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radv: add sample mask output support
This adds support to write to sample mask from the fragment shader. We can optimise this later like radeonsi. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>
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8282c5c771
commit
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3 changed files with 9 additions and 2 deletions
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@ -4753,13 +4753,17 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
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ctx->shader_info->fs.writes_stencil = true;
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stencil = to_float(ctx, LLVMBuildLoad(ctx->builder,
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ctx->outputs[radeon_llvm_reg_index_soa(i, 0)], ""));
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} else if (i == FRAG_RESULT_SAMPLE_MASK) {
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ctx->shader_info->fs.writes_sample_mask = true;
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samplemask = to_float(ctx, LLVMBuildLoad(ctx->builder,
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ctx->outputs[radeon_llvm_reg_index_soa(i, 0)], ""));
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} else {
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bool last = false;
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for (unsigned j = 0; j < 4; j++)
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values[j] = to_float(ctx, LLVMBuildLoad(ctx->builder,
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ctx->outputs[radeon_llvm_reg_index_soa(i, j)], ""));
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if (!ctx->shader_info->fs.writes_z && !ctx->shader_info->fs.writes_stencil)
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if (!ctx->shader_info->fs.writes_z && !ctx->shader_info->fs.writes_stencil && !ctx->shader_info->fs.writes_sample_mask)
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last = ctx->output_mask <= ((1ull << (i + 1)) - 1);
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si_export_mrt_color(ctx, values, V_008DFC_SQ_EXP_MRT + index, last);
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@ -4767,7 +4771,7 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
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}
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}
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if (depth || stencil)
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if (depth || stencil || samplemask)
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si_export_mrt_z(ctx, depth, stencil, samplemask);
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else if (!index)
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si_export_mrt_color(ctx, NULL, V_008DFC_SQ_EXP_NULL, true);
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@ -118,6 +118,7 @@ struct ac_shader_variant_info {
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bool can_discard;
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bool writes_z;
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bool writes_stencil;
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bool writes_sample_mask;
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bool early_fragment_test;
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bool writes_memory;
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bool force_persample;
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@ -674,6 +674,7 @@ radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer,
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S_02880C_Z_EXPORT_ENABLE(ps->info.fs.writes_z) |
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S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.fs.writes_stencil) |
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S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
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S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
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S_02880C_Z_ORDER(z_order) |
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S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
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S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
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@ -694,6 +695,7 @@ radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer,
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radeon_set_context_reg(cmd_buffer->cs, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
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radeon_set_context_reg(cmd_buffer->cs, R_028710_SPI_SHADER_Z_FORMAT,
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ps->info.fs.writes_sample_mask ? V_028710_SPI_SHADER_32_ABGR :
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ps->info.fs.writes_stencil ? V_028710_SPI_SHADER_32_GR :
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ps->info.fs.writes_z ? V_028710_SPI_SHADER_32_R :
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V_028710_SPI_SHADER_ZERO);
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