Remove obsolete files.

This commit is contained in:
Brian 2007-02-02 13:53:28 -07:00
parent 650d46a107
commit ccd3e7dcef
3 changed files with 0 additions and 1669 deletions

View file

@ -1,808 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_execute.c
* intermediate code interpreter
* \author Michal Krol
*/
#include "imports.h"
#include "slang_compile.h"
#include "slang_execute.h"
#include "slang_library_noise.h"
#include "slang_library_texsample.h"
#define DEBUG_SLANG 0
GLvoid
slang_machine_ctr(slang_machine * self)
{
slang_machine_init(self);
self->infolog = NULL;
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
self->x86.compiled_func = NULL;
#endif
}
GLvoid
slang_machine_dtr(slang_machine * self)
{
if (self->infolog != NULL) {
slang_info_log_destruct(self->infolog);
slang_alloc_free(self->infolog);
}
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
if (self->x86.compiled_func != NULL)
_mesa_exec_free(self->x86.compiled_func);
#endif
}
/**
* Initialize the shader virtual machine.
* NOTE: stack grows downward in memory.
*/
void
slang_machine_init(slang_machine * mach)
{
mach->ip = 0;
mach->sp = SLANG_MACHINE_STACK_SIZE;
mach->bp = 0;
mach->kill = GL_FALSE;
mach->exit = GL_FALSE;
}
#if DEBUG_SLANG
static void
dump_instruction(FILE * f, slang_assembly * a, unsigned int i)
{
fprintf(f, "%.5u:\t", i);
switch (a->type) {
/* core */
case slang_asm_none:
fprintf(f, "none");
break;
case slang_asm_float_copy:
fprintf(f, "float_copy\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_float_move:
fprintf(f, "float_move\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_float_push:
fprintf(f, "float_push\t%f", a->literal);
break;
case slang_asm_float_deref:
fprintf(f, "float_deref");
break;
case slang_asm_float_add:
fprintf(f, "float_add");
break;
case slang_asm_float_multiply:
fprintf(f, "float_multiply");
break;
case slang_asm_float_divide:
fprintf(f, "float_divide");
break;
case slang_asm_float_negate:
fprintf(f, "float_negate");
break;
case slang_asm_float_less:
fprintf(f, "float_less");
break;
case slang_asm_float_equal_exp:
fprintf(f, "float_equal");
break;
case slang_asm_float_equal_int:
fprintf(f, "float_equal\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_float_to_int:
fprintf(f, "float_to_int");
break;
case slang_asm_float_sine:
fprintf(f, "float_sine");
break;
case slang_asm_float_arcsine:
fprintf(f, "float_arcsine");
break;
case slang_asm_float_arctan:
fprintf(f, "float_arctan");
break;
case slang_asm_float_power:
fprintf(f, "float_power");
break;
case slang_asm_float_log2:
fprintf(f, "float_log2");
break;
case slang_asm_float_floor:
fprintf(f, "float_floor");
break;
case slang_asm_float_ceil:
fprintf(f, "float_ceil");
break;
case slang_asm_float_noise1:
fprintf(f, "float_noise1");
break;
case slang_asm_float_noise2:
fprintf(f, "float_noise2");
break;
case slang_asm_float_noise3:
fprintf(f, "float_noise3");
break;
case slang_asm_float_noise4:
fprintf(f, "float_noise4");
break;
case slang_asm_int_copy:
fprintf(f, "int_copy\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_int_move:
fprintf(f, "int_move\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_int_push:
fprintf(f, "int_push\t%d", (GLint) a->literal);
break;
case slang_asm_int_deref:
fprintf(f, "int_deref");
break;
case slang_asm_int_to_float:
fprintf(f, "int_to_float");
break;
case slang_asm_int_to_addr:
fprintf(f, "int_to_addr");
break;
case slang_asm_bool_copy:
fprintf(f, "bool_copy\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_bool_move:
fprintf(f, "bool_move\t%d, %d", a->param[0], a->param[1]);
break;
case slang_asm_bool_push:
fprintf(f, "bool_push\t%d", a->literal != 0.0f);
break;
case slang_asm_bool_deref:
fprintf(f, "bool_deref");
break;
case slang_asm_addr_copy:
fprintf(f, "addr_copy");
break;
case slang_asm_addr_push:
fprintf(f, "addr_push\t%u", a->param[0]);
break;
case slang_asm_addr_deref:
fprintf(f, "addr_deref");
break;
case slang_asm_addr_add:
fprintf(f, "addr_add");
break;
case slang_asm_addr_multiply:
fprintf(f, "addr_multiply");
break;
case slang_asm_vec4_tex1d:
fprintf(f, "vec4_tex1d");
break;
case slang_asm_vec4_tex2d:
fprintf(f, "vec4_tex2d");
break;
case slang_asm_vec4_tex3d:
fprintf(f, "vec4_tex3d");
break;
case slang_asm_vec4_texcube:
fprintf(f, "vec4_texcube");
break;
case slang_asm_vec4_shad1d:
fprintf(f, "vec4_shad1d");
break;
case slang_asm_vec4_shad2d:
fprintf(f, "vec4_shad2d");
break;
case slang_asm_jump:
fprintf(f, "jump\t%u", a->param[0]);
break;
case slang_asm_jump_if_zero:
fprintf(f, "jump_if_zero\t%u", a->param[0]);
break;
case slang_asm_enter:
fprintf(f, "enter\t%u", a->param[0]);
break;
case slang_asm_leave:
fprintf(f, "leave");
break;
case slang_asm_local_alloc:
fprintf(f, "local_alloc\t%u", a->param[0]);
break;
case slang_asm_local_free:
fprintf(f, "local_free\t%u", a->param[0]);
break;
case slang_asm_local_addr:
fprintf(f, "local_addr\t%u, %u", a->param[0], a->param[1]);
break;
case slang_asm_global_addr:
fprintf(f, "global_addr\t%u", a->param[0]);
break;
case slang_asm_call:
fprintf(f, "call\t%u", a->param[0]);
break;
case slang_asm_return:
fprintf(f, "return");
break;
case slang_asm_discard:
fprintf(f, "discard");
break;
case slang_asm_exit:
fprintf(f, "exit");
break;
/* GL_MESA_shader_debug */
case slang_asm_float_print:
fprintf(f, "float_print");
break;
case slang_asm_int_print:
fprintf(f, "int_print");
break;
case slang_asm_bool_print:
fprintf(f, "bool_print");
break;
/* vec4 */
case slang_asm_float_to_vec4:
fprintf(f, "float_to_vec4");
break;
case slang_asm_vec4_add:
fprintf(f, "vec4_add");
break;
case slang_asm_vec4_subtract:
fprintf(f, "vec4_subtract");
break;
case slang_asm_vec4_multiply:
fprintf(f, "vec4_multiply");
break;
case slang_asm_vec4_divide:
fprintf(f, "vec4_divide");
break;
case slang_asm_vec4_negate:
fprintf(f, "vec4_negate");
break;
case slang_asm_vec4_dot:
fprintf(f, "vec4_dot");
break;
case slang_asm_vec4_copy:
fprintf(f, "vec4_copy");
break;
case slang_asm_vec4_deref:
fprintf(f, "vec4_deref");
break;
case slang_asm_vec4_equal_int:
fprintf(f, "vec4_equal");
break;
default:
break;
}
fprintf(f, "\n");
}
static void
dump(const slang_assembly_file * file)
{
unsigned int i;
static unsigned int counter = 0;
FILE *f;
char filename[256];
counter++;
_mesa_sprintf(filename, "~mesa-slang-assembly-dump-(%u).txt", counter);
f = fopen(filename, "w");
if (f == NULL)
return;
for (i = 0; i < file->count; i++)
dump_instruction(f, file->code + i, i);
fclose(f);
}
#endif
static GLvoid
ensure_infolog_created(slang_info_log ** infolog)
{
if (*infolog == NULL) {
*infolog = slang_alloc_malloc(sizeof(slang_info_log));
if (*infolog == NULL)
return;
slang_info_log_construct(*infolog);
}
}
GLboolean
_slang_execute2(const slang_assembly_file * file, slang_machine * mach)
{
slang_machine_slot *stack;
#if DEBUG_SLANG
static unsigned int counter = 0;
char filename[256];
FILE *f;
#endif
/* assume 32-bit floats and uints; should work fine also on 64-bit platforms */
static_assert(sizeof(GLfloat) == 4);
static_assert(sizeof(GLuint) == 4);
#if DEBUG_SLANG
dump(file);
counter++;
_mesa_sprintf(filename, "~mesa-slang-assembly-exec-(%u).txt", counter);
f = fopen(filename, "w");
#endif
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
if (mach->x86.compiled_func != NULL) {
mach->x86.compiled_func(mach);
return GL_TRUE;
}
#endif
stack = mach->mem + SLANG_MACHINE_GLOBAL_SIZE;
while (!mach->exit) {
const slang_assembly *a = &file->code[mach->ip];
#if DEBUG_SLANG
if (f != NULL && a->type != slang_asm_none) {
unsigned int i;
dump_instruction(f, file->code + mach->ip, mach->ip);
fprintf(f, "\t\tsp=%u bp=%u\n", mach->sp, mach->bp);
for (i = mach->sp; i < SLANG_MACHINE_STACK_SIZE; i++)
fprintf(f, "\t%.5u\t%6f\t%u\n", i, stack[i]._float,
stack[i]._addr);
fflush(f);
}
#endif
mach->ip++;
switch (a->type) {
/* core */
case slang_asm_none:
break;
case slang_asm_float_copy:
case slang_asm_int_copy:
case slang_asm_bool_copy:
/* store top value on stack to memory */
#if 0
{
GLuint address
= (stack[mach->sp + a->param[0] / 4]._addr + a->param[1]) / 4;
GLfloat value = stack[mach->sp]._float;
mach->mem[address]._float = value;
}
#else
mach->mem[(stack[mach->sp + a->param[0] / 4]._addr +a->param[1]) / 4]._float = stack[mach->sp]._float;
#endif
mach->sp++;
break;
case slang_asm_float_move:
case slang_asm_int_move:
case slang_asm_bool_move:
stack[mach->sp + a->param[0] / 4]._float =
stack[mach->sp +
(stack[mach->sp]._addr + a->param[1]) / 4]._float;
break;
case slang_asm_float_push:
case slang_asm_int_push:
case slang_asm_bool_push:
/* push float/int/bool literal onto stop of stack */
mach->sp--;
stack[mach->sp]._float = a->literal;
break;
case slang_asm_float_deref:
case slang_asm_int_deref:
case slang_asm_bool_deref:
/* load value from memory, replace stop of stack with it */
stack[mach->sp]._float = mach->mem[stack[mach->sp]._addr / 4]._float;
break;
case slang_asm_float_add:
/* pop two top floats, push sum */
stack[mach->sp + 1]._float += stack[mach->sp]._float;
mach->sp++;
break;
case slang_asm_float_subtract:
stack[mach->sp + 1]._float -= stack[mach->sp]._float;
mach->sp++;
break;
case slang_asm_float_multiply:
stack[mach->sp + 1]._float *= stack[mach->sp]._float;
mach->sp++;
break;
case slang_asm_float_divide:
stack[mach->sp + 1]._float /= stack[mach->sp]._float;
mach->sp++;
break;
case slang_asm_float_negate:
stack[mach->sp]._float = -stack[mach->sp]._float;
break;
case slang_asm_float_less:
stack[mach->sp + 1]._float =
(stack[mach->sp + 1]._float < stack[mach->sp]._float)
? (GLfloat) 1 : (GLfloat) 0;
mach->sp++;
break;
case slang_asm_float_equal_exp:
stack[mach->sp + 1]._float =
(stack[mach->sp + 1]._float == stack[mach->sp]._float)
? (GLfloat) 1 : (GLfloat) 0;
mach->sp++;
break;
case slang_asm_float_equal_int:
/* pop top two values, compare, push 0 or 1 */
mach->sp--;
stack[mach->sp]._float =
(stack[mach->sp + 1 + a->param[0] / 4]._float ==
stack[mach->sp + 1 + a->param[1] / 4]._float)
? (GLfloat) 1 : (GLfloat) 0;
break;
case slang_asm_float_to_int:
stack[mach->sp]._float = (GLfloat) (GLint) stack[mach->sp]._float;
break;
case slang_asm_float_sine:
stack[mach->sp]._float = (GLfloat) _mesa_sin(stack[mach->sp]._float);
break;
case slang_asm_float_arcsine:
stack[mach->sp]._float = _mesa_asinf(stack[mach->sp]._float);
break;
case slang_asm_float_arctan:
stack[mach->sp]._float = _mesa_atanf(stack[mach->sp]._float);
break;
case slang_asm_float_power:
stack[mach->sp + 1]._float = (GLfloat)
_mesa_pow(stack[mach->sp + 1]._float, stack[mach->sp]._float);
mach->sp++;
break;
case slang_asm_float_log2:
stack[mach->sp]._float = LOG2(stack[mach->sp]._float);
break;
#if 0
case slang_asm_float_floor:
stack[mach->sp]._float = FLOORF(stack[mach->sp]._float);
break;
case slang_asm_float_ceil:
stack[mach->sp]._float = CEILF(stack[mach->sp]._float);
break;
#endif
case slang_asm_float_noise1:
stack[mach->sp]._float =
_slang_library_noise1(stack[mach->sp]._float);
break;
case slang_asm_float_noise2:
stack[mach->sp + 1]._float =
_slang_library_noise2(stack[mach->sp]._float,
stack[mach->sp + 1]._float);
mach->sp++;
break;
case slang_asm_float_noise3:
stack[mach->sp + 2]._float =
_slang_library_noise3(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float);
mach->sp += 2;
break;
case slang_asm_float_noise4:
stack[mach->sp + 3]._float =
_slang_library_noise4(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float);
mach->sp += 3;
break;
case slang_asm_int_to_float:
break;
case slang_asm_int_to_addr:
stack[mach->sp]._addr = (GLuint) (GLint) stack[mach->sp]._float;
break;
case slang_asm_addr_copy:
mach->mem[stack[mach->sp + 1]._addr / 4]._addr =
stack[mach->sp]._addr;
mach->sp++;
break;
case slang_asm_addr_push:
case slang_asm_global_addr:
mach->sp--;
stack[mach->sp]._addr = a->param[0];
break;
case slang_asm_addr_deref:
stack[mach->sp]._addr = mach->mem[stack[mach->sp]._addr / 4]._addr;
break;
case slang_asm_addr_add:
stack[mach->sp + 1]._addr += stack[mach->sp]._addr;
mach->sp++;
break;
case slang_asm_addr_multiply:
stack[mach->sp + 1]._addr *= stack[mach->sp]._addr;
mach->sp++;
break;
case slang_asm_vec4_tex1d:
_slang_library_tex1d(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
&mach->mem[stack[mach->sp + 3]._addr /
4]._float);
mach->sp += 3;
break;
case slang_asm_vec4_tex2d:
_slang_library_tex2d(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float,
&mach->mem[stack[mach->sp + 4]._addr /
4]._float);
mach->sp += 4;
break;
case slang_asm_vec4_tex3d:
_slang_library_tex3d(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float,
stack[mach->sp + 4]._float,
&mach->mem[stack[mach->sp + 5]._addr /
4]._float);
mach->sp += 5;
break;
case slang_asm_vec4_texcube:
_slang_library_texcube(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float,
stack[mach->sp + 4]._float,
&mach->mem[stack[mach->sp + 5]._addr /
4]._float);
mach->sp += 5;
break;
case slang_asm_vec4_shad1d:
_slang_library_shad1d(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float,
stack[mach->sp + 4]._float,
&mach->mem[stack[mach->sp + 5]._addr /
4]._float);
mach->sp += 5;
break;
case slang_asm_vec4_shad2d:
_slang_library_shad2d(stack[mach->sp]._float,
stack[mach->sp + 1]._float,
stack[mach->sp + 2]._float,
stack[mach->sp + 3]._float,
stack[mach->sp + 4]._float,
&mach->mem[stack[mach->sp + 5]._addr /
4]._float);
mach->sp += 5;
break;
case slang_asm_jump:
mach->ip = a->param[0];
break;
case slang_asm_jump_if_zero:
if (stack[mach->sp]._float == 0.0f)
mach->ip = a->param[0];
mach->sp++;
break;
case slang_asm_enter:
mach->sp--;
stack[mach->sp]._addr = mach->bp;
mach->bp = mach->sp + a->param[0] / 4;
break;
case slang_asm_leave:
mach->bp = stack[mach->sp]._addr;
mach->sp++;
break;
case slang_asm_local_alloc:
mach->sp -= a->param[0] / 4;
break;
case slang_asm_local_free:
mach->sp += a->param[0] / 4;
break;
case slang_asm_local_addr:
mach->sp--;
stack[mach->sp]._addr =
SLANG_MACHINE_GLOBAL_SIZE * 4 + mach->bp * 4 - (a->param[0] +
a->param[1]) + 4;
break;
case slang_asm_call:
mach->sp--;
stack[mach->sp]._addr = mach->ip;
mach->ip = a->param[0];
break;
case slang_asm_return:
mach->ip = stack[mach->sp]._addr;
mach->sp++;
break;
case slang_asm_discard:
mach->kill = GL_TRUE;
break;
case slang_asm_exit:
mach->exit = GL_TRUE;
break;
/* GL_MESA_shader_debug */
case slang_asm_float_print:
_mesa_printf("slang print: %f\n", stack[mach->sp]._float);
ensure_infolog_created(&mach->infolog);
slang_info_log_print(mach->infolog, "%f", stack[mach->sp]._float);
break;
case slang_asm_int_print:
_mesa_printf("slang print: %d\n", (GLint) stack[mach->sp]._float);
ensure_infolog_created(&mach->infolog);
slang_info_log_print(mach->infolog, "%d",
(GLint) (stack[mach->sp]._float));
break;
case slang_asm_bool_print:
_mesa_printf("slang print: %s\n",
(GLint) stack[mach->sp]._float ? "true" : "false");
ensure_infolog_created(&mach->infolog);
slang_info_log_print(mach->infolog, "%s",
(GLint) (stack[mach->sp].
_float) ? "true" : "false");
break;
/* vec4 */
case slang_asm_float_to_vec4:
/* [vec4] | float > [vec4] */
{
GLuint da = stack[mach->sp + 1]._addr;
mach->mem[da / 4]._float = stack[mach->sp]._float;
mach->sp++;
}
break;
case slang_asm_vec4_add:
/* [vec4] | vec4 > [vec4] */
{
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float += stack[mach->sp]._float;
mach->mem[(da + 4) / 4]._float += stack[mach->sp + 1]._float;
mach->mem[(da + 8) / 4]._float += stack[mach->sp + 2]._float;
mach->mem[(da + 12) / 4]._float += stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
case slang_asm_vec4_subtract:
/* [vec4] | vec4 > [vec4] */
{
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float -= stack[mach->sp]._float;
mach->mem[(da + 4) / 4]._float -= stack[mach->sp + 1]._float;
mach->mem[(da + 8) / 4]._float -= stack[mach->sp + 2]._float;
mach->mem[(da + 12) / 4]._float -= stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
case slang_asm_vec4_multiply:
/* [vec4] | vec4 > [vec4] */
{
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float *= stack[mach->sp]._float;
mach->mem[(da + 4) / 4]._float *= stack[mach->sp + 1]._float;
mach->mem[(da + 8) / 4]._float *= stack[mach->sp + 2]._float;
mach->mem[(da + 12) / 4]._float *= stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
case slang_asm_vec4_divide:
/* [vec4] | vec4 > [vec4] */
{
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float /= stack[mach->sp]._float;
mach->mem[(da + 4) / 4]._float /= stack[mach->sp + 1]._float;
mach->mem[(da + 8) / 4]._float /= stack[mach->sp + 2]._float;
mach->mem[(da + 12) / 4]._float /= stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
case slang_asm_vec4_negate:
/* [vec4] > [vec4] */
{
GLuint da = stack[mach->sp]._addr;
mach->mem[da / 4]._float = -mach->mem[da / 4]._float;
mach->mem[(da + 4) / 4]._float = -mach->mem[(da + 4) / 4]._float;
mach->mem[(da + 8) / 4]._float = -mach->mem[(da + 8) / 4]._float;
mach->mem[(da + 12) / 4]._float =
-mach->mem[(da + 12) / 4]._float;
}
break;
#if 0
case slang_asm_vec4_dot:
/* [vec4] | vec4 > [float] */
{
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float =
mach->mem[da / 4]._float * stack[mach->sp]._float +
mach->mem[(da + 4) / 4]._float * stack[mach->sp + 1]._float +
mach->mem[(da + 8) / 4]._float * stack[mach->sp + 2]._float +
mach->mem[(da + 12) / 4]._float * stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
#endif
case slang_asm_vec4_copy:
/* [vec4] | vec4 > [vec4] */
{
GLuint da = stack[mach->sp + a->param[0] / 4]._addr + a->param[1];
mach->mem[da / 4]._float = stack[mach->sp]._float;
mach->mem[(da + 4) / 4]._float = stack[mach->sp + 1]._float;
mach->mem[(da + 8) / 4]._float = stack[mach->sp + 2]._float;
mach->mem[(da + 12) / 4]._float = stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
case slang_asm_vec4_deref:
/* [vec4] > vec4 */
{
GLuint sa = stack[mach->sp]._addr;
mach->sp -= 3;
stack[mach->sp]._float = mach->mem[sa / 4]._float;
stack[mach->sp + 1]._float = mach->mem[(sa + 4) / 4]._float;
stack[mach->sp + 2]._float = mach->mem[(sa + 8) / 4]._float;
stack[mach->sp + 3]._float = mach->mem[(sa + 12) / 4]._float;
}
break;
case slang_asm_vec4_equal_int:
{
GLuint sp0 = mach->sp + a->param[0] / 4;
GLuint sp1 = mach->sp + a->param[1] / 4;
mach->sp--;
if (stack[sp0]._float == stack[sp1]._float &&
stack[sp0 + 1]._float == stack[sp1 + 1]._float &&
stack[sp0 + 2]._float == stack[sp1 + 2]._float &&
stack[sp0 + 3]._float == stack[sp1 + 3]._float) {
stack[mach->sp]._float = 1.0f;
}
else {
stack[mach->sp]._float = 0.0f;
}
}
break;
case slang_asm_vec4_dot:
case slang_asm_vec3_dot:
{
/* XXX almost certainly wrong */
GLuint da = stack[mach->sp + 4]._addr;
mach->mem[da / 4]._float =
mach->mem[da / 4]._float * stack[mach->sp]._float +
mach->mem[(da + 4) / 4]._float * stack[mach->sp + 1]._float +
mach->mem[(da + 8) / 4]._float * stack[mach->sp + 2]._float +
mach->mem[(da + 12) / 4]._float * stack[mach->sp + 3]._float;
mach->sp += 4;
}
break;
default:
_mesa_problem(NULL, "bad slang opcode 0x%x", a->type);
return GL_FALSE;
}
}
#if DEBUG_SLANG
if (f != NULL)
fclose(f);
#endif
return GL_TRUE;
}

View file

@ -1,105 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SLANG_EXECUTE_H
#define SLANG_EXECUTE_H
#include "slang_assemble.h"
#if defined __cplusplus
extern "C" {
#endif
/**
* A memory location
*/
typedef union slang_machine_slot_
{
GLfloat _float;
GLuint _addr;
} slang_machine_slot;
#define SLANG_MACHINE_GLOBAL_SIZE 3072
#define SLANG_MACHINE_STACK_SIZE 1024
#define SLANG_MACHINE_MEMORY_SIZE (SLANG_MACHINE_GLOBAL_SIZE + SLANG_MACHINE_STACK_SIZE)
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
/**
* Extra machine state for x86 execution.
*/
typedef struct
{
GLvoid(*compiled_func) (struct slang_machine_ *);
GLuint esp_restore;
GLshort fpucntl_rnd_neg;
GLshort fpucntl_restore;
} slang_machine_x86;
#endif
/**
* Runtime shader machine state.
*/
typedef struct slang_machine_
{
GLuint ip; /**< instruction pointer, for flow control */
GLuint sp; /**< stack pointer, for stack access */
GLuint bp; /**< base pointer, for local variable access */
GLboolean kill; /**< discard the fragment? */
GLboolean exit; /**< terminate the shader */
/** Machine memory */
slang_machine_slot mem[SLANG_MACHINE_MEMORY_SIZE];
struct slang_info_log_ *infolog; /**< printMESA() support */
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
slang_machine_x86 x86;
#endif
} slang_machine;
extern GLvoid
slang_machine_ctr(slang_machine *);
extern GLvoid
slang_machine_dtr(slang_machine *);
extern void
slang_machine_init(slang_machine *);
extern GLboolean
_slang_execute2(const slang_assembly_file *, slang_machine *);
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
extern GLboolean
_slang_x86_codegen(slang_machine *, slang_assembly_file *, GLuint);
#endif
#ifdef __cplusplus
}
#endif
#endif

View file

@ -1,756 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_execute_x86.c
* x86 back end compiler
* \author Michal Krol, Keith Whitwell
*/
#include "imports.h"
#include "slang_compile.h"
#include "slang_execute.h"
#include "slang_library_noise.h"
#include "slang_library_texsample.h"
#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
#include "x86/rtasm/x86sse.h"
typedef struct
{
GLuint index;
GLubyte *csr;
} fixup;
typedef struct
{
struct x86_function f;
struct x86_reg r_eax;
struct x86_reg r_ecx;
struct x86_reg r_edx;
struct x86_reg r_ebx;
struct x86_reg r_esp;
struct x86_reg r_ebp;
struct x86_reg r_st0;
struct x86_reg r_st1;
struct x86_reg r_st2;
struct x86_reg r_st3;
struct x86_reg r_st4;
fixup *fixups;
GLuint fixup_count;
GLubyte **labels;
slang_machine *mach;
GLubyte *l_discard;
GLubyte *l_exit;
GLshort fpucntl;
} codegen_ctx;
static GLvoid
add_fixup(codegen_ctx * G, GLuint index, GLubyte * csr)
{
G->fixups =
(fixup *) slang_alloc_realloc(G->fixups, G->fixup_count * sizeof(fixup),
(G->fixup_count + 1) * sizeof(fixup));
G->fixups[G->fixup_count].index = index;
G->fixups[G->fixup_count].csr = csr;
G->fixup_count++;
}
#ifdef NO_FAST_MATH
#define RESTORE_FPU (DEFAULT_X86_FPU)
#define RND_NEG_FPU (DEFAULT_X86_FPU | 0x400)
#else
#define RESTORE_FPU (FAST_X86_FPU)
#define RND_NEG_FPU (FAST_X86_FPU | 0x400)
#endif
#if 0
/*
* XXX
* These should produce a valid code that computes powers.
* Unfortunately, it does not.
*/
static void
set_fpu_round_neg_inf(codegen_ctx * G)
{
if (G->fpucntl != RND_NEG_FPU) {
G->fpucntl = RND_NEG_FPU;
x87_fnclex(&G->f);
x86_mov_reg_imm(&G->f, G->r_eax,
(GLint) & G->mach->x86.fpucntl_rnd_neg);
x87_fldcw(&G->f, x86_deref(G->r_eax));
}
}
static void
emit_x87_ex2(codegen_ctx * G)
{
set_fpu_round_neg_inf(G);
x87_fld(&G->f, G->r_st0); /* a a */
x87_fprndint(&G->f); /* int(a) a */
x87_fld(&G->f, G->r_st0); /* int(a) int(a) a */
x87_fstp(&G->f, G->r_st3); /* int(a) a int(a) */
x87_fsubp(&G->f, G->r_st1); /* frac(a) int(a) */
x87_f2xm1(&G->f); /* (2^frac(a))-1 int(a) */
x87_fld1(&G->f); /* 1 (2^frac(a))-1 int(a) */
x87_faddp(&G->f, G->r_st1); /* 2^frac(a) int(a) */
x87_fscale(&G->f); /* 2^a */
}
static void
emit_pow(codegen_ctx * G)
{
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fyl2x(&G->f);
emit_x87_ex2(G);
}
#endif
static GLfloat
do_ceilf(GLfloat x)
{
return CEILF(x);
}
static GLfloat
do_floorf(GLfloat x)
{
return FLOORF(x);
}
static GLfloat
do_ftoi(GLfloat x)
{
return (GLfloat) ((GLint) (x));
}
static GLfloat
do_powf(GLfloat y, GLfloat x)
{
return (GLfloat) _mesa_pow((GLdouble) x, (GLdouble) y);
}
static GLvoid
ensure_infolog_created(slang_info_log ** infolog)
{
if (*infolog == NULL) {
*infolog = slang_alloc_malloc(sizeof(slang_info_log));
if (*infolog == NULL)
return;
slang_info_log_construct(*infolog);
}
}
static GLvoid
do_print_float(slang_info_log ** infolog, GLfloat x)
{
_mesa_printf("slang print: %f\n", x);
ensure_infolog_created(infolog);
slang_info_log_print(*infolog, "%f", x);
}
static GLvoid
do_print_int(slang_info_log ** infolog, GLfloat x)
{
_mesa_printf("slang print: %d\n", (GLint) (x));
ensure_infolog_created(infolog);
slang_info_log_print(*infolog, "%d", (GLint) (x));
}
static GLvoid
do_print_bool(slang_info_log ** infolog, GLfloat x)
{
_mesa_printf("slang print: %s\n", (GLint) (x) ? "true" : "false");
ensure_infolog_created(infolog);
slang_info_log_print(*infolog, "%s", (GLint) (x) ? "true" : "false");
}
#define FLOAT_ONE 0x3f800000
#define FLOAT_ZERO 0
static GLvoid
codegen_assem(codegen_ctx * G, slang_assembly * a, slang_info_log ** infolog)
{
GLint disp, i;
switch (a->type) {
case slang_asm_none:
break;
case slang_asm_float_copy:
case slang_asm_int_copy:
case slang_asm_bool_copy:
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, a->param[0]));
x86_pop(&G->f, G->r_ecx);
x86_mov(&G->f, x86_make_disp(G->r_eax, a->param[1]), G->r_ecx);
break;
case slang_asm_float_move:
case slang_asm_int_move:
case slang_asm_bool_move:
x86_lea(&G->f, G->r_eax, x86_make_disp(G->r_esp, a->param[1]));
x86_add(&G->f, G->r_eax, x86_deref(G->r_esp));
x86_mov(&G->f, G->r_eax, x86_deref(G->r_eax));
x86_mov(&G->f, x86_make_disp(G->r_esp, a->param[0]), G->r_eax);
break;
case slang_asm_float_push:
case slang_asm_int_push:
case slang_asm_bool_push:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, *((GLint *) & a->literal));
x86_push(&G->f, G->r_eax);
break;
case slang_asm_float_deref:
case slang_asm_int_deref:
case slang_asm_bool_deref:
case slang_asm_addr_deref:
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
x86_mov(&G->f, G->r_eax, x86_deref(G->r_eax));
x86_mov(&G->f, x86_deref(G->r_esp), G->r_eax);
break;
case slang_asm_float_add:
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fld(&G->f, x86_deref(G->r_esp));
x87_faddp(&G->f, G->r_st1);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_multiply:
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fmulp(&G->f, G->r_st1);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_divide:
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fdivp(&G->f, G->r_st1);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_negate:
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fchs(&G->f);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_less:
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fcomp(&G->f, x86_deref(G->r_esp));
x87_fnstsw(&G->f, G->r_eax);
/* TODO: use test r8,imm8 */
x86_mov_reg_imm(&G->f, G->r_ecx, 0x100);
x86_test(&G->f, G->r_eax, G->r_ecx);
{
GLubyte *lab0, *lab1;
/* TODO: use jcc rel8 */
lab0 = x86_jcc_forward(&G->f, cc_E);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ONE);
/* TODO: use jmp rel8 */
lab1 = x86_jmp_forward(&G->f);
x86_fixup_fwd_jump(&G->f, lab0);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ZERO);
x86_fixup_fwd_jump(&G->f, lab1);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x86_mov(&G->f, x86_deref(G->r_esp), G->r_ecx);
}
break;
case slang_asm_float_equal_exp:
x87_fld(&G->f, x86_make_disp(G->r_esp, 4));
x87_fcomp(&G->f, x86_deref(G->r_esp));
x87_fnstsw(&G->f, G->r_eax);
/* TODO: use test r8,imm8 */
x86_mov_reg_imm(&G->f, G->r_ecx, 0x4000);
x86_test(&G->f, G->r_eax, G->r_ecx);
{
GLubyte *lab0, *lab1;
/* TODO: use jcc rel8 */
lab0 = x86_jcc_forward(&G->f, cc_E);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ONE);
/* TODO: use jmp rel8 */
lab1 = x86_jmp_forward(&G->f);
x86_fixup_fwd_jump(&G->f, lab0);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ZERO);
x86_fixup_fwd_jump(&G->f, lab1);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x86_mov(&G->f, x86_deref(G->r_esp), G->r_ecx);
}
break;
case slang_asm_float_equal_int:
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, -4));
x87_fld(&G->f, x86_make_disp(G->r_esp, a->param[0] + 4));
x87_fcomp(&G->f, x86_make_disp(G->r_esp, a->param[1] + 4));
x87_fnstsw(&G->f, G->r_eax);
/* TODO: use test r8,imm8 */
x86_mov_reg_imm(&G->f, G->r_ecx, 0x4000);
x86_test(&G->f, G->r_eax, G->r_ecx);
{
GLubyte *lab0, *lab1;
/* TODO: use jcc rel8 */
lab0 = x86_jcc_forward(&G->f, cc_E);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ONE);
/* TODO: use jmp rel8 */
lab1 = x86_jmp_forward(&G->f);
x86_fixup_fwd_jump(&G->f, lab0);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ZERO);
x86_fixup_fwd_jump(&G->f, lab1);
x86_mov(&G->f, x86_deref(G->r_esp), G->r_ecx);
}
break;
case slang_asm_float_to_int:
/* TODO: use fistp without rounding */
x86_call(&G->f, (GLubyte *) (do_ftoi));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_sine:
/* TODO: use fsin */
x86_call(&G->f, (GLubyte *) _mesa_sinf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_arcsine:
/* TODO: use fpatan (?) */
x86_call(&G->f, (GLubyte *) _mesa_asinf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_arctan:
/* TODO: use fpatan */
x86_call(&G->f, (GLubyte *) _mesa_atanf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_power:
/* TODO: use emit_pow() */
x86_call(&G->f, (GLubyte *) do_powf);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_log2:
x87_fld1(&G->f);
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fyl2x(&G->f);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
#if 00
case slang_asm_float_floor:
x86_call(&G->f, (GLubyte *) do_floorf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
#endif
case slang_asm_float_ceil:
x86_call(&G->f, (GLubyte *) do_ceilf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_noise1:
x86_call(&G->f, (GLubyte *) _slang_library_noise1);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_noise2:
x86_call(&G->f, (GLubyte *) _slang_library_noise2);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_noise3:
x86_call(&G->f, (GLubyte *) _slang_library_noise4);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 8));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_float_noise4:
x86_call(&G->f, (GLubyte *) _slang_library_noise4);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 12));
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_int_to_float:
break;
case slang_asm_int_to_addr:
x87_fld(&G->f, x86_deref(G->r_esp));
x87_fistp(&G->f, x86_deref(G->r_esp));
break;
case slang_asm_addr_copy:
x86_pop(&G->f, G->r_eax);
x86_mov(&G->f, G->r_ecx, x86_deref(G->r_esp));
x86_mov(&G->f, x86_deref(G->r_ecx), G->r_eax);
break;
case slang_asm_addr_push:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, (GLint) a->param[0]);
x86_push(&G->f, G->r_eax);
break;
case slang_asm_addr_add:
x86_pop(&G->f, G->r_eax);
x86_add(&G->f, x86_deref(G->r_esp), G->r_eax);
break;
case slang_asm_addr_multiply:
x86_pop(&G->f, G->r_ecx);
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
x86_mul(&G->f, G->r_ecx);
x86_mov(&G->f, x86_deref(G->r_esp), G->r_eax);
break;
case slang_asm_vec4_tex1d:
x86_call(&G->f, (GLubyte *) _slang_library_tex1d);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 12));
break;
case slang_asm_vec4_tex2d:
x86_call(&G->f, (GLubyte *) _slang_library_tex2d);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
break;
case slang_asm_vec4_tex3d:
x86_call(&G->f, (GLubyte *) _slang_library_tex3d);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 20));
break;
case slang_asm_vec4_texcube:
x86_call(&G->f, (GLubyte *) _slang_library_texcube);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 20));
break;
case slang_asm_vec4_shad1d:
x86_call(&G->f, (GLubyte *) _slang_library_shad1d);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 20));
break;
case slang_asm_vec4_shad2d:
x86_call(&G->f, (GLubyte *) _slang_library_shad2d);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 20));
break;
case slang_asm_jump:
add_fixup(G, a->param[0], x86_jmp_forward(&G->f));
break;
case slang_asm_jump_if_zero:
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x86_xor(&G->f, G->r_eax, G->r_eax);
x86_cmp(&G->f, G->r_eax, x86_make_disp(G->r_esp, -4));
{
GLubyte *lab0;
/* TODO: use jcc rel8 */
lab0 = x86_jcc_forward(&G->f, cc_NE);
add_fixup(G, a->param[0], x86_jmp_forward(&G->f));
x86_fixup_fwd_jump(&G->f, lab0);
}
break;
case slang_asm_enter:
/* FIXME: x86_make_disp(esp, 0) + x86_lea() generates bogus code */
assert(a->param[0] != 0);
x86_push(&G->f, G->r_ebp);
x86_lea(&G->f, G->r_ebp, x86_make_disp(G->r_esp, (GLint) a->param[0]));
break;
case slang_asm_leave:
x86_pop(&G->f, G->r_ebp);
break;
case slang_asm_local_alloc:
/* FIXME: x86_make_disp(esp, 0) + x86_lea() generates bogus code */
assert(a->param[0] != 0);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, -(GLint) a->param[0]));
break;
case slang_asm_local_free:
/* FIXME: x86_make_disp(esp, 0) + x86_lea() generates bogus code */
assert(a->param[0] != 0);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, (GLint) a->param[0]));
break;
case slang_asm_local_addr:
disp = -(GLint) (a->param[0] + a->param[1]) + 4;
if (disp != 0) {
x86_lea(&G->f, G->r_eax, x86_make_disp(G->r_ebp, disp));
x86_push(&G->f, G->r_eax);
}
else
x86_push(&G->f, G->r_ebp);
break;
case slang_asm_global_addr:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, (GLint) & G->mach->mem + a->param[0]);
x86_push(&G->f, G->r_eax);
break;
case slang_asm_call:
add_fixup(G, a->param[0], x86_call_forward(&G->f));
break;
case slang_asm_return:
x86_ret(&G->f);
break;
case slang_asm_discard:
x86_jmp(&G->f, G->l_discard);
break;
case slang_asm_exit:
x86_jmp(&G->f, G->l_exit);
break;
/* GL_MESA_shader_debug */
case slang_asm_float_print:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, (GLint) (infolog));
x86_push(&G->f, G->r_eax);
x86_call(&G->f, (GLubyte *) (do_print_float));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
break;
case slang_asm_int_print:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, (GLint) (infolog));
x86_push(&G->f, G->r_eax);
x86_call(&G->f, (GLubyte *) do_print_int);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
break;
case slang_asm_bool_print:
/* TODO: use push imm32 */
x86_mov_reg_imm(&G->f, G->r_eax, (GLint) (infolog));
x86_push(&G->f, G->r_eax);
x86_call(&G->f, (GLubyte *) do_print_bool);
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
break;
/* vec4 */
case slang_asm_float_to_vec4:
/* [vec4] | float > [vec4] */
x87_fld(&G->f, x86_deref(G->r_esp));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 4));
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
x87_fst(&G->f, x86_make_disp(G->r_eax, 12));
x87_fst(&G->f, x86_make_disp(G->r_eax, 8));
x87_fst(&G->f, x86_make_disp(G->r_eax, 4));
x87_fstp(&G->f, x86_deref(G->r_eax));
break;
case slang_asm_vec4_add:
/* [vec4] | vec4 > [vec4] */
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_esp, i * 4));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_faddp(&G->f, G->r_st4);
for (i = 0; i < 4; i++)
x87_fstp(&G->f, x86_make_disp(G->r_eax, 12 - i * 4));
break;
case slang_asm_vec4_subtract:
/* [vec4] | vec4 > [vec4] */
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_esp, i * 4));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fsubp(&G->f, G->r_st4);
for (i = 0; i < 4; i++)
x87_fstp(&G->f, x86_make_disp(G->r_eax, 12 - i * 4));
break;
case slang_asm_vec4_multiply:
/* [vec4] | vec4 > [vec4] */
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_esp, i * 4));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fmulp(&G->f, G->r_st4);
for (i = 0; i < 4; i++)
x87_fstp(&G->f, x86_make_disp(G->r_eax, 12 - i * 4));
break;
case slang_asm_vec4_divide:
/* [vec4] | vec4 > [vec4] */
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_esp, i * 4));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
for (i = 0; i < 4; i++)
x87_fdivp(&G->f, G->r_st4);
for (i = 0; i < 4; i++)
x87_fstp(&G->f, x86_make_disp(G->r_eax, 12 - i * 4));
break;
case slang_asm_vec4_negate:
/* [vec4] > [vec4] */
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++) {
x87_fchs(&G->f);
x87_fstp(&G->f, x86_make_disp(G->r_eax, 12 - i * 4));
}
break;
case slang_asm_vec4_dot:
/* [vec4] | vec4 > [float] */
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_esp, i * 4));
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, 16));
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
for (i = 0; i < 4; i++)
x87_fld(&G->f, x86_make_disp(G->r_eax, i * 4));
for (i = 0; i < 4; i++)
x87_fmulp(&G->f, G->r_st4);
for (i = 0; i < 3; i++)
x87_faddp(&G->f, G->r_st1);
x87_fstp(&G->f, x86_deref(G->r_eax));
break;
case slang_asm_vec4_copy:
/* [vec4] | vec4 > [vec4] */
x86_mov(&G->f, G->r_eax, x86_make_disp(G->r_esp, a->param[0]));
x86_pop(&G->f, G->r_ecx);
x86_pop(&G->f, G->r_edx);
x86_mov(&G->f, x86_make_disp(G->r_eax, a->param[1]), G->r_ecx);
x86_pop(&G->f, G->r_ebx);
x86_mov(&G->f, x86_make_disp(G->r_eax, a->param[1] + 4), G->r_edx);
x86_pop(&G->f, G->r_ecx);
x86_mov(&G->f, x86_make_disp(G->r_eax, a->param[1] + 8), G->r_ebx);
x86_mov(&G->f, x86_make_disp(G->r_eax, a->param[1] + 12), G->r_ecx);
break;
case slang_asm_vec4_deref:
/* [vec4] > vec4 */
x86_mov(&G->f, G->r_eax, x86_deref(G->r_esp));
x86_mov(&G->f, G->r_ecx, x86_make_disp(G->r_eax, 12));
x86_mov(&G->f, G->r_edx, x86_make_disp(G->r_eax, 8));
x86_mov(&G->f, x86_deref(G->r_esp), G->r_ecx);
x86_mov(&G->f, G->r_ebx, x86_make_disp(G->r_eax, 4));
x86_push(&G->f, G->r_edx);
x86_mov(&G->f, G->r_ecx, x86_deref(G->r_eax));
x86_push(&G->f, G->r_ebx);
x86_push(&G->f, G->r_ecx);
break;
case slang_asm_vec4_equal_int:
x86_lea(&G->f, G->r_esp, x86_make_disp(G->r_esp, -4));
x86_mov_reg_imm(&G->f, G->r_edx, 0x4000);
for (i = 0; i < 4; i++) {
x87_fld(&G->f, x86_make_disp(G->r_esp, a->param[0] + 4 + i * 4));
x87_fcomp(&G->f, x86_make_disp(G->r_esp, a->param[1] + 4 + i * 4));
x87_fnstsw(&G->f, G->r_eax);
x86_and(&G->f, G->r_edx, G->r_eax);
}
/* TODO: use test r8,imm8 */
x86_mov_reg_imm(&G->f, G->r_ecx, 0x4000);
x86_test(&G->f, G->r_edx, G->r_ecx);
{
GLubyte *lab0, *lab1;
/* TODO: use jcc rel8 */
lab0 = x86_jcc_forward(&G->f, cc_E);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ONE);
/* TODO: use jmp rel8 */
lab1 = x86_jmp_forward(&G->f);
x86_fixup_fwd_jump(&G->f, lab0);
x86_mov_reg_imm(&G->f, G->r_ecx, FLOAT_ZERO);
x86_fixup_fwd_jump(&G->f, lab1);
x86_mov(&G->f, x86_deref(G->r_esp), G->r_ecx);
}
break;
default:
_mesa_problem(NULL, "Unexpected switch case in codegen_assem");
}
}
GLboolean
_slang_x86_codegen(slang_machine * mach, slang_assembly_file * file,
GLuint start)
{
codegen_ctx G;
GLubyte *j_body, *j_exit;
GLuint i;
/* Free the old code - if any.
*/
if (mach->x86.compiled_func != NULL) {
_mesa_exec_free(mach->x86.compiled_func);
mach->x86.compiled_func = NULL;
}
/*
* We need as much as 1M because *all* assembly, including built-in library, is
* being translated to x86.
* The built-in library occupies 450K, so we can be safe for now.
* It is going to change in the future, when we get assembly analysis running.
*/
x86_init_func_size(&G.f, 1048576);
G.r_eax = x86_make_reg(file_REG32, reg_AX);
G.r_ecx = x86_make_reg(file_REG32, reg_CX);
G.r_edx = x86_make_reg(file_REG32, reg_DX);
G.r_ebx = x86_make_reg(file_REG32, reg_BX);
G.r_esp = x86_make_reg(file_REG32, reg_SP);
G.r_ebp = x86_make_reg(file_REG32, reg_BP);
G.r_st0 = x86_make_reg(file_x87, 0);
G.r_st1 = x86_make_reg(file_x87, 1);
G.r_st2 = x86_make_reg(file_x87, 2);
G.r_st3 = x86_make_reg(file_x87, 3);
G.r_st4 = x86_make_reg(file_x87, 4);
G.fixups = NULL;
G.fixup_count = 0;
G.labels =
(GLubyte **) slang_alloc_malloc(file->count * sizeof(GLubyte *));
G.mach = mach;
G.fpucntl = RESTORE_FPU;
mach->x86.fpucntl_rnd_neg = RND_NEG_FPU;
mach->x86.fpucntl_restore = RESTORE_FPU;
/* prepare stack and jump to start */
x86_push(&G.f, G.r_ebp);
x86_mov_reg_imm(&G.f, G.r_eax, (GLint) & mach->x86.esp_restore);
x86_push(&G.f, G.r_esp);
x86_pop(&G.f, G.r_ecx);
x86_mov(&G.f, x86_deref(G.r_eax), G.r_ecx);
j_body = x86_jmp_forward(&G.f);
/* "discard" instructions jump to this label */
G.l_discard = x86_get_label(&G.f);
x86_mov_reg_imm(&G.f, G.r_eax, (GLint) & G.mach->kill);
x86_mov_reg_imm(&G.f, G.r_ecx, 1);
x86_mov(&G.f, x86_deref(G.r_eax), G.r_ecx);
G.l_exit = x86_get_label(&G.f);
j_exit = x86_jmp_forward(&G.f);
for (i = 0; i < file->count; i++) {
G.labels[i] = x86_get_label(&G.f);
if (i == start)
x86_fixup_fwd_jump(&G.f, j_body);
codegen_assem(&G, &file->code[i], &mach->infolog);
}
/*
* Restore stack and return.
* This must be handled this way, because "discard" can be invoked from any
* place in the code.
*/
x86_fixup_fwd_jump(&G.f, j_exit);
x86_mov_reg_imm(&G.f, G.r_eax, (GLint) & mach->x86.esp_restore);
x86_mov(&G.f, G.r_esp, x86_deref(G.r_eax));
x86_pop(&G.f, G.r_ebp);
if (G.fpucntl != RESTORE_FPU) {
x87_fnclex(&G.f);
x86_mov_reg_imm(&G.f, G.r_eax, (GLint) & G.mach->x86.fpucntl_restore);
x87_fldcw(&G.f, x86_deref(G.r_eax));
}
x86_ret(&G.f);
/* fixup forward labels */
for (i = 0; i < G.fixup_count; i++) {
G.f.csr = G.labels[G.fixups[i].index];
x86_fixup_fwd_jump(&G.f, G.fixups[i].csr);
}
slang_alloc_free(G.fixups);
slang_alloc_free(G.labels);
/* install new code */
mach->x86.compiled_func = (GLvoid(*)(slang_machine *)) x86_get_func(&G.f);
return GL_TRUE;
}
#endif