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radv: compute the TMA BO size instead of using a constant
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32056>
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1 changed files with 6 additions and 4 deletions
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@ -29,8 +29,6 @@
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#include "sid.h"
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#include "spirv/nir_spirv.h"
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#define TMA_BO_SIZE 4096
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#define COLOR_RESET "\033[0m"
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#define COLOR_RED "\033[31m"
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#define COLOR_GREEN "\033[1;32m"
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@ -895,6 +893,7 @@ radv_trap_handler_init(struct radv_device *device)
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struct radeon_winsys *ws = device->ws;
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uint32_t desc[4];
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VkResult result;
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uint32_t size;
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/* Create the trap handler shader and upload it like other shaders. */
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device->trap_handler_shader = radv_create_trap_handler_shader(device);
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@ -907,8 +906,11 @@ radv_trap_handler_init(struct radv_device *device)
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if (result != VK_SUCCESS)
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return false;
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/* Compute the TMA BO size. */
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size = sizeof(desc) + sizeof(struct aco_trap_handler_layout);
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result = radv_bo_create(
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device, NULL, TMA_BO_SIZE, 256, RADEON_DOMAIN_VRAM,
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device, NULL, size, 256, RADEON_DOMAIN_VRAM,
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RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_NO_INTERPROCESS_SHARING | RADEON_FLAG_ZERO_VRAM | RADEON_FLAG_32BIT,
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RADV_BO_PRIORITY_SCRATCH, 0, true, &device->tma_bo);
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if (result != VK_SUCCESS)
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@ -925,7 +927,7 @@ radv_trap_handler_init(struct radv_device *device)
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/* Upload a buffer descriptor to store various info from the trap. */
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uint64_t tma_va = radv_buffer_get_va(device->tma_bo) + sizeof(desc);
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ac_build_raw_buffer_descriptor(pdev->info.gfx_level, tma_va, TMA_BO_SIZE - sizeof(desc), desc);
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ac_build_raw_buffer_descriptor(pdev->info.gfx_level, tma_va, size - sizeof(desc), desc);
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memcpy(device->tma_ptr, desc, sizeof(desc));
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