)); /* set states */ - memset(&surf_templ, 0, sizeof(surf_templ)); - surf_templ.format = tex->format; + u_surface_default_template(&surf_templ, tex); /* Without this, AA lines look thinner if they are between 2 pixels * because the alpha is 0.5 on both pixels. (it's ugly)