st/mesa: remove unused var

This commit is contained in:
Brian Paul 2010-02-12 14:46:10 -07:00
parent 4be324386c
commit cd0a32924d

View file

@ -767,7 +767,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
struct st_fragment_program *stfp;
void *driver_vp;
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
if (format == GL_STENCIL_INDEX ||
@ -783,13 +782,11 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
st_validate_state(st);
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
stfp = make_fragment_shader_z(st);
driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;