gallium/radeon: disable the shader cache if dumping shaders

otherwise, cached shaders aren't dumped.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák 2017-03-10 12:18:07 +01:00
parent 71a2e4e945
commit cdbe4990cd

View file

@ -785,6 +785,11 @@ static const char* r600_get_chip_name(struct r600_common_screen *rscreen)
static void r600_disk_cache_create(struct r600_common_screen *rscreen)
{
/* Don't use the cache if shader dumping is enabled. */
if (rscreen->debug_flags &
(DBG_FS | DBG_VS | DBG_TCS | DBG_TES | DBG_GS | DBG_PS | DBG_CS))
return;
uint32_t mesa_timestamp;
if (disk_cache_get_function_timestamp(r600_disk_cache_create,
&mesa_timestamp)) {