panvk: Break input attachment lowering into its own file

Input attachment lowering really has nothing to do with descriptor
lowering.  It just needs to be called first so we still have access to
the variables.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
This commit is contained in:
Faith Ekstrand 2025-11-05 15:26:36 -05:00 committed by Marge Bot
parent 5ac0b11893
commit cddfa4615b
4 changed files with 263 additions and 218 deletions

View file

@ -119,6 +119,7 @@ common_per_arch_files = [
'panvk_vX_query_pool.c',
'panvk_vX_image_view.c',
'panvk_vX_nir_lower_descriptors.c',
'panvk_vX_nir_lower_input_attachment_loads.c',
'panvk_vX_sampler.c',
'panvk_vX_shader.c',
sha1_h,

View file

@ -515,6 +515,11 @@ panvk_shader_link_cleanup(struct panvk_shader_link *link)
}
#endif
bool panvk_per_arch(nir_lower_input_attachment_loads)(
nir_shader *nir,
const struct vk_graphics_pipeline_state *state,
uint32_t *input_attachment_read_out);
void panvk_per_arch(nir_lower_descriptors)(
nir_shader *nir, struct panvk_device *dev,
const struct vk_pipeline_robustness_state *rs, uint32_t set_layout_count,

View file

@ -893,223 +893,6 @@ get_img_index(nir_builder *b, nir_deref_instr *deref,
}
}
struct panvk_lower_input_attachment_load_ctx {
uint32_t ro_color_mask;
struct panvk_shader_variant *shader;
};
static bool
lower_input_attachment_load(nir_builder *b, nir_intrinsic_instr *intr,
void *data)
{
if (intr->intrinsic != nir_intrinsic_image_deref_load &&
intr->intrinsic != nir_intrinsic_image_deref_sparse_load)
return false;
nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
enum glsl_sampler_dim image_dim = glsl_get_sampler_dim(deref->type);
if (image_dim != GLSL_SAMPLER_DIM_SUBPASS &&
image_dim != GLSL_SAMPLER_DIM_SUBPASS_MS)
return false;
const struct panvk_lower_input_attachment_load_ctx *ctx = data;
struct panvk_shader_variant *shader = ctx->shader;
b->cursor = nir_before_instr(&intr->instr);
uint32_t index_imm = 0, range = 1;
nir_def *index_ssa = NULL;
if (deref->deref_type == nir_deref_type_array) {
nir_deref_instr *parent = nir_deref_instr_parent(deref);
if (nir_src_is_const(deref->arr.index)) {
index_imm = nir_src_as_uint(deref->arr.index);
} else {
index_ssa = deref->arr.index.ssa;
range = glsl_array_size(parent->type);
}
deref = parent;
}
assert(deref->deref_type == nir_deref_type_var);
nir_variable *var = deref->var;
const unsigned base_idx =
var->data.index != NIR_VARIABLE_NO_INDEX ? var->data.index + 1 : 0;
index_imm += base_idx;
index_ssa = index_ssa ?
nir_iadd_imm(b, index_ssa, base_idx) : nir_imm_int(b, index_imm);
nir_alu_type dest_type = nir_intrinsic_dest_type(intr);
/* Zero means variable array. */
range = range == 0 ? 9 - index_imm : range;
shader->fs.input_attachment_read |= BITFIELD_RANGE(index_imm, range);
nir_def *target = nir_load_input_attachment_target_pan(b, index_ssa);
nir_def *load_img, *load_output;
nir_push_if(b, nir_ine_imm(b, target, ~0));
{
nir_def *is_color_att = nir_ilt_imm(b, target, 8);
nir_def *load_color, *load_zs;
nir_io_semantics iosem = {0};
iosem.fb_fetch_output = true;
iosem.fb_fetch_output_coherent = !!(nir_intrinsic_access(intr) & ACCESS_COHERENT);
nir_push_if(b, is_color_att);
{
nir_def *conversion =
nir_load_input_attachment_conv_pan(b, index_ssa);
nir_def *is_read_only =
nir_i2b(b, nir_iand_imm(b, nir_ishl(b, nir_imm_int(b, 1), target),
ctx->ro_color_mask));
nir_def *load_ro_color, *load_rw_color;
iosem.location = FRAG_RESULT_DATA0;
nir_push_if(b, is_read_only);
{
load_ro_color = nir_load_readonly_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
}
nir_push_else(b, NULL);
{
load_rw_color = nir_load_converted_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
}
nir_pop_if(b, NULL);
load_color = nir_if_phi(b, load_ro_color, load_rw_color);
}
nir_push_else(b, NULL);
{
#if PAN_ARCH < 9
/* On v7, we need to pass the depth format around. If we use a
* conversion of zero, like we do on v9+, the GPU reports an
* INVALID_INSTR_ENC. */
struct mali_internal_conversion_packed stencil_conv;
pan_pack(&stencil_conv, INTERNAL_CONVERSION, cfg) {
cfg.register_format = MALI_REGISTER_FILE_FORMAT_U32;
cfg.memory_format = GENX(pan_dithered_format_from_pipe_format)(
PIPE_FORMAT_S8_UINT, false);
}
nir_def *conversion =
dest_type == nir_type_uint32
? nir_imm_int(b, stencil_conv.opaque[0])
: nir_load_input_attachment_conv_pan(b, index_ssa);
#else
nir_def *conversion = nir_imm_int(b, 0);
#endif
iosem.location = dest_type == nir_type_float32 ? FRAG_RESULT_DEPTH
: FRAG_RESULT_STENCIL;
target = nir_imm_int(b, 0);
load_zs = nir_load_converted_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
/* If we loaded the stencil value, the upper 24 bits might contain
* garbage, hence the masking done here. */
if (iosem.location == FRAG_RESULT_STENCIL)
load_zs = nir_iand_imm(b, load_zs, BITFIELD_MASK(8));
}
nir_pop_if(b, NULL);
load_output = nir_if_phi(b, load_color, load_zs);
}
nir_push_else(b, NULL);
{
nir_instr *load_clone = nir_instr_clone(b->shader, &intr->instr);
nir_builder_instr_insert(b, load_clone);
load_img = &nir_instr_as_intrinsic(load_clone)->def;
}
nir_pop_if(b, NULL);
nir_def_replace(&intr->def, nir_if_phi(b, load_output, load_img));
return true;
}
static bool
collect_frag_writes(nir_builder *b, nir_intrinsic_instr *intr, void *data)
{
if (intr->intrinsic != nir_intrinsic_store_deref)
return false;
nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
if (deref->modes != nir_var_shader_out)
return false;
nir_variable *var = nir_deref_instr_get_variable(deref);
assert(var);
if (var->data.location < FRAG_RESULT_DATA0 ||
var->data.location > FRAG_RESULT_DATA7)
return false;
uint32_t *written_mask = data;
*written_mask |= BITFIELD_BIT(var->data.location - FRAG_RESULT_DATA0);
return true;
}
static uint32_t
readonly_color_mask(nir_shader *nir,
const struct vk_graphics_pipeline_state *state)
{
if (!state || !state->ial || !state->cal)
return 0;
uint32_t in_mask = 0, out_mask = 0;
for (uint32_t i = 0; i < ARRAY_SIZE(state->ial->color_map); i++) {
if (i >= state->ial->color_attachment_count)
break;
if (state->ial->color_map[i] != MESA_VK_ATTACHMENT_UNUSED)
in_mask |= BITFIELD_BIT(i);
}
NIR_PASS(_, nir, nir_shader_intrinsics_pass, collect_frag_writes,
nir_metadata_all, &out_mask);
for (uint32_t i = 0; i < ARRAY_SIZE(state->cal->color_map); i++) {
if (state->ial->color_map[i] == MESA_VK_ATTACHMENT_UNUSED)
out_mask &= ~BITFIELD_BIT(i);
}
return in_mask & ~out_mask;
}
static bool
lower_input_attachment_loads(nir_shader *nir,
const struct vk_graphics_pipeline_state *state,
struct panvk_shader_variant *shader)
{
bool progress = false;
struct panvk_lower_input_attachment_load_ctx ia_load_ctx = {
.ro_color_mask = readonly_color_mask(nir, state),
.shader = shader,
};
NIR_PASS(progress, nir, nir_shader_intrinsics_pass,
lower_input_attachment_load, nir_metadata_none,
&ia_load_ctx);
/* Lower the remaining input attachment loads. */
struct nir_input_attachment_options lower_input_attach_opts = { };
NIR_PASS(progress, nir, nir_lower_input_attachments,
&lower_input_attach_opts);
return progress;
}
static bool
lower_img_intrinsic(nir_builder *b, nir_intrinsic_instr *intr,
struct lower_desc_ctx *ctx)
@ -1573,7 +1356,8 @@ panvk_per_arch(nir_lower_descriptors)(
upload_shader_desc_info(dev, shader, &ctx.desc_info);
if (nir->info.stage == MESA_SHADER_FRAGMENT)
NIR_PASS(progress, nir, lower_input_attachment_loads, state, shader);
NIR_PASS(progress, nir, panvk_per_arch(nir_lower_input_attachment_loads),
state, &shader->fs.input_attachment_read);
NIR_PASS(progress, nir, nir_shader_instructions_pass,
lower_descriptors_instr, nir_metadata_control_flow, &ctx);

View file

@ -0,0 +1,255 @@
/*
* Copyright © 2021 Collabora Ltd.
*
* Derived from tu_shader.c which is:
* Copyright © 2019 Google LLC
*
* Also derived from anv_pipeline.c which is
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "panvk_device.h"
#include "panvk_shader.h"
#include "vk_graphics_state.h"
#include "nir.h"
#include "nir_builder.h"
struct panvk_lower_input_attachment_load_ctx {
uint32_t ro_color_mask;
uint32_t input_attachment_read;
};
static bool
collect_frag_writes(nir_builder *b, nir_intrinsic_instr *intr, void *data)
{
if (intr->intrinsic != nir_intrinsic_store_deref)
return false;
nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
if (deref->modes != nir_var_shader_out)
return false;
nir_variable *var = nir_deref_instr_get_variable(deref);
assert(var);
if (var->data.location < FRAG_RESULT_DATA0 ||
var->data.location > FRAG_RESULT_DATA7)
return false;
uint32_t *written_mask = data;
*written_mask |= BITFIELD_BIT(var->data.location - FRAG_RESULT_DATA0);
return true;
}
static uint32_t
readonly_color_mask(nir_shader *nir,
const struct vk_graphics_pipeline_state *state)
{
if (!state || !state->ial || !state->cal)
return 0;
uint32_t in_mask = 0, out_mask = 0;
for (uint32_t i = 0; i < ARRAY_SIZE(state->ial->color_map); i++) {
if (i >= state->ial->color_attachment_count)
break;
if (state->ial->color_map[i] != MESA_VK_ATTACHMENT_UNUSED)
in_mask |= BITFIELD_BIT(i);
}
NIR_PASS(_, nir, nir_shader_intrinsics_pass, collect_frag_writes,
nir_metadata_all, &out_mask);
for (uint32_t i = 0; i < ARRAY_SIZE(state->cal->color_map); i++) {
if (state->ial->color_map[i] == MESA_VK_ATTACHMENT_UNUSED)
out_mask &= ~BITFIELD_BIT(i);
}
return in_mask & ~out_mask;
}
static bool
lower_input_attachment_load(nir_builder *b, nir_intrinsic_instr *intr,
void *data)
{
struct panvk_lower_input_attachment_load_ctx *ctx = data;
if (intr->intrinsic != nir_intrinsic_image_deref_load &&
intr->intrinsic != nir_intrinsic_image_deref_sparse_load)
return false;
nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
enum glsl_sampler_dim image_dim = glsl_get_sampler_dim(deref->type);
if (image_dim != GLSL_SAMPLER_DIM_SUBPASS &&
image_dim != GLSL_SAMPLER_DIM_SUBPASS_MS)
return false;
b->cursor = nir_before_instr(&intr->instr);
uint32_t index_imm = 0, range = 1;
nir_def *index_ssa = NULL;
if (deref->deref_type == nir_deref_type_array) {
nir_deref_instr *parent = nir_deref_instr_parent(deref);
if (nir_src_is_const(deref->arr.index)) {
index_imm = nir_src_as_uint(deref->arr.index);
} else {
index_ssa = deref->arr.index.ssa;
range = glsl_array_size(parent->type);
}
deref = parent;
}
assert(deref->deref_type == nir_deref_type_var);
nir_variable *var = deref->var;
const unsigned base_idx =
var->data.index != NIR_VARIABLE_NO_INDEX ? var->data.index + 1 : 0;
index_imm += base_idx;
index_ssa = index_ssa ?
nir_iadd_imm(b, index_ssa, base_idx) : nir_imm_int(b, index_imm);
nir_alu_type dest_type = nir_intrinsic_dest_type(intr);
/* Zero means variable array. */
range = range == 0 ? 9 - index_imm : range;
ctx->input_attachment_read |= BITFIELD_RANGE(index_imm, range);
nir_def *target = nir_load_input_attachment_target_pan(b, index_ssa);
nir_def *load_img, *load_output;
nir_push_if(b, nir_ine_imm(b, target, ~0));
{
nir_def *is_color_att = nir_ilt_imm(b, target, 8);
nir_def *load_color, *load_zs;
nir_io_semantics iosem = {0};
iosem.fb_fetch_output = true;
iosem.fb_fetch_output_coherent = !!(nir_intrinsic_access(intr) & ACCESS_COHERENT);
nir_push_if(b, is_color_att);
{
nir_def *conversion =
nir_load_input_attachment_conv_pan(b, index_ssa);
nir_def *is_read_only =
nir_i2b(b, nir_iand_imm(b, nir_ishl(b, nir_imm_int(b, 1), target),
ctx->ro_color_mask));
nir_def *load_ro_color, *load_rw_color;
iosem.location = FRAG_RESULT_DATA0;
nir_push_if(b, is_read_only);
{
load_ro_color = nir_load_readonly_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
}
nir_push_else(b, NULL);
{
load_rw_color = nir_load_converted_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
}
nir_pop_if(b, NULL);
load_color = nir_if_phi(b, load_ro_color, load_rw_color);
}
nir_push_else(b, NULL);
{
#if PAN_ARCH < 9
/* On v7, we need to pass the depth format around. If we use a
* conversion of zero, like we do on v9+, the GPU reports an
* INVALID_INSTR_ENC. */
struct mali_internal_conversion_packed stencil_conv;
pan_pack(&stencil_conv, INTERNAL_CONVERSION, cfg) {
cfg.register_format = MALI_REGISTER_FILE_FORMAT_U32;
cfg.memory_format = GENX(pan_dithered_format_from_pipe_format)(
PIPE_FORMAT_S8_UINT, false);
}
nir_def *conversion =
dest_type == nir_type_uint32
? nir_imm_int(b, stencil_conv.opaque[0])
: nir_load_input_attachment_conv_pan(b, index_ssa);
#else
nir_def *conversion = nir_imm_int(b, 0);
#endif
iosem.location = dest_type == nir_type_float32 ? FRAG_RESULT_DEPTH
: FRAG_RESULT_STENCIL;
target = nir_imm_int(b, 0);
load_zs = nir_load_converted_output_pan(
b, intr->def.num_components, intr->def.bit_size, target,
intr->src[2].ssa, conversion, .dest_type = dest_type,
.access = nir_intrinsic_access(intr), .io_semantics = iosem);
/* If we loaded the stencil value, the upper 24 bits might contain
* garbage, hence the masking done here. */
if (iosem.location == FRAG_RESULT_STENCIL)
load_zs = nir_iand_imm(b, load_zs, BITFIELD_MASK(8));
}
nir_pop_if(b, NULL);
load_output = nir_if_phi(b, load_color, load_zs);
}
nir_push_else(b, NULL);
{
nir_instr *load_clone = nir_instr_clone(b->shader, &intr->instr);
nir_builder_instr_insert(b, load_clone);
load_img = &nir_instr_as_intrinsic(load_clone)->def;
}
nir_pop_if(b, NULL);
nir_def_replace(&intr->def, nir_if_phi(b, load_output, load_img));
return true;
}
bool
panvk_per_arch(nir_lower_input_attachment_loads)(
nir_shader *nir,
const struct vk_graphics_pipeline_state *state,
uint32_t *input_attachment_read_out)
{
bool progress = false;
struct panvk_lower_input_attachment_load_ctx ia_load_ctx = {
.ro_color_mask = readonly_color_mask(nir, state),
};
NIR_PASS(progress, nir, nir_shader_intrinsics_pass,
lower_input_attachment_load, nir_metadata_none,
&ia_load_ctx);
if (input_attachment_read_out)
*input_attachment_read_out = ia_load_ctx.input_attachment_read;
/* Lower the remaining input attachment loads. */
struct nir_input_attachment_options lower_input_attach_opts = { };
NIR_PASS(progress, nir, nir_lower_input_attachments,
&lower_input_attach_opts);
return progress;
}