mesa: improve free() cleanup in generate_mipmap_compressed()

Free all our temporary buffers in one place at the end of the
function.  Fixes memory leak detected by Coverity.

Note: This is a candidate for the 9.x branches
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit e5f32a0b3a)
This commit is contained in:
Brian Paul 2013-07-26 09:50:36 -06:00 committed by Ian Romanick
parent 8efee44c38
commit cdcba2878a

View file

@ -2024,7 +2024,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLubyte *temp_src = NULL, *temp_dst = NULL;
GLenum temp_datatype;
GLenum temp_base_format;
GLubyte **temp_src_slices, **temp_dst_slices;
GLubyte **temp_src_slices = NULL, **temp_dst_slices = NULL;
/* only two types of compressed textures at this time */
assert(texObj->Target == GL_TEXTURE_2D ||
@ -2063,11 +2063,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
temp_dst_slices = malloc(srcImage->Depth * sizeof(GLubyte *));
if (!temp_src || !temp_src_slices || !temp_dst_slices) {
free(temp_src);
free(temp_src_slices);
free(temp_dst_slices);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
return;
goto end;
}
/* decompress base image to the temporary src buffer */
@ -2119,7 +2116,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
temp_dst = malloc(temp_dst_img_stride * dstDepth);
if (!temp_dst) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
break;
goto end;
}
}
@ -2127,8 +2124,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
dstImage = _mesa_get_tex_image(ctx, texObj, target, level + 1);
if (!dstImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
free(temp_dst);
return;
goto end;
}
/* for 2D arrays, setup array[depth] of slice pointers */
@ -2153,8 +2149,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
dstWidth, dstHeight, dstDepth,
border, srcImage->InternalFormat,
srcImage->TexFormat)) {
free(temp_dst);
return;
/* all done */
goto end;
}
/* The image space was allocated above so use glTexSubImage now */
@ -2173,6 +2169,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
}
} /* loop over mipmap levels */
end:
free(temp_src);
free(temp_dst);
free(temp_src_slices);