From cd64535aff7d0c220819cc25a54dd41c7628bd9e Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Wed, 22 Sep 2021 15:40:14 +0200 Subject: [PATCH] radv: remove useless shader variant key copies for VS+TCS MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit It's unnecessary. Signed-off-by: Samuel Pitoiset Reviewed-by: Timur Kristóf Part-of: --- src/amd/vulkan/radv_pipeline.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index f4948a4c67a..7da3a7bb0c5 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2959,13 +2959,13 @@ radv_fill_shader_info(struct radv_pipeline *pipeline, if (pipeline->device->physical_device->rad_info.chip_class >= GFX9 && nir[MESA_SHADER_TESS_CTRL]) { struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]}; - struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL]; - key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; + struct radv_shader_variant_key *key = &keys[MESA_SHADER_TESS_CTRL]; + key->tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; radv_nir_shader_info_init(&infos[MESA_SHADER_TESS_CTRL]); for (int i = 0; i < 2; i++) { - radv_nir_shader_info_pass(pipeline->device, combined_nir[i], pipeline->layout, &key, + radv_nir_shader_info_pass(pipeline->device, combined_nir[i], pipeline->layout, key, &infos[MESA_SHADER_TESS_CTRL]); } @@ -3661,13 +3661,13 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_device *device, if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) { if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) { struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]}; - struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL]; - key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; + struct radv_shader_variant_key *key = &keys[MESA_SHADER_TESS_CTRL]; + key->tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; radv_start_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL]); pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_compile( - device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2, pipeline->layout, &key, + device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2, pipeline->layout, key, &infos[MESA_SHADER_TESS_CTRL], keep_executable_info, keep_statistic_info, disable_optimizations, &binaries[MESA_SHADER_TESS_CTRL]);