mesa: more shader debug code (disabled)

This commit is contained in:
Brian Paul 2009-05-08 12:17:11 -06:00
parent d5c2ad8514
commit ccaa6463a7

View file

@ -1509,6 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
if (shProg->VertexProgram)
printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
if (shProg->FragmentProgram)
printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
}
}
else {