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radeon: actual format is rgba8
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1 changed files with 1 additions and 1 deletions
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@ -382,7 +382,7 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
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}
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else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
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rrb->cpp = 2;
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rrb->base._ActualFormat = GL_RGBA4;
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rrb->base._ActualFormat = GL_RGBA8;
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rrb->base._BaseFormat = GL_RGBA;
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rrb->base.DataType = GL_UNSIGNED_BYTE;
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DBG("Render to RGBA4 texture OK\n");
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