v3dv: implement vkCreateRenderPass

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
This commit is contained in:
Iago Toral Quiroga 2019-12-09 11:16:09 +01:00 committed by Marge Bot
parent 582ebb040c
commit cdba5361fe
3 changed files with 35 additions and 0 deletions

View file

@ -58,6 +58,7 @@ libv3dv_files = files(
'v3dv_device.c',
'v3dv_formats.c',
'v3dv_image.c',
'v3dv_pass.c',
'v3dv_pipeline.c',
'v3dv_private.h',
'v3dv_util.c',

View file

@ -0,0 +1,33 @@
/*
* Copyright © 2019 Raspberry Pi
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
VkResult
v3dv_CreateRenderPass(VkDevice device,
const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkRenderPass *pRenderPass)
{
return VK_SUCCESS;
}

View file

@ -405,6 +405,7 @@ V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_buffer, VkBuffer)
V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_device_memory, VkDeviceMemory)
V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_image, VkImage)
V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_image_view, VkImageView)
V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_render_pass, VkRenderPass)
V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_shader_module, VkShaderModule)
/* This is defined as a macro so that it works for both